Module:MonsterVariantsTable
Module documentation
This documentation is transcluded from Module:MonsterVariantsTable/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:MonsterVariantsTable/doc. [edit]
Module:MonsterVariantsTable's function main is invoked by Template:MonsterVariantsTable.
local p = {}
function p.main(frame)
return p._main(frame:getParent().args)
end
function p.formatProfessionLevel(profession, level, high)
if not (profession or level) then
return nil
end
profession = profession or 'Unknown profession'
local level_text = tostring(level or '?')
if high then
level_text = ('%s➨%d'):format(level_text, high)
end
return ('%s [[File:%s small icon.png|21x21px|link=%s]]'):format(level_text, profession, profession)
end
function p._main(args)
local variant = args[1] or args.variant or ''
local query = {
string.format('[[Variant of::%s]] [[Has query::+]] OR [[Has subobject::<q>[[Variant of::%s]]</q>]]', variant, variant),
'?Image#64px;x64px=img',
'?Has subobject.Image#64px;x64px=img2',
'?= page',
'?Unlock_level = unlock',
'?Has subobject.Unlock_level = unlock2',
'?Profession_Level_A = combat',
'?Has subobject.Profession_Level_A = combat2',
'?Profession A #=profession',
'?Has subobject.Profession A #=profession2'
}
local results = mw.smw.ask(query)
if results == nil or results[1] == nil then
return 'No data found for table'
end
local sorted = p.sort_by_combat(results)
--local debug_str = '<pre>'..mw.text.jsonEncode(sorted, mw.text.JSON_PRETTY)..'</pre>'
return tostring(p.create_table(sorted))--..debug_str
end
function p.sort_by_combat(data)
table.sort(data, function(a, b)
-- Determine combat values
local combatA = a.combat or (a.combat2 and a.combat2[1]) or math.huge
local combatB = b.combat or (b.combat2 and b.combat2[1]) or math.huge
-- Sort in ascending order
return combatA < combatB
end)
return data
end
function p.insert_row(tbl, entry)
tbl:tag('tr')
:tag('td')
:wikitext(entry.img)
:done()
:tag('td')
:wikitext(entry.page)
:done()
:tag('td')
:wikitext(p.formatProfessionLevel(entry.profession, entry.unlock))
:done()
:tag('td')
:wikitext(p.formatProfessionLevel(entry.profession, entry.combat))
:done()
:done()
return tbl
end
function p.create_table(results)
local out = mw.html.create('table')
:addClass('wikitable sortable')
:tag('tr')
:tag('th')
:wikitext('Image')
:done()
:tag('th')
:wikitext('Monster')
:done()
:tag('th')
:wikitext('Unlocked at')
:done()
:tag('th')
:wikitext('Combat level')
:done()
:done()
for _,entry in ipairs(results) do
local built_entry = {
combat = entry.combat or entry.combat2[1] or entry.combat2 or '',
img = entry.img or entry.img2[1] or entry.img2 or '',
unlock = entry.unlock or entry.unlock2[1] or entry.unlock2 or '',
profession = entry.profession or entry.profession2[1] or entry.profession2 or '',
page = entry.page
}
out = p.insert_row(out, built_entry)
end
return out
end
return p