Module:LeatherworkerList

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Module documentation
This documentation is transcluded from Module:LeatherworkerList/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:LeatherworkerList/doc. [edit]
Module:LeatherworkerList's function main is invoked by Template:LeatherworkerList.

require('strict')
require('Module:Mw.html extension')
local recipe = require('Module:Infobox Recipe') -- to make use of its extensive  material searching function
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local discount = require('Module:MerchantHideDiscount')
local lang = mw.getContentLanguage()

local p = {}

-- non dynamic module, no inputs
function p.main()
	
	-- main query returns only directly needed parameter needed for the row,
	-- other parameters are determined by subqueries of chained pages
		local query = {
		'[[-Sold item.Sold by::Leather stall]]',
		'[[Recipe JSON::~*]]', -- the stall sells scraps and we need to ignore those
		'?Uses facility #- = facility',
		'?Profession Level A = lvl',
		'? #- = name',
		'?Recipe JSON = recipeJSON',
		'?Activity XP = XP',
		'?Activity duration = duration',
		'?Value = sell',
		'?Activity coins = coins',
		'sort = Profession Level A',
		'limit = 500'
	}
	local results = mw.smw.ask(query)
	
	-- criterion for if an entry is a recipe, or a passive activity
	for _, item in ipairs(results) do
		item.passiveActivity = false -- no passives in this list
	end
	
	results = p.formatResults(results)

	return p.displayTable(results)
	
	--for debugging
	--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'

end

-- makes the html for the cells containing currency directly
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
	if not amount then
		return mw.html.create('td')
			:addClass('table-bg-gray')
			:css{ ['text-align'] = 'center' }
			:attr{ colspan = '10' }
			:wikitext("''unknown''")
		:done()
	end
	return currency._cell(amount, { html = 'yes' })
end

-- do calculations and determine strings to go in cells
function p.formatResults(results)
	
	local discountList = discount.main()

	-- iterate through products
	for _, item in ipairs(results) do
		
		local unpackJSON = mw.text.jsonDecode(item.recipeJSON)
		item.outputQuantity = unpackJSON.output[1].quantity

		-- call the module:infobox recipe to extensively search for 
		-- all raw materials (to add to prices) 
		-- all intermediate materials (for intermediate XP and duration)
		local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
		if next(Materials) ~= nil then
			item.materials = Materials.rawMaterials
			item.intermediates = Materials.intermediateMaterials
		end
			
		-- iterate through materials, adding buy price to running total (individuals not needed)
		item.buy = 0
		item.buyDiscount = 0
		for _, material in ipairs(item.materials) do
		
			--shamelessley lifted from Module:Products
			local shopPriceQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Shop buy price|mainlabel=' .. material.name
			local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
			local shopPrice = 0		
			
			if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
				shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
			else
				item.buy = nil
			end

			item.buy = item.buy and item.buy + shopPrice * material.quantity
		
			--with the merchant discount, buy price is sell price
			local shopPriceQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Shop sell price|mainlabel=' .. material.name
			local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
			local shopPrice = 0		
			
			if shopPriceResult[1] and shopPriceResult[1]["Shop sell price"] then
				shopPrice = tonumber(shopPriceResult[1]["Shop sell price"]) or 0
			else
				item.buyDiscount = nil
			end

			item.buyDiscount = item.buyDiscount and item.buyDiscount + shopPrice * material.quantity
			
		end
		
		-- iterate through intermediaries to add to XP and duration parameters
		for _, intermediate in ipairs(item.intermediates) do
			
			-- look up activity XP and add it to running total
			local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name
			local XPResult = mw.smw.ask(XPQuery) or {}
			local XPIncrease = 0
			if XPResult[1] and XPResult[1]["Activity XP"] then
				XPIncrease =  tonumber(XPResult[1]["Activity XP"]) or 0
			else
				XPIncrease = nil
			end
			
			-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use
			local QTYused = intermediate.quantity		

			local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name
			local QTYResult = mw.smw.ask(QTYQuery) or {}
			local QTYmade = 0
			if QTYResult[1] and QTYResult[1]["Recipe JSON"] then
				QTYmade =  mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {}
			end
			QTYmade = QTYmade.output[1].quantity
			
			item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade;
			
			-- look up activity duration and add it to running total
			local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name
			local durationResult = mw.smw.ask(durationQuery) or {}
			local durationIncrease = 0
			if durationResult[1] and durationResult[1]["Activity duration"] then
				durationIncrease =  tonumber(durationResult[1]["Activity duration"]) or 0
			else
				durationIncrease = nil
			end
			item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity
			
		end

		-- direct values
		item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
		item.profit = item.sell and item.buy and item.sell - item.buy
		item.profitDiscount = item.sell and item.buyDiscount and item.sell - item.buyDiscount
		item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
		item.profitPerXPDiscount = item.profitDiscount and item.XP and math.floor(item.profitDiscount / item.XP * 100) / 100
		local hideName = string.gsub(item.name,'Leather','Hide')
		item.discountLevel = discountList[hideName]

		-- a lot of downtime in leatherworker
		-- 1min 40s to go from hide stall to tannery, run round the tannery, run to leather stall, then back to hide stall
		local batchSize = 24
		local downtime = 100
		item.duration = item.duration and item.duration + downtime/batchSize
		item.productPerHour = item.duration and 1 / item.duration * 3600

		-- properties per hour
		item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour)
		item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
		item.profitPerHourDiscount = item.profitDiscount and item.productPerHour and math.floor(item.profitDiscount * item.productPerHour)
	end

	return results
end

-- make the table
function p.displayTable(results)
	local out = mw.html.create('table')
		:addClass('wikitable sortable')
		:tag('tr')
			:tag('th')
				:wikitext('[[File:Leatherworker small icon.png|15px]]  Level')
			:done()
			:tag('th')
				:attr{ colspan = '3' }
				:wikitext('Product')
			:done()
			:tag('th')
				:wikitext('Materials')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Profit/item')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Profit/hr')
			:done()
			:tag('th')
				:wikitext('[[File:Merchant_small_icon.png|18px]] level<br>for discount')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Profit/hr with [[File:Merchant_small_icon.png|18px]] discount')
			:done()
			:tag('th')
				:wikitext('XP')
			:done()
			:tag('th')
				:wikitext('XP/hr')
			:done()
		:done()

	local unknown_value_cell = mw.html.create('td')
		:addClass('table-bg-gray')
		:css{ ['text-align'] = 'center' }
		:wikitext("''unknown''")

	for i, item in ipairs(results) do
		local row = out:tag('tr')
			:IF(item.lvl)
				:tag('td')
					:css{ ['text-align'] = 'center' }
					:wikitext(item.lvl)
				:done()
			:ELSE()
				:node(unknown_value_cell)
			:END()

			:tag('td')
				:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
				:attr{ ['data-sort-value'] = item.name }
				:wikitext(item.outputQuantity .. ' &times;')
			:done()
			:tag('td')
				:addClass('plinkt-image no-border')
				:css{ ['border-left'] = '0', ['padding-left'] = '0' }
				:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
			:done()
			:tag('td')
				:addClass('plinkt-link no-border')
				:wikitext('[[' .. item.name .. ']]')
			:done()
			
		:IF(not(item.passiveActivity))

			local materialCell = row:tag('td')
	
			for i, _ in ipairs(item.materials) do
				materialCell:wikitext(item.materials[i].quantity .. '&times; [[File:' .. item.materials[i].name .. '.png|30px|link=' .. item.materials[i].name .. ']]' .. '[[' .. item.materials[i].name .. ']]<br>')
			end
			
			row

		:ELSE()
			:tag('td')
				:addClass('table-na')
				:attr{ colspan = '21' }
				:wikitext('N/A')
			:done()
		:END()	
			
		
			:node(currency_cell(item.profit))
			:node(currency_cell(item.profitPerHour))
			
			:tag('td')
				:css{ ['text-align'] = 'center' }
				:wikitext(item.discountLevel)
			:done()
			:node(currency_cell(item.profitPerHourDiscount))

			:IF(item.XP)
				:tag('td')
					:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
				:done()
			:ELSE()
				:node(unknown_value_cell)
			:END()

			:IF(item.XPPerHour)
				:tag('td')
					:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
				:done()
			:ELSE()
				:node(unknown_value_cell)
			:END()

		:done()
	end

	return out
end

return p