Module:ForagerList: Difference between revisions
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Californ1a (talk | contribs) m (add purge link) |
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require('strict') |
require('strict') |
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require('Module:Mw.html extension') |
require('Module:Mw.html extension') |
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local param = require( 'Module:Paramtest' ) |
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local currency = require('Module:Currency') |
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local lang = mw.getContentLanguage() |
local lang = mw.getContentLanguage() |
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local plist = require('Module:ProfessionList') |
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local purge = require('Module:Purge')._purge |
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local p = {} |
local p = {} |
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-- non dynamic module, no |
-- non dynamic module, no inputscleanup required modules |
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function p.main() |
function p.main() |
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local queryString = '[[Category:Forager]] AND [[Category:Pages with activities]]' |
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-- returns only directly needed parameter needed for the row, |
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-- other parameters are determined by subqueries of chained pages |
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local |
local function screenFunction(item) |
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return not item.passive |
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'[[Variant of::Kelp (skill node)||Wallplant (skill node)||Periwinkle (skill node)||Shell (skill node)||Potato (skill node)||Pond Weed (skill node)||Bellplant (skill node)||Monument Piece (skill node)||Water Lily (skill node)||Starfish (skill node)||Hogberries (skill node)||Limpet (skill node)||Nettle (skill node)||Wrack (skill node)]]', |
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end |
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'?Variant of #- = variant', |
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'?Profession Level A = lvl', |
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local results = plist.generate_recipe_table(queryString,screenFunction) |
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'? #- = name', |
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'?Image #- = Image', |
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'?Activity XP = XP', |
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'?Activity duration = duration', |
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'?Skill node name = product', |
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'?Activity input #- = material', |
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'sort = Profession Level A', |
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'limit = 500' |
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} |
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local results = mw.smw.ask(query) |
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results = p.formatResults(results) |
results = p.formatResults(results) |
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Line 34: | Line 25: | ||
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>' |
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>' |
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end |
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-- makes the html for the cells containing currency directly |
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-- Replaces nil with an "unknown" cell |
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local function currency_cell(amount) |
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if not amount then |
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return mw.html.create('td') |
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:addClass('table-bg-gray') |
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:css{ ['text-align'] = 'center' } |
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:attr{ colspan = '10' } |
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:wikitext("''unknown''") |
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:done() |
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end |
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return currency._cell(amount, { html = 'yes' }) |
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end |
end |
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-- do calculations and determine strings to go in cells |
-- do calculations and determine strings to go in cells |
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function p.formatResults(results) |
function p.formatResults(results) |
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--simple check for nil results |
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if results==nil or results[1]==nil then |
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return nil |
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end |
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-- iterate through products |
-- iterate through products |
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for _, item in ipairs(results) do |
for _, item in ipairs(results) do |
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-- downtime is very important for gathering-type professions |
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--catch badly submitted data |
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-- initial values, it will be obvious if these get used |
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item.material = item.material or '' |
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item. |
item.downtime = 10000 |
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item.nodes = 1 |
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-- these numbers are based roughly on how far the nodes are from a storage rift or shop or bank |
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-- price of resource |
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-- 20s per room to traverse |
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-- query is: there is a shop object page that has this item AND has buy price cannot be "N/A" |
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-- duration and relocation times arent used for fisher, only respawn time and number of nodes |
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local query = mw.smw.ask('[[Sold item::' .. item.product .. ']][[Shop sell price::!~N/A]]|?Shop sell price=data|mainlabel=-') |
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if |
if string.find(item.pageName,'Kelp') then |
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item.downtime = 20 |
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-- price is returned as a number |
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item. |
item.nodes = 6 |
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elseif string.find(item.pageName,'Wallplant') then |
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else |
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item.downtime = 40 |
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-- will return nil if the item is not in a shop, or if it is in a shop but can only be sold to the shop |
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item. |
item.nodes = 6 |
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elseif string.find(item.pageName,'Periwinkle') then |
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end |
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item.downtime = 40 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Shell') then |
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item.downtime = 20 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Potato') then |
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item.downtime = 80 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Pond Weed') then |
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item.downtime = 40 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Bellplant') then |
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item.downtime = 40 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Monument Piece') then |
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item.downtime = 20 |
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item.nodes = 8 |
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elseif string.find(item.pageName,'Water Lily') then |
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item.downtime = 40 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Starfish') then |
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item.downtime = 60 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Hogberries') then |
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item.downtime = 80 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Limpet') then |
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item.downtime = 100 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Nettle') then |
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item.downtime = 20 |
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item.nodes = 6 |
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elseif string.find(item.pageName,'Wrack') then |
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item.downtime = 80 |
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item.nodes = 6 |
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end |
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-- profitability |
-- profitability |
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item. |
item.profit = item.sellPrice |
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-- products per hour |
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-- DOWNTIME VERY IMPORTANT FOR GATHERING TYPE PROFESSIONS |
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item.downtime = 60 -- THIS IS AN INITIAL GUESS, DO NOT USE THIS VALUE |
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item.batch = 24 |
item.batch = 24 |
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item. |
item.durationEffective = item.duration and item.respawn and (item.duration + item.respawn) / item.nodes |
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item.productPerHour = item.durationEffective and math.floor(1 / (item.durationEffective + item.downtime / item.batch) * 3600) |
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item.productPerHourDropping = item.durationEffective and 1 / (item.durationEffective) * 3600 |
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-- properties per hour |
-- properties per hour |
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item. |
item.xpPerHour = item.xp and item.productPerHour and math.floor(item.xp * item.productPerHour) |
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item.xpPerHourDropping = item.xp and item.productPerHourDropping and math.floor(item.xp * item.productPerHourDropping) |
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item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour) |
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour) |
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end |
end |
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-- make the table |
-- make the table |
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function p.displayTable(results) |
function p.displayTable(results) |
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--simple check for nil results |
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if results ==nil or results[1] == nil then |
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return 'No data found for table' |
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end |
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local out = mw.html.create('table') |
local out = mw.html.create('table') |
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:addClass('wikitable sortable') |
:addClass('wikitable sortable') |
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:tag('caption') |
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:wikitext('This list is updated dynamically. '..purge()) |
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:done() |
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:tag('tr') |
:tag('tr') |
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:tag('th') |
:tag('th') |
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Line 97: | Line 127: | ||
:tag('th') |
:tag('th') |
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:attr{ colspan = '2' } |
:attr{ colspan = '2' } |
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:wikitext(' |
:wikitext('Node') |
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:done() |
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:tag('th') |
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:attr{ colspan = '2' } |
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:wikitext('Tool') |
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:done() |
:done() |
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:tag('th') |
:tag('th') |
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Line 119: | Line 153: | ||
:tag('th') |
:tag('th') |
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:wikitext('XP/hr') |
:wikitext('XP/hr') |
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:done() |
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:tag('th') |
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:wikitext('XP/hr<br>(Discarding)') |
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:done() |
:done() |
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:done() |
:done() |
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local unknown_value_cell = mw.html.create('td') |
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:addClass('table-bg-gray') |
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:css{ ['text-align'] = 'center' } |
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:wikitext("''unknown''") |
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for i, item in ipairs(results) do |
for i, item in ipairs(results) do |
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Line 131: | Line 163: | ||
--level |
--level |
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:IF(item. |
:IF(item.level) |
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:tag('td') |
:tag('td') |
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:css{ ['text-align'] = 'center' } |
:css{ ['text-align'] = 'center' } |
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:wikitext(item. |
:wikitext(item.level) |
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:done() |
:done() |
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:ELSE() |
:ELSE() |
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:node(plist.unknown_value_edit_cell(item.pageName,1)) |
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:node(unknown_value_cell) |
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:END() |
:END() |
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-- |
-- gathering node |
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:node(plist.two_column_image_text(item.pageName,item.pageImage,item.pageName,item.pageName)) |
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:tag('td') |
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:css{ ['border-right'] = '0', ['text-align'] = 'right', ['max-width'] = '100px' } |
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:IF(item.tool) |
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: |
:node(plist.two_column_image_text(item.tool,'File:'..(item.tool or '')..' (grade 1).png',(item.tool or ''),(item.tool or ''))) |
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: |
:ELSE() |
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:tag('td') |
:tag('td') |
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:addClass(' |
:addClass('table-na') |
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:attr{ colspan = '2' } |
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:wikitext('[[' .. item.name .. '|' .. item.product ..']]') |
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: |
:wikitext('N/A') |
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:done() |
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:END() |
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-- resource |
-- resource |
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: |
:IF(item.coop) |
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:node(plist.two_column_image_text(item.product,'File:' .. item.product .. '.png',item.product .. ' (co-op)',item.product)) |
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:css{ ['border-right'] = '0', ['text-align'] = 'right', ['max-width'] = '100px' } |
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:ELSE() |
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:attr{ ['data-sort-value'] = item.product } |
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: |
:node(plist.two_column_image_text(item.product,'File:' .. item.product .. '.png',item.product,item.product)) |
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: |
:END() |
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:tag('td') |
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:addClass('plinkt-link no-border') |
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:wikitext('[[' .. item.product .. ']]') |
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:done() |
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-- resource/hr |
-- resource/hr |
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Line 168: | Line 198: | ||
:done() |
:done() |
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:ELSE() |
:ELSE() |
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:node(plist.unknown_value_edit_cell(item.pageName,1)) |
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:node(unknown_value_cell) |
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:END() |
:END() |
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-- economics |
-- economics |
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:node(currency_cell(item.profit)) |
:node(plist.currency_cell(item.profit)) |
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:node(currency_cell(item.profitPerHour)) |
:node(plist.currency_cell(item.profitPerHour)) |
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-- XP |
-- XP |
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:IF(item. |
:IF(item.xp) |
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:tag('td') |
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:wikitext(item.xp and lang:formatNum(tonumber(item.xp))) |
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:done() |
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:ELSE() |
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:node(plist.unknown_value_edit_cell(item.pageName,1)) |
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:END() |
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-- XP per hour |
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:IF(item.xpPerHour) |
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:tag('td') |
:tag('td') |
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:wikitext(item. |
:wikitext(item.xpPerHour and lang:formatNum(tonumber(item.xpPerHour))) |
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:done() |
:done() |
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:ELSE() |
:ELSE() |
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:node(unknown_value_cell) |
:node(plist.unknown_value_cell(1)) |
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:END() |
:END() |
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-- XP per hour |
-- XP per hour |
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:IF(item. |
:IF(item.xpPerHourDropping) |
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:tag('td') |
:tag('td') |
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:wikitext(item. |
:wikitext(item.xpPerHourDropping and lang:formatNum(tonumber(item.xpPerHourDropping))) |
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:done() |
:done() |
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:ELSE() |
:ELSE() |
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:node(unknown_value_cell) |
:node(plist.unknown_value_cell(1)) |
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:END() |
:END() |
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Latest revision as of 07:43, 1 January 2025
Module documentation
This documentation is transcluded from Module:ForagerList/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:ForagerList/doc. [edit]
Module:ForagerList's function main is invoked by Template:ForagerList.
Module:ForagerList requires Module:Mw.html extension.
Module:ForagerList requires Module:ProfessionList.
Module:ForagerList requires Module:Purge.
Module:ForagerList requires strict.
require('strict')
require('Module:Mw.html extension')
local lang = mw.getContentLanguage()
local plist = require('Module:ProfessionList')
local purge = require('Module:Purge')._purge
local p = {}
-- non dynamic module, no inputscleanup required modules
function p.main()
local queryString = '[[Category:Forager]] AND [[Category:Pages with activities]]'
local function screenFunction(item)
return not item.passive
end
local results = plist.generate_recipe_table(queryString,screenFunction)
results = p.formatResults(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
-- do calculations and determine strings to go in cells
function p.formatResults(results)
--simple check for nil results
if results==nil or results[1]==nil then
return nil
end
-- iterate through products
for _, item in ipairs(results) do
-- downtime is very important for gathering-type professions
-- initial values, it will be obvious if these get used
item.downtime = 10000
item.nodes = 1
-- these numbers are based roughly on how far the nodes are from a storage rift or shop or bank
-- 20s per room to traverse
-- duration and relocation times arent used for fisher, only respawn time and number of nodes
if string.find(item.pageName,'Kelp') then
item.downtime = 20
item.nodes = 6
elseif string.find(item.pageName,'Wallplant') then
item.downtime = 40
item.nodes = 6
elseif string.find(item.pageName,'Periwinkle') then
item.downtime = 40
item.nodes = 6
elseif string.find(item.pageName,'Shell') then
item.downtime = 20
item.nodes = 6
elseif string.find(item.pageName,'Potato') then
item.downtime = 80
item.nodes = 6
elseif string.find(item.pageName,'Pond Weed') then
item.downtime = 40
item.nodes = 6
elseif string.find(item.pageName,'Bellplant') then
item.downtime = 40
item.nodes = 6
elseif string.find(item.pageName,'Monument Piece') then
item.downtime = 20
item.nodes = 8
elseif string.find(item.pageName,'Water Lily') then
item.downtime = 40
item.nodes = 6
elseif string.find(item.pageName,'Starfish') then
item.downtime = 60
item.nodes = 6
elseif string.find(item.pageName,'Hogberries') then
item.downtime = 80
item.nodes = 6
elseif string.find(item.pageName,'Limpet') then
item.downtime = 100
item.nodes = 6
elseif string.find(item.pageName,'Nettle') then
item.downtime = 20
item.nodes = 6
elseif string.find(item.pageName,'Wrack') then
item.downtime = 80
item.nodes = 6
end
-- profitability
item.profit = item.sellPrice
-- products per hour
item.batch = 24
item.durationEffective = item.duration and item.respawn and (item.duration + item.respawn) / item.nodes
item.productPerHour = item.durationEffective and math.floor(1 / (item.durationEffective + item.downtime / item.batch) * 3600)
item.productPerHourDropping = item.durationEffective and 1 / (item.durationEffective) * 3600
-- properties per hour
item.xpPerHour = item.xp and item.productPerHour and math.floor(item.xp * item.productPerHour)
item.xpPerHourDropping = item.xp and item.productPerHourDropping and math.floor(item.xp * item.productPerHourDropping)
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
end
return results
end
-- make the table
function p.displayTable(results)
--simple check for nil results
if results ==nil or results[1] == nil then
return 'No data found for table'
end
local out = mw.html.create('table')
:addClass('wikitable sortable')
:tag('caption')
:wikitext('This list is updated dynamically. '..purge())
:done()
:tag('tr')
:tag('th')
:wikitext('[[File:Forager small icon.png|15px]] Level')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Node')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Tool')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Resource')
:done()
:tag('th')
:wikitext('Resource/hr')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit/hr')
:done()
:tag('th')
:wikitext('XP')
:done()
:tag('th')
:wikitext('XP/hr')
:done()
:tag('th')
:wikitext('XP/hr<br>(Discarding)')
:done()
:done()
for i, item in ipairs(results) do
local row = out:tag('tr')
--level
:IF(item.level)
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(item.level)
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
-- gathering node
:node(plist.two_column_image_text(item.pageName,item.pageImage,item.pageName,item.pageName))
:IF(item.tool)
:node(plist.two_column_image_text(item.tool,'File:'..(item.tool or '')..' (grade 1).png',(item.tool or ''),(item.tool or '')))
:ELSE()
:tag('td')
:addClass('table-na')
:attr{ colspan = '2' }
:wikitext('N/A')
:done()
:END()
-- resource
:IF(item.coop)
:node(plist.two_column_image_text(item.product,'File:' .. item.product .. '.png',item.product .. ' (co-op)',item.product))
:ELSE()
:node(plist.two_column_image_text(item.product,'File:' .. item.product .. '.png',item.product,item.product))
:END()
-- resource/hr
:IF(item.productPerHour)
:tag('td')
:wikitext(item.productPerHour and math.floor(tonumber(item.productPerHour)*10)/10)
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
-- economics
:node(plist.currency_cell(item.profit))
:node(plist.currency_cell(item.profitPerHour))
-- XP
:IF(item.xp)
:tag('td')
:wikitext(item.xp and lang:formatNum(tonumber(item.xp)))
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
-- XP per hour
:IF(item.xpPerHour)
:tag('td')
:wikitext(item.xpPerHour and lang:formatNum(tonumber(item.xpPerHour)))
:done()
:ELSE()
:node(plist.unknown_value_cell(1))
:END()
-- XP per hour
:IF(item.xpPerHourDropping)
:tag('td')
:wikitext(item.xpPerHourDropping and lang:formatNum(tonumber(item.xpPerHourDropping)))
:done()
:ELSE()
:node(plist.unknown_value_cell(1))
:END()
:done()
end
return out
end
return p