Module:FisherPassiveList: Difference between revisions

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(starting copy of miner, needs a lot of data checking)
 
(cost of bait and price of fish, acts more like a recipe than a passive node)
Line 22: Line 22:
'?Activity coins = coins',
'?Activity coins = coins',
'?Skill node name = product',
'?Skill node name = product',
'?Activity input #- = material',
'sort = Profession Level A',
'sort = Profession Level A',
'limit = 500'
'limit = 500'
Line 56: Line 57:
for _, item in ipairs(results) do
for _, item in ipairs(results) do


--catch badly submitted data
-- profit from selling the items
if not item.givesCoins then
item.material = item.material or ''
item.product = item.product or ''
item.product = item.product or ''
-- price of bait
-- query is: there is a shop object page that has this item AND has buy price cannot be "N/A"
-- query is: there is a shop object page that has this item AND has buy price cannot be "N/A"
local query = mw.smw.ask('[[Sold item::' .. item.product .. ']][[Shop sell price::!~N/A]]|?Shop sell price=data|mainlabel=-')
local query = mw.smw.ask('[[Sold item::' .. item.material .. ']][[Shop buy price::!~N/A]]|?Shop buy price=data|mainlabel=-')
if type(query)=='table' then
if type(query)=='table' then
-- price is returned as a number
-- price is returned as a number
item.coins = tonumber(query[1].data)*0.005 or 0
item.buy = tonumber(query[1].data)*0.005 or 0
else
else
-- will return nil if the item is not in a shop, or if it is in a shop but can only be sold to the shop
-- will return nil if the item is not in a shop, or if it is in a shop but can only be sold to the shop
item.coins = 0
item.buy = 0
end
end
end
-- price of fish
-- query is: there is a shop object page that has this item AND has buy price cannot be "N/A"
local query = mw.smw.ask('[[Sold item::' .. item.product .. ']][[Shop sell price::!~N/A]]|?Shop sell price=data|mainlabel=-')
if type(query)=='table' then
-- price is returned as a number
item.sell = tonumber(query[1].data)*0.005 or 0
else
-- will return nil if the item is not in a shop, or if it is in a shop but can only be sold to the shop
item.sell = 0
end
-- profitability
item.profit = item.buy and item.sell and item.sell - item.buy
item.profitPerXP = item.profit and item.XP and item.profit / item.XP
-- no downtime for passives
-- no downtime for passives
Line 78: Line 92:
-- properties per hour
-- properties per hour
item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour)
item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour)
item.coinsPerHour = item.coins and item.productPerHour and math.floor(item.coins * item.productPerHour)
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
end
end


Line 90: Line 104:
:tag('tr')
:tag('tr')
:tag('th')
:tag('th')
:wikitext('[[File:Miner small icon.png|15px]] Level')
:wikitext('[[File:Fisher small icon.png|15px]] Level')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '2' }
:attr{ colspan = '2' }
:wikitext('Mining node')
:wikitext('Fishing node')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '3' }
:attr{ colspan = '3' }
:wikitext('Product')
:wikitext('Bait')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '10' }
:wikitext('Quantity/hr')
:wikitext('Buy Value')
:done()
:tag('th')
:attr{ colspan = '3' }
:wikitext('Fish')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Sell Value')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit')
:done()
:done()
:tag('th')
:tag('th')
Line 112: Line 139:
:tag('th')
:tag('th')
:wikitext('XP/hr')
:wikitext('XP/hr')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Coins/XP')
:done()
:done()
:done()
:done()
Line 133: Line 164:
:END()
:END()
-- activity
-- fishing node
:tag('td')
:tag('td')
:css{ ['border-right'] = '0', ['text-align'] = 'right', ['max-width'] = '100px' }
:css{ ['border-right'] = '0', ['text-align'] = 'right', ['max-width'] = '100px' }
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:done()
:done()
:tag('td')
:tag('td')
:addClass('plinkt-link no-border')
:wikitext('[[' .. item.name .. ']]')
:wikitext('[[' .. item.name .. ']]')
:done()
:done()
-- products (coins or items)
-- bait (items)
:tag('td')
:tag('td')
:css{ ['border-right'] = '0', ['text-align'] = 'right' }
:css{ ['border-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:attr{ ['data-sort-value'] = item.material }
:wikitext(' 0.005 × ')
:done()
:tag('td')
:css{ ['border-right'] = '0', ['border-left'] = '0', ['text-align'] = 'center', ['max-width'] = '100px' }
:addClass('plinkt-link no-border')
:wikitext('[[File:' .. item.material .. '.png|link=' .. item.material .. '|30x30px]]')
:done()
:tag('td')
:css{ ['border-left'] = '0', ['text-align'] = 'left' }
:wikitext('[[' .. item.material .. ']]')
:done()
-- profit per hour (coins)
:node(currency_cell(item.buy))
-- fish
:tag('td')
:css{ ['border-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.product }
:wikitext('0.005 × ')
:wikitext('0.005 × ')
:done()
:done()
:tag('td')
:tag('td')
:css{ ['border-right'] = '0', ['text-align'] = 'center' }
:css{ ['border-right'] = '0', ['border-left'] = '0', ['text-align'] = 'center', ['max-width'] = '100px' }
:addClass('plinkt-link no-border')
:addClass('plinkt-link no-border')
:wikitext('[[File:' .. item.product .. '.png|link=' .. item.product .. '|30x30px]]')
:wikitext('[[File:' .. item.product .. '.png|link=' .. item.product .. '|30x30px]]')
:done()
:done()
:tag('td')
:tag('td')
:css{ ['border-left'] = '0', ['text-align'] = 'left' }
:addClass('plinkt-link no-border')
:wikitext('[[' .. item.product .. ']]')
:wikitext('[[' .. item.product .. ']]')
:done()
:done()
-- economics
-- products per hour (items)
:node(currency_cell(item.sell))
:tag('td')
:node(currency_cell(item.profit))
:css{ ['text-align'] = 'right' }
:node(currency_cell(item.profitPerHour))
:wikitext('0.9 × [[File:' .. item.product .. '.png|link=' .. item.product .. '|30x30px]]')
:done()
-- profit per hour (coins)
:node(currency_cell(item.coinsPerHour))


-- XP
-- XP
Line 187: Line 232:
:node(unknown_value_cell)
:node(unknown_value_cell)
:END()
:END()
-- coins per xp
:node(currency_cell(item.profitPerXP))


:done()
:done()