Module:CarpenterList: Difference between revisions
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m (only ever 1 raw material per item, so looks better with normal size icons for raw materials instead of small ones) |
(quick fix for poles, now uses final step xp twice (as it should)) |
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(2 intermediate revisions by the same user not shown) | |||
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-- other parameters are determined by subqueries of chained pages |
-- other parameters are determined by subqueries of chained pages |
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local query = { |
local query = { |
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'[[ |
'[[-Sold item.Sold by::Timber Merchant Shop]]', |
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'[[Name::!~*Post]]', |
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'?Profession Level A = lvl', |
'?Profession Level A = lvl', |
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'? #- = name', |
'? #- = name', |
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Line 29: | Line 28: | ||
return p.displayTable(results) |
return p.displayTable(results) |
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--return p.generateLogTable() |
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--for debugging |
--for debugging |
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Line 91: | Line 88: | ||
-- iterate through intermediaries to add to XP and duration parameters |
-- iterate through intermediaries to add to XP and duration parameters |
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for _, intermediate in ipairs(item.intermediates) do |
for _, intermediate in ipairs(item.intermediates) do |
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-- SPECIFIC TO CARPENTER, where poles are made in batches of 2 |
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if string.find(item.name,'Pole') then |
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item.XP = item.XP and item.XP * 2 |
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end |
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-- look up activity XP and add it to running total |
-- look up activity XP and add it to running total |
Latest revision as of 13:16, 3 December 2024
Module documentation
This documentation is transcluded from Module:CarpenterList/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:CarpenterList/doc. [edit]
Module:CarpenterList's function main is invoked by Template:CarpenterList.
Module:CarpenterList requires Module:Currency.
Module:CarpenterList requires Module:Infobox Recipe.
Module:CarpenterList requires Module:Mw.html extension.
Module:CarpenterList requires Module:Paramtest.
Module:CarpenterList requires strict.
require('strict')
require('Module:Mw.html extension')
local recipe = require('Module:Infobox Recipe') -- to make use of its extensive material searching function
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
local p = {}
-- non dynamic module, no inputs
function p.main()
-- returns only directly needed parameter needed for the row,
-- other parameters are determined by subqueries of chained pages
local query = {
'[[-Sold item.Sold by::Timber Merchant Shop]]',
'?Profession Level A = lvl',
'? #- = name',
'?Recipe JSON = recipeJSON',
'?Activity XP = XP',
'?Activity duration = duration',
'?Value = sell',
'sort = Profession Level A',
'limit = 500'
}
local results = mw.smw.ask(query)
results = p.formatResults(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
-- makes the html for the cells containing currency directly
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
if not amount then
return mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:attr{ colspan = '10' }
:wikitext("''unknown''")
:done()
end
return currency._cell(amount, { html = 'yes' })
end
-- do calculations and determine strings to go in cells
function p.formatResults(results)
-- iterate through products
for _, item in ipairs(results) do
-- recipe in a workable format
local unpackJSON = mw.text.jsonDecode(item.recipeJSON)
item.outputQuantity = unpackJSON.output[1].quantity
-- call the module:infobox recipe to extensively search for
-- all raw materials (to add to prices)
-- all intermediate materials (for intermediate XP and duration)
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
if next(Materials) ~= nil then
item.materials = Materials.rawMaterials
item.intermediates = Materials.intermediateMaterials
end
-- iterate through materials, adding buy price to running total (individuals not needed)
item.buy = 0
for _, material in ipairs(item.materials) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Shop buy price|mainlabel=' .. material.name
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
else
item.buy = nil
end
item.buy = item.buy and item.buy + shopPrice * material.quantity
end
-- iterate through intermediaries to add to XP and duration parameters
for _, intermediate in ipairs(item.intermediates) do
-- SPECIFIC TO CARPENTER, where poles are made in batches of 2
if string.find(item.name,'Pole') then
item.XP = item.XP and item.XP * 2
end
-- look up activity XP and add it to running total
local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name
local XPResult = mw.smw.ask(XPQuery) or {}
local XPIncrease = 0
if XPResult[1] and XPResult[1]["Activity XP"] then
XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0
else
XPIncrease = nil
end
-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use
local QTYused = intermediate.quantity
local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name
local QTYResult = mw.smw.ask(QTYQuery) or {}
local QTYmade = 0
if QTYResult[1] and QTYResult[1]["Recipe JSON"] then
QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {}
end
QTYmade = QTYmade.output[1].quantity
item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade;
-- look up activity duration and add it to running total
local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name
local durationResult = mw.smw.ask(durationQuery) or {}
local durationIncrease = 0
if durationResult[1] and durationResult[1]["Activity duration"] then
durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0
else
durationIncrease = nil
end
item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity
end
-- direct values
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.profit = item.sell and item.buy and item.sell - item.buy
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 products
local batchSize = 12
local downtime = 60
item.duration = item.duration and item.duration + downtime/batchSize
item.productPerHour = item.duration and 1 / item.duration * 3600
-- properties per hour
item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour)
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
end
return results
end
-- make the table
function p.displayTable(results)
local out = mw.html.create('table')
:addClass('wikitable sortable')
:tag('tr')
:tag('th')
:wikitext('[[File:Carpenter small icon.png|15px]] Level')
:done()
:tag('th')
:attr{ colspan = '3' }
:wikitext('Products')
:done()
:tag('th')
:wikitext('Materials')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Buy Value')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Sell Value')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit (per log)')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit/hr')
:done()
:tag('th')
:wikitext('XP (per log)')
:done()
:tag('th')
:wikitext('XP/hr')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Coins/XP')
:done()
:done()
local unknown_value_cell = mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:wikitext("''unknown''")
for i, item in ipairs(results) do
local row = out:tag('tr')
:IF(item.lvl)
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(item.lvl)
:done()
:ELSE()
:node(unknown_value_cell)
:END()
:tag('td')
:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:wikitext(item.outputQuantity .. ' ×')
:done()
:tag('td')
:addClass('plinkt-image no-border')
:css{ ['border-left'] = '0', ['padding-left'] = '0' }
:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
:done()
:tag('td')
:addClass('plinkt-link no-border')
:wikitext('[[' .. item.name .. ']]')
:done()
local materialCell = row:tag('td')
for i, _ in ipairs(item.materials) do
materialCell:wikitext(item.materials[i].quantity .. '× [[File:' .. item.materials[i].name .. '.png|30px|link=' .. item.materials[i].name .. ']]' .. '[[' .. item.materials[i].name .. ']]<br>')
end
row
:node(currency_cell(item.buy))
:node(currency_cell(item.sell))
:node(currency_cell(item.profit))
:node(currency_cell(item.profitPerHour))
:IF(item.XP)
:tag('td')
:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
:done()
:ELSE()
:node(unknown_value_cell)
:END()
:IF(item.XPPerHour)
:tag('td')
:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
:done()
:ELSE()
:node(unknown_value_cell)
:END()
:node(currency_cell(item.profitPerXP))
:done()
end
return out
end
return p