Module:BlacksmithSmeltingList: Difference between revisions
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(offload much of the search, screen, and format functions to the new ProfessionList module, so they work the same for all table) |
m (cleanup required modules) |
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local lang = mw.getContentLanguage() |
local lang = mw.getContentLanguage() |
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local plist = require('Module:ProfessionList') |
local plist = require('Module:ProfessionList') |
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local rts = require('Module:RecipeTreeSearch') |
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local p = {} |
local p = {} |
Latest revision as of 14:17, 27 December 2024
Module documentation
This documentation is transcluded from Module:BlacksmithSmeltingList/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:BlacksmithSmeltingList/doc. [edit]
Module:BlacksmithSmeltingList's function main is invoked by Template:BlacksmithSmeltingList.
Module:BlacksmithSmeltingList requires Module:Mw.html extension.
Module:BlacksmithSmeltingList requires Module:ProfessionList.
Module:BlacksmithSmeltingList requires strict.
require('strict')
require('Module:Mw.html extension')
local lang = mw.getContentLanguage()
local plist = require('Module:ProfessionList')
local p = {}
-- non dynamic module, no inputs
function p.main()
local queryString = '[[Category:Blacksmith]] AND [[Category:Pages with recipes]]'
local function screenFunction(item)
return (item.facility=='Goblin Smelter' or item.facility=='Gnome Smelter')
end
local results = plist.generate_recipe_table(queryString,screenFunction)
results = p.formatResults(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
-- do calculations and determine strings to go in cells
function p.formatResults(results)
--simple check for nil results
if results ==nil or results[1] == nil then
return nil
end
-- iterate through products
for _, item in ipairs(results) do
if item.facility=='Goblin Smelter' then
item.facilityDisplay = 'Goblin'
else
item.facilityDisplay = 'Gnome'
end
item.material = (item.materials and item.materials[1] and item.materials[1].name) or ''
end
return results
end
-- make the table
function p.displayTable(results)
--simple check for nil results
if results ==nil or results[1] == nil then
return 'No data found for table'
end
local out = mw.html.create('table')
:addClass('wikitable sortable')
:tag('tr')
:tag('th')
:wikitext('[[File:Blacksmith small icon.png|15px]] Level')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Product')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Material')
:done()
:tag('th')
:attr{ colspan = '2' }
:wikitext('Smelter')
:done()
:tag('th')
:wikitext('XP')
:done()
:done()
for i, item in ipairs(results) do
local row = out:tag('tr')
--level
:IF(item.level)
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(item.level)
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
-- product
:node(plist.two_column_image_text(item.product,'File:' .. item.product .. '.png',item.product,item.product))
:node(plist.two_column_image_text(item.material,'File:' .. item.material .. '.png',item.material,item.material))
:node(plist.two_column_image_text(item.facility,'File:' .. item.facility .. '.png',item.facilityDisplay,item.facility))
-- XP
:IF(item.xp)
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(item.xp and lang:formatNum(tonumber(item.xp)))
:done()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:END()
:done()
end
return out
end
return p