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[[File:Knowledge icon.png|64px|left]] '''Knowledge''' is a game mechanic that is unlocked when reaching level 20 in a [[profession]]. |
[[File:Knowledge icon.png|64px|left]] '''Knowledge''' is a game mechanic that is unlocked when reaching level 20 in a [[profession]]. |
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While doing an action that yields [[experience]] of any kind, except while doing [[passive activities]], a bar will fill up at a fixed amount, dependent on the action |
While doing an action that yields [[experience]] of any kind, except while doing [[passive activities]], a bar in the professions [[interface]] will fill up at a fixed amount, dependent on the action. For example, killing the lowest level variant of a creature in combat yields approximately 3% of a knowledge point. |
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Upon reaching 100%, a knowledge point can either be spent on one of the following rewards: |
Upon reaching 100%, a knowledge point can either be spent on one of the following rewards: |
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** This can be boosted by an [[XP potion]]. |
** This can be boosted by an [[XP potion]]. |
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It is not possible to save |
It is not possible to save a knowledge point for later, prompting the player to use it even when they have no activity to unlock. |
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== Unlockable activities 1-5 == |
== Unlockable activities 1-5 == |
Revision as of 14:26, 16 November 2024
Knowledge is a game mechanic that is unlocked when reaching level 20 in a profession.
While doing an action that yields experience of any kind, except while doing passive activities, a bar in the professions interface will fill up at a fixed amount, dependent on the action. For example, killing the lowest level variant of a creature in combat yields approximately 3% of a knowledge point.
Upon reaching 100%, a knowledge point can either be spent on one of the following rewards:
- Unlocking a passive activity
- Higher level passive activities for a profession can only be unlocked by unlocking the previous activities first
- A variable amount silver, with 12 silver being the starting base amount.
- Experience for any profession level 20 or above, equating to roughly 25% of the experience between the current and next levels.
- Once level 200 is reached, that percentage drops down to 6.25%.
- This can be boosted by an XP potion.
It is not possible to save a knowledge point for later, prompting the player to use it even when they have no activity to unlock.
Unlockable activities 1-5
Hopeport
Guard
Activity | Level | Total required |
---|---|---|
Creepy Street Louse | 20 | 1 |
Back Alley Thug | 25 | 2 |
Pearlcap Crab | 30 | 3 |
Primitive Bugman | 36 | 4 |
Tiderider Jellyfish | 39 | 5 |
Chef
Activity | Level | Total required |
---|---|---|
Common Dab Stew | 20 | 1 |
Spotted Mackibut on Toast | 27 | 2 |
Ridged Garlic Herring | 35 | 3 |
Idle Roasted Sturlet | 40 | 4 |
Leathery Baked Bream | 48 | 5 |
Fisher
Activity | Level | Total required |
---|---|---|
Common Dab | 20 | 1 |
Spotted Mackibut | 25 | 2 |
Ballan Wraddock | 31 | 3 |
Ridged Herring | 34 | 4 |
Idle Sturlet | 45 | 5 |
Forager
Activity | Level | Total required |
---|---|---|
Gray Louse | 20 | 1 |
Slippy Sea Slug | 26 | 2 |
Warty Sea Potato | 32 | 3 |
Blotchy Maggots | 38 | 4 |
Red and Black Feather | 44 | 5 |
Alchemist
Activity | Level | Total required |
---|---|---|
Grind Slugs Ebsworth Work | 20 | 1 |
250% Potion Wealth | 26 | 2 |
Basic Potion Forensics | 32 | 3 |
+1 Potion Boost Level | 38 | 4 |
5% Potion XP Hopeport | 44 | 5 |
Hopeforest
Scout
Activity | Level | Total required |
---|---|---|
Squealing Wild Boar | 20 | 1 |
Primitive Wildman | 25 | 2 |
Freshmat Moss Monster | 30 | 3 |
Striped Aboredon | 36 | 4 |
Annoying Giant Fly | 41 | 5 |
Gatherer
Activity | Level | Total required |
---|---|---|
Golbranth Beetroot | 20 | 1 |
Slothful Bug | 27 | 2 |
Brass Ancient Coin | 32 | 3 |
Strangle Shoot | 40 | 4 |
Feast Worms | 45 | 5 |
Woodcutter
Activity | Level | Total required |
---|---|---|
Coarse Hickory Branches | 20 | 1 |
Coarse Juniper Branches | 25 | 2 |
Light Split Wood for Claude | 30 | 3 |
Coarse Poplar Branches | 35 | 4 |
Coarse Yew Branches | 38 | 5 |
Carpenter
Activity | Level | Total required |
---|---|---|
Chopsticks Hickory Cutlery | 20 | 1 |
Basic Stools | 25 | 2 |
Drum Sticks Juniper Instruments | 27 | 3 |
Toothpicks Poplar Grooming | 33 | 4 |
Cat Figurines Yew Figurines | 38 | 5 |
Mine of Mantuban
Minefighter
Activity | Level | Total required |
---|---|---|
Ugly Beastman | 20 | 1 |
Bristle Giant Rat | 27 | 2 |
Wretched Corrupted Miner | 32 | 3 |
Tufted Giant Bat | 37 | 4 |
Sparkshell Electric Snail | 41 | 5 |
Bonewright
Activity | Level | Total required |
---|---|---|
Combs Knickknacks | 20 | 1 |
Obscure Divination | 26 | 2 |
Rugged Sabertooth Cat Skeleton | 32 | 3 |
Clouded Divination | 36 | 4 |
Dice Knickknacks | 40 | 5 |
Miner
Activity | Level | Total required |
---|---|---|
Buff Limestone | 20 | 1 |
Softglow Shinerium | 25 | 2 |
Cream Soapstone | 35 | 3 |
White Alabaster | 37 | 4 |
Glitterstream Shinerium | 42 | 5 |
Blacksmith
Activity | Level | Total required |
---|---|---|
Bangle Shinerium Jewelry | 20 | 1 |
Locket Shinerium Jewelry | 26 | 2 |
Circlet Shinerium Jewelry | 32 | 3 |
Bangle Silver Jewelry | 39 | 4 |
Locket Silver Jewelry | 43 | 5 |
Stonemason
Activity | Level | Total required |
---|---|---|
Buff Limestone Bowels | 20 | 1 |
Snake Statue Sculpture | 26 | 2 |
Cream Soapstone Figurines | 32 | 3 |
Urn Ornamental Sculpture | 36 | 4 |
White Alabaster Candlesticks | 42 | 5 |
Crenopolis
Update history
This information has been manually compiled. Some updates may not be included yet.
Core mechanics | |
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In-game objects |