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'''{{PAGENAME}}''' is a game mechanic that is unlocked when reaching level 20 in a [[Professions|Profession]].
'''{{PAGENAME}}''' is a game mechanic that is unlocked when reaching level 20 in a [[Professions|Profession]].


While gaining [[Experience]] of any kind a bar will fill up depending on the amount of experience, upon reaching 100% a Knowledge point will be gained which can be spent to unlock a [[Passive activities|Passive activity]], or converted into experience and money.
While gaining [[Experience]] of any kind a bar will fill up depending on the amount of experience, upon reaching 100% a [[File:Knowledge icon.png|frameless]] Knowledge point will be gained which can be spent to unlock a [[Passive activities|Passive activity]]. Knowledge points can alternatively be converted into 12 Silver or experience for any skill at level 20 or above. This experience can be boosted by an XP Potion.


It is currently not possible to save up Knowledge points for later, prompting the player to use it even when they have no activity to unlock.
Knowledge can also be converted into 12 Silver or XP for any skill at level 20 or above. This XP can be boosted by an XP Potion.


== Hopeport ==
== Hopeport ==
Unlockable activities:
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ [[Guard]]
|+ Unlockable activities
|-
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
! Profession !! Activity (level)
|-
|-
| [[Street Louse]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
| [[Guard]] || [[Street Louse]] (20) | [[Thug]] (25)
|-
|-
| [[Chef]] || [[Dab Stew]] (20) | [[Mackibut on Toast]] (27)
| [[Thug]] || 25 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

{| class="wikitable sortable"
|+ [[Chef]]
|-
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
| [[Fisherman]] || [[Dab]] (20) | [[Mackibut]] (25)
|-
|-
| [[Forager]] || [[Louse]] (level 20) | [[Sea Slug]] (26)
| [[Dab Stew]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
|-
| [[Mackibut on Toast]] || 27 || 1 [[File:Knowledge icon.png|frameless|20px]]
| [[Alchemist]] || [[Ebsworth Work]] (20) | [[Wealth]] (26)
|}
|}

{| class="wikitable sortable"
|+ [[Fisher]]
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
|-
| [[Dab]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
| [[Mackibut]] || 25 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

{| class="wikitable sortable"
|+ [[Forager]]
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
|-
| [[Louse]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
| [[Sea Slug]] || 26 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

{| class="wikitable sortable"
|+ [[Alchemist]]
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
|-
| [[Ebsworth Work]] || 20 || 1 [[File:Knowledge icon.png|frameless|20px]]
|-
| [[Wealth]] || 26 || 1 [[File:Knowledge icon.png|frameless|20px]]
|}

== [[Hopeforest]] ==
{| class="wikitable sortable"
|+ [[Woodcutter]]
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
|-
|
|}

{| class="wikitable sortable"
|+ [[Scout]]
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
|-
|
|}

{| class="wikitable sortable"
|+ [[Gatherer]]
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
|-
|
|}

{| class="wikitable sortable"
|+ [[Carpenter]]
|-
! [[File:Passive activity icon.png|18px]] Activity !! Level !! Cost
|-
|
|}

{{stub}}

{{Template:Mechanics}}

Latest revision as of 03:01, 8 November 2024

Knowledge is a game mechanic that is unlocked when reaching level 20 in a Profession.

While gaining Experience of any kind a bar will fill up depending on the amount of experience, upon reaching 100% a Knowledge point will be gained which can be spent to unlock a Passive activity. Knowledge points can alternatively be converted into 12 Silver or experience for any skill at level 20 or above. This experience can be boosted by an XP Potion.

It is currently not possible to save up Knowledge points for later, prompting the player to use it even when they have no activity to unlock.

Hopeport[edit | edit source]

Unlockable activities:

Guard
Activity Level Cost
Street Louse 20 1
Thug 25 1
Chef
Activity Level Cost
Dab Stew 20 1
Mackibut on Toast 27 1
Fisher
Activity Level Cost
Dab 20 1
Mackibut 25 1
Forager
Activity Level Cost
Louse 20 1
Sea Slug 26 1
Alchemist
Activity Level Cost
Ebsworth Work 20 1
Wealth 26 1

Hopeforest[edit | edit source]

Woodcutter
Activity Level Cost
Scout
Activity Level Cost
Gatherer
Activity Level Cost
Carpenter
Activity Level Cost