Hammerfist: Difference between revisions
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A '''Hammerfist''' is a one-handed melee [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 1.5 seconds and deal exclusively {{plink|Impact|pic=Impact damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Hammerfists, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received. |
A '''Hammerfist''' is a one-handed melee [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 1.5 seconds and deal exclusively {{plink|Impact|pic=Impact damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Hammerfists, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received. |
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Players who have chosen the Hammermage faction are able to receive Hammerfists in |
Players who have chosen the Hammermage faction are able to receive Hammerfists in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. Players who chose the [[Guardian]] or [[Cryoknight]] factions will receive hammerfists much less frequently, and only in {{Rare}} rarity, as these items are intended for other factions to use with the [[Infusion]] system to make {{Epic}} rarity weapons for their own faction. |
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Hammerfists are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Hammerfist require different variants of the materials, but they all require 2 [[Flint (Etched)]] and 1 [[Hickory Pole]]. |
Hammerfists are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Hammerfist require different variants of the materials, but they all require 2 [[Flint (Etched)]] and 1 [[Hickory Pole]]. |
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*<math>R</math> is the Rarity, expressed as number of stars |
*<math>R</math> is the Rarity, expressed as number of stars |
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From this formula it can be seen that each increase in Rarity of a Hammerfist is equivalent to 15 additional levels. Thus a Hammerfist at level 0 |
From this formula it can be seen that each increase in Rarity of a Hammerfist is equivalent to 15 additional levels. Thus a Hammerfist at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have exactly the same combat strength of '''65'''. By the variants table above, these {{Epic}}, {{Rare}}, and {{Uncommon}} Hammerfists would use the "basic" appearance, but the {{Common}} Hammerfist would be a high enough level to use the "moderate" appearance. |
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The strongest possible Hammerfist is a level 500 |
The strongest possible Hammerfist is a level 500 {{Epic}} Hammerfist, which has the following stats: |
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{{Infobox weapon |
{{Infobox weapon |
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|rarity = epic |
|rarity = epic |