Hammerfist: Difference between revisions
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{{Variant |
{{Infobox Variant Category |
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|name = Hammerfist |
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|image = [[File:Hammerfist (basic).png]] |
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|release = 2024-11-06 |
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|episode = All |
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|premium = No |
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|variant_type = item |
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|profession_a = Hammermage |
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|profession_a_level = 0-500 |
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}} |
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A '''Hammerfist''' is a one-handed melee [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 1.5 seconds and deal exclusively {{plink|Impact|pic=Impact damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Hammerfists, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received. |
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Players who have chosen the Hammermage faction are able to receive Hammerfists in <strong style="color:#48ab89">Common</strong>, <strong style="color:#3969b8">Uncommon</strong>, <strong style="color:#8d449f">Rare</strong>, or <strong style="color:#da8837">Epic</strong> [[Rarity]]. Players who chose the [[Guardian]] or [[Cryoknight]] factions will receive hammerfists much less frequently, and only in <strong style="color:#8d449f">Rare</strong> rarity, as these items are intended for other factions to use with the [[Infusion]] system to make <strong style="color:#da8837">Epic</strong> rarity weapons for their own faction. |
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Hammerfists are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Hammerfist require different variants of the materials, but they all require 2 [[Flint (Etched)]] and 1 [[Hickory Pole]]. |
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==Variants== |
==Variants== |
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The visual appearance of a Hammerfist is dependent only on its level. Hammerfists crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Hammerfist. |
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{{ItemVariantsTable|variant=Hammerfist}} |
{{ItemVariantsTable|variant=Hammerfist}} |
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==Combat Stats== |
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All Hammerfists attack at a speed of 1.5 seconds, and as one-handed weapons can be wielded alongside a [[Shield]]. They all deal only {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with no [[Element]] chance. The weapon strength of a Hammerfist obeys a rigid formula with no variation: |
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:<math>\text{Strength} = L + 15\times R + 5 </math> |
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Where |
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*<math>L</math> is the Item Level |
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*<math>R</math> is the Rarity, expressed as number of stars |
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From this formula it can be seen that each increase in Rarity of a Hammerfist is equivalent to 15 additional levels. Thus a Hammerfist at level 0 <strong style="color:#da8837">Epic</strong>, at level 15 <strong style="color:#8d449f">Rare</strong>, at level 30 <strong style="color:#3969b8">Uncommon</strong>, or at level 45 <strong style="color:#48ab89">Common</strong> will all have exactly the same combat strength of '''65'''. By the variants table above, the <strong style="color:#da8837">Epic</strong>, <strong style="color:#8d449f">Rare</strong>, and <strong style="color:#3969b8">Uncommon</strong> Hammerfists would use the "basic" appearance, but the <strong style="color:#48ab89">Common</strong> Hammerfist would be a high enough level to use the "moderate" appearance. |
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The strongest possible Hammerfist is a level 500 <strong style="color:#da8837">Epic</strong> Hammerfist, which has the following stats: |
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{{Infobox weapon |
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|rarity = epic |
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|damage = 565 |
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|element = |
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|element% = 0 |
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|range = Melee |
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|slot = one-hand |
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}} |
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==Update history== |
==Update history== |
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{{ |
{{Weapons}} |
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{{Hammermage Equipment}} |
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{{Stonemason}} |
{{Stonemason}} |
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[[Category:Variant Main (Weapons)]] |
[[Category:Variant Main (Weapons)]] |