Fisher: Difference between revisions

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(→‎Active training: Lua table to replace manual table. All data values exported beforehand (no data will be lost))
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===Active activities===
===Active activities===
Fisher activities are all skill nodes that give Fish and XP. This table assumes it takes 5 seconds to travel between trees, and every time the inventory is full the fish are banked at a [[Storage Rift]] or sold to [[The Frequently Fresh Fish Stall]]. Profit values do not take into account the time required to sell fish if they were banked. XP values when discarding fish, and hence giving no items or profit, are in the final column.
Fisher activities are all skill nodes that give Fish and XP. This all the the fish nodes are depleted before their respawn timers, and every time the inventory is full the fish are banked at a [[Storage Rift]] or sold to [[The Frequently Fresh Fish Stall]]. Profit values do not take into account the time required to sell fish if they were banked. XP values when discarding fish, and hence giving no items or profit, are in the final column.


Your own XP and profit rates are highly dependent on efficient movement, and so may vary from these values.
Your own XP and profit rates are highly dependent on efficient movement, and so may vary from these values.