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if <math>C-M-10 < 0</math>, then <math>Penalty% = 0</math> |
if <math>C-M-10 < 0</math>, then <math>Penalty% = 0</math> |
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The |
The theoretical maximum penalty, applied when a level 500 player fights a level 0 monster, according to this formula, is '''99.89%'''. However, due to the low base experience (205) of a level 0 monster, this value (0.23) is rounded up to 1xp, which is the minimum a player can earn after defeating a monster. This decreases the actual penalty to '''99.5%''', despite the actual penalty being theoretically much higher. |
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Currently the smallest observable penalty occurs at a combat level difference of +11, giving a penalty of 1.38% (displayed as 2% in-game), while the greatest observable penalty, currently still subject to more testing, occurs when comparing a level 500 Watchperson with a level 39 Eyeless Zombie, at a level difference of +461, for which the player will obtain '''1xp''' (rounded down from 1.46) out of the monster's 758 base experience, resulting in a '''99.87%''' penalty correct to two decimal places (displayed as 99% in-game). |
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===Passive activity penalty=== |
===Passive activity penalty=== |