Door: Difference between revisions
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{{Incomplete| |
{{Incomplete|Any other Door versions}} |
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{{Infobox Scenery |
{{Infobox Scenery |
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|version1 = Captain Degreene's Office |
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|version2 = Monob Row |
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|version3 = Wilhope Passage |
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|name = Door |
|name = Door |
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|image1 = [[File:Door.png]] |
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|image2 = [[File:Door.png]] |
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|image3 = |
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|release = 2024-11-06 |
|release = 2024-11-06 |
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|episode = Hopeport |
|episode = Hopeport |
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|actions = Open |
|actions = Open |
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|description1 = A multipurpose door. It stops things getting in, but can also be used to stop them getting out. |
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|description2 = This door is locked - a sensible measure with all the thieves around here. |
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|description3 = This door seems to be out of use. |
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}} |
}} |
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A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway. |
A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway. |
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{{LocTableHead}} |
{{LocTableHead}} |
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{{LocLine|loc=Captain Degreene's Office|quantity=1|106, 77<!-- Also occupies (107, 77).-->}} |
{{LocLine|loc=Captain Degreene's Office|quantity=1|106, 77<!-- Also occupies (107, 77).-->}} |
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{{LocLine|loc=Monob Row|quantity=1}} |
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{{LocLine|loc=Wilhope Passage|quantity=1}} |
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{{LocTableBottom}} |
{{LocTableBottom}} |
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