Door: Difference between revisions

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{{Incomplete|Update history doesn't point to updates accurately.}}
{{Incomplete|Any other Door versions}}
{{Infobox Scenery
{{Infobox Scenery
|version1 = Captain Degreene's Office
|version2 = Monob Row
|version3 = Wilhope Passage
|name = Door
|name = Door
|image = [[File:Door.png]]
|image1 = [[File:Door.png]]
|image2 = [[File:Door.png]]
|image3 =
|release = 2024-11-06
|release = 2024-11-06
|episode = Hopeport
|episode = Hopeport
|actions = Open
|actions = Open
|description = A multipurpose door. It stops things getting in, but can also be used to stop them getting out.
|description1 = A multipurpose door. It stops things getting in, but can also be used to stop them getting out.
|description2 = This door is locked - a sensible measure with all the thieves around here.
|description3 = This door seems to be out of use.
}}
}}
A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway.
A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway.
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{{LocTableHead}}
{{LocTableHead}}
{{LocLine|loc=Captain Degreene's Office|quantity=1|106, 77<!-- Also occupies (107, 77).-->}}
{{LocLine|loc=Captain Degreene's Office|quantity=1|106, 77<!-- Also occupies (107, 77).-->}}
{{LocLine|loc=Monob Row|quantity=1}}
{{LocLine|loc=Wilhope Passage|quantity=1}}
{{LocTableBottom}}
{{LocTableBottom}}