Editing Door
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Latest revision | Your text | ||
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|version6 = Cave of the Crystal |
|version6 = Cave of the Crystal |
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|version7 = Rubble Cave |
|version7 = Rubble Cave |
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|version8 = Bronze Gate |
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|version9 = Investigation Hall |
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|name = Door |
|name = Door |
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|image1 = [[File:Door.png]] |
|image1 = [[File:Door.png]] |
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|image6 = |
|image6 = |
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|image7 = |
|image7 = |
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|image8 = |
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|image9 = |
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|release = 2024-11-06 |
|release = 2024-11-06 |
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| |
|episode = Hopeport |
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|episode2 = Hopeport |
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|episode3 = Hopeport |
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|episode4 = Mine of Mantuban |
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|episode5 = Mine of Mantuban |
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|episode6 = Mine of Mantuban |
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|episode7 = Mine of Mantuban |
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|episode8 = Mine of Mantuban |
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|episode9 = Crenopolis |
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|actions = Open |
|actions = Open |
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|actions5 = Open, Use item on |
|actions5 = Open, Use item on |
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|description6 = A copper plated door. |
|description6 = A copper plated door. |
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|description7 = A copper plated door. |
|description7 = A copper plated door. |
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|description8 = A copper plated door. |
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|description9 = This door is doing a good job of keeping you out. |
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}} |
}} |
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A '''Door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway. |
A '''Door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway. |
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{{LocLine|loc=Upper Bridge|quantity=1}} |
{{LocLine|loc=Upper Bridge|quantity=1}} |
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{{LocLine|loc=Damp Tunnel|quantity=1}} |
{{LocLine|loc=Damp Tunnel|quantity=1}} |
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{{LocLine|loc=Cave of |
{{LocLine|loc=Cave of Crystal|quantity=1}} |
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{{LocLine|loc=Rubble Cave|quantity=1}} |
{{LocLine|loc=Rubble Cave|quantity=1}} |
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{{LocLine|loc=Bronze Gate|quantity=1}} |
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{{LocLine|loc=Investigation Hall|quantity=1}} |
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{{LocTableBottom}} |
{{LocTableBottom}} |
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