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===Crime Den Raids=== |
===Crime Den Raids=== |
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Crime Den Raids consist of breaking into an area and subduing approximately 5 combatants for both Watchperson and Detective experience. There are two areas per Crime Den, and when one raid is completed the room will remain empty while its counterpart will reset to generate a new raid. Clearing one of the Crime Dens serves as a shortcut for [[Merchants' Guild|Merchants' Guild bounties]], offering alternate routes between vendors. |
Crime Den Raids consist of breaking into an area and subduing approximately 5 combatants for both Watchperson and Detective experience. There are two areas per Crime Den, and when one raid is completed the room will remain empty while its counterpart will reset to generate a new raid. Clearing one of the Crime Dens serves as a shortcut for [[Merchants' Guild|Merchants' Guild bounties]], offering alternate routes between vendors. |
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When a crime den is completed, the total Watchperson experience gained is converted to Detective experience and granted to the player, meaning that the Detective experience obtained is also partially subject to the [[easy battle penalty]]. In addition to this, any experience bonuses from Handcuff enchantments will also affect the final Detective experience earned. |
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