Damage: Difference between revisions

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! colspan="2" | Types
! colspan="2" | Types
|-
|-
| [[File:Guardian icon.svg|30px]] || Arborae
| [[File:Physical damage icon.svg|30px]] || Physical
|-
|-
| [[File:Cryoknight icon.svg|30px]] || Cryonae
| [[File:Cryoknight icon.svg|30px]] || Cryonae
|-
|-
| [[File:Fire damage icon.png|30px]] || Fire
| [[File:Guardian icon.svg|30px]] || Arborae
|-
|-
| [[File:Hammermage icon.svg|30px]] || Hammermage
| [[File:Hammermage icon.svg|30px]] || Tempestae
|-
|-
| [[File:Physical damage icon.png|30px]] || Physical
| [[File:Infernae damage icon.svg|30px]] || Infernae
|-
|-
| [[File:Necrotic damage icon.png|30px]] || Necrotic
| [[File:Necrotic damage icon.svg|30px]] || Necrotic
|}
|}



Latest revision as of 21:20, 7 November 2024

A player taking Cryoknight damage.

Damage is what is used to describe a monster's and/or player's attacks from their combat actions. Damage is split into different types and is possibly determined by the player's weapon. A weapon can also have no damage type.

List of damage types[edit | edit source]

Types
Physical
Cryonae
Arborae
Tempestae
Infernae
Necrotic