Common Ray (skill node): Difference between revisions
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|episode = Hopeport |
|episode = Hopeport |
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|variant = [[Ray (skill node)]] |
|variant = [[Ray (skill node)]] |
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|passive = |
|passive = No |
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|examine = |
|examine = Hooray I caught a ray today. |
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|profession_a = Fisher |
|profession_a = Fisher |
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|profession_a_level = 50 |
|profession_a_level = 50 |
Revision as of 20:12, 19 November 2024
Common Ray | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeport | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Variant of | Ray | ||||||||||||||||||
Passive | No | ||||||||||||||||||
Description | ? (edit) | ||||||||||||||||||
50 |
Common Rays are a type of Fisher skill node.
Locations
Location | Episode | Quantity |
---|---|---|
Ray Bay | Hopeport | 6 |
Drops
Item | Quantity | Frequency | Value | |
---|---|---|---|---|
Common Ray | Unknown | Unknown | 525 |
Update history
This information has been manually compiled. Some updates may not be included yet.