Common Ray (skill node): Difference between revisions
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|variant = [[Ray (skill node)]] |
|variant = [[Ray (skill node)]] |
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|passive = No |
|passive = No |
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| |
|description = Hooray I caught a ray today. |
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|profession_a = Fisher |
|profession_a = Fisher |
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|profession_a_level = 50 |
|profession_a_level = 50 |
Revision as of 17:28, 22 November 2024
Common Ray | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeport | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Variant of | Ray | ||||||||||||||||||
Passive | No | ||||||||||||||||||
Description | Hooray I caught a ray today. | ||||||||||||||||||
50 |
Common Rays are a type of Fisher skill node.
Locations
Location | Episode | Quantity |
---|---|---|
Ray Bay | Hopeport | 6 |
Drops
Item | Quantity | Frequency | Value | |
---|---|---|---|---|
Common Ray | Unknown | Unknown | 525 |
Update history
This information has been manually compiled. Some updates may not be included yet.