Chef: Difference between revisions

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(Replace the manual table of Recipes with a generated one. All fundamental parameters (xp, cost) were exported to individual pages. Subjective parameters (xp/hr, profit-if-not-buying) were not.)
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For a more detailed breakdown of efficient leveling and what dishes are most profitable, head over to [[Guide:Chef]].
For a more detailed breakdown of efficient leveling and what dishes are most profitable, head over to [[Guide:Chef]].


==Recipes==
__TOC__
Chef dishes made at actively in the [[The Delectable Dab Kitchen]].
{{Clear}}
Profit values for recipes assume that all materials are purchased from [[The Frequently Fresh Fish Stall]] or [[Kevin's Ingredients]] and all products are sold to the the [[Head Chef (shop)|Head Chef]].
The hourly rates assumes that it takes 60 seconds to buy 24 fish from the fish stall, or 30 seconds to buy 24 ingredients from Kevin, plus another 20 seconds moving between stations in the kitchen and selling dishes.


Your own XP and profit rates may vary if you collect your own materials or spend separate time buying and depositing them.
<h2>Recipes</h2><!--hide edit links on heading for generated table-->
<!-- generated table, to edit this table update the values on the item page itself -->
{{ChefList}}<!-- generated table, to edit this table update the values on the item page itself -->
{{ChefList}}
{{Top}}
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<h2>Passive Training</h2><!--hide edit links on heading for generated table-->
==Passive Training==
Chef passive activities use passive materials to make passive food. Profit values for recipes assume that all materials are purchased from [[The Frequently Fresh Fish Stall]] or [[Kevin's Ingredients]] and all products are sold to the the [[Head Chef (shop)|Head Chef]].
<!-- generated table, to edit this table update the values on the item page itself -->
{{ChefPassiveList}}<!-- generated table, to edit this table update the values on the item page itself -->
{{ChefPassiveList}}
{{Top}}
{{Top}}