Armor: Difference between revisions

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Base level depends on the [[Rarity]] and [[Factions|Faction]] of an item.
Base level depends on the [[Rarity]] and [[Factions|Faction]] of an item.

"Guard" armor what drops before you have picked a faction.


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{| class="wikitable"

Revision as of 11:01, 11 November 2024

Armor are items that player characters use to mitigate damage in combat.

Armor Stats

Armor has 6 different stats (resistances) which are as follows:

The total resistances for an item is calculated with the formula

Total Resistances=B+L6

Where B is the Base Level and L is the Item Level

Base Levels

Base level depends on the Rarity and Faction of an item.

"Guard" armor what drops before you have picked a faction.

Rarity Guard Faction
Common 120 100
Uncommon 210 190
Rare 280 260
Epic 390 370

Stat Ranges

Stat ranges differ with item level and rarity.


Possible modifiers to the ranges:

  • Selected Class
  • Area of item drop


This data is still heavily a work in progress and will change as more data is gathered

Common
Level Min Max
0
1 11 32
2 12 32
Uncommon
Level Min Max
0
1 28 46
2 14 48
Rare
Level Min Max
0
1
2
Epic
Level Min Max
0
1
2