Armor: Difference between revisions
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===Base Levels=== |
===Base Levels=== |
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Base |
Base level depends on the [[Rarity]] and [[Factions|Faction]] of an item. |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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! Rarity !! |
! Rarity !! Guard |
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!Faction |
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| Common || 120 |
| Common || 120 |
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|100 |
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|- |
|- |
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| Uncommon || 210 |
| Uncommon || 210 |
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|190 |
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|- |
|- |
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| Rare || 280 |
| Rare || 280 |
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|260 |
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| Epic || 390 |
| Epic || 390 |
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|370 |
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Revision as of 11:00, 11 November 2024
Armor are items that player characters use to mitigate damage in combat.
Armor Stats
Armor has 6 different stats (resistances) which are as follows:
The total resistances for an item is calculated with the formula
Where B is the Base Level and L is the Item Level
Base Levels
Base level depends on the Rarity and Faction of an item.
Rarity | Guard | Faction |
---|---|---|
Common | 120 | 100 |
Uncommon | 210 | 190 |
Rare | 280 | 260 |
Epic | 390 | 370 |
Stat Ranges
Stat ranges differ with item level and rarity.
Possible modifiers to the ranges:
- Selected Class
- Area of item drop
This data is still heavily a work in progress and will change as more data is gathered
Level | Min | Max |
---|---|---|
0 | ||
1 | 11 | 32 |
2 | 12 | 32 |
Level | Min | Max |
---|---|---|
0 | ||
1 | 28 | 46 |
2 | 14 | 48 |
Level | Min | Max |
---|---|---|
0 | ||
1 | ||
2 |
Level | Min | Max |
---|---|---|
0 | ||
1 | ||
2 |
Guard |
|
---|