Armor: Difference between revisions

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Possible modifiers to the ranges:
Possible modifiers to the ranges:


* '''Selected Class (confirmed! [[Cryoknight]] rolls lower [[Tempestae]], [[Guardian]] rolls lower [[Cryonae]] and [[Hammermage]] rolls lower [[Arborae]]. These values can be 0 at lvl 0 items)'''
* Selected Class
* Area of item drop
* Area of item drop



Revision as of 11:03, 11 November 2024

Armor are items that player characters use to mitigate damage in combat.

Armor Stats

Armor has 6 different stats (resistances) which are as follows:

The total resistances for an item is calculated with the formula

Total Resistances=B+L6

Where B is the Base Level and L is the Item Level

Base Levels

Base level depends on the Rarity and Faction of an item.

"Guard" armor what drops before you have picked a faction.

Rarity Guard Faction
Common 120 100
Uncommon 210 190
Rare 280 260
Epic 390 370

Stat Ranges

Stat ranges differ with item level and rarity.


Possible modifiers to the ranges:


This data is still heavily a work in progress and will change as more data is gathered

Common
Level Min Max
0
1 11 32
2 12 32
Uncommon
Level Min Max
0
1 28 46
2 14 48
Rare
Level Min Max
0
1
2
Epic
Level Min Max
0
1
2