Armor: Difference between revisions
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Possible modifiers to the ranges:
* '''Selected Class (confirmed! [[Cryoknight]] rolls lower [[Tempestae]], [[Guardian]] rolls lower [[Cryonae]] and [[Hammermage]] rolls lower [[Arborae]]. These values can be 0 at lvl 0 items)'''
* Area of item drop
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Revision as of 11:03, 11 November 2024
Armor are items that player characters use to mitigate damage in combat.
Armor Stats
Armor has 6 different stats (resistances) which are as follows:
The total resistances for an item is calculated with the formula
Where B is the Base Level and L is the Item Level
Base Levels
Base level depends on the Rarity and Faction of an item.
"Guard" armor what drops before you have picked a faction.
Rarity | Guard | Faction |
---|---|---|
Common | 120 | 100 |
Uncommon | 210 | 190 |
Rare | 280 | 260 |
Epic | 390 | 370 |
Stat Ranges
Stat ranges differ with item level and rarity.
Possible modifiers to the ranges:
- Selected Class (confirmed! Cryoknight rolls lower Tempestae, Guardian rolls lower Cryonae and Hammermage rolls lower Arborae. These values can be 0 at lvl 0 items)
- Area of item drop
This data is still heavily a work in progress and will change as more data is gathered
Level | Min | Max |
---|---|---|
0 | ||
1 | 11 | 32 |
2 | 12 | 32 |
Level | Min | Max |
---|---|---|
0 | ||
1 | 28 | 46 |
2 | 14 | 48 |
Level | Min | Max |
---|---|---|
0 | ||
1 | ||
2 |
Level | Min | Max |
---|---|---|
0 | ||
1 | ||
2 |
Guard |
|
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