Armor: Difference between revisions
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===Base Levels===
Base
{| class="wikitable"
|-
! Rarity !!
!Faction
|-
| Common || 120
|100
|-
| Uncommon || 210
|190
|-
| Rare || 280
|260
|-
| Epic || 390
|370
|}
|
Revision as of 11:00, 11 November 2024
Armor are items that player characters use to mitigate damage in combat.
Armor Stats
Armor has 6 different stats (resistances) which are as follows:
The total resistances for an item is calculated with the formula
Where B is the Base Level and L is the Item Level
Base Levels
Base level depends on the Rarity and Faction of an item.
Rarity | Guard | Faction |
---|---|---|
Common | 120 | 100 |
Uncommon | 210 | 190 |
Rare | 280 | 260 |
Epic | 390 | 370 |
Stat Ranges
Stat ranges differ with item level and rarity.
Possible modifiers to the ranges:
- Selected Class
- Area of item drop
This data is still heavily a work in progress and will change as more data is gathered
Level | Min | Max |
---|---|---|
0 | ||
1 | 11 | 32 |
2 | 12 | 32 |
Level | Min | Max |
---|---|---|
0 | ||
1 | 28 | 46 |
2 | 14 | 48 |
Level | Min | Max |
---|---|---|
0 | ||
1 | ||
2 |
Level | Min | Max |
---|---|---|
0 | ||
1 | ||
2 |
Guard |
|
---|