Editing Aggression

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If the player enters combat with an aggressive monster, they can quickly cast [[Immunity]] (default hotkey: '''ESC''') to escape combat. Players may also drink a [[Fear|Fear Potion]] before entering aggressive rooms to prevent themselves from being targeted. Keep in mind that should an aggressive monster engage in combat with the player mid-Immunity cast, the cast will be cancelled, combat will begin and the player would need to re-cast the spell.
If the player enters combat with an aggressive monster, they can quickly cast [[Immunity]] (default hotkey: '''ESC''') to escape combat. Players may also drink a [[Fear|Fear Potion]] before entering aggressive rooms to prevent themselves from being targeted. Keep in mind that should an aggressive monster engage in combat with the player mid-Immunity cast, the cast will be cancelled, combat will begin and the player would need to re-cast the spell.


When entering an aggressive room, it is recommended to simply run straight through, using the aggressive monster's targeting animation to gain distance in order to avoid combat if possible. [[Gassy Cave]] and [[Moderate Mineshaft]] contain stationary Floor Tentacles which may be safely traversed by the player without engaging in combat, as shown in the image. However, combat is unavoidable in [[Quibble Lane]], which contains Spiky Balls, due to its narrow pathways, as well as [[Snakes Clearing]] and [[Snakes Path]], which contain ranged Vipers. As such players hoping to traverse these rooms without engaging in combat must use a Fear Potion or Immunity.
When entering an aggressive room, it is recommended to simply run straight through, using the aggressive monster's targeting animation to gain distance in order to avoid combat if possible. [[Gassy Cave]] and [[Moderate Mineshaft]] contain stationary Floor Tentacles which may be safely traversed by the player without engaging in combat, as shown in the image. However, combat is unavoidable in [[Quibble Lane]], which contains Spiky Balls, due to its narrow pathways, as well as [[Snakes Clearing]] and [[Snakes Path]], which contains ranged Vipers. As such players hoping to traverse these rooms without engaging in combat must use a Fear Potion or Immunity.


Aggressive monsters may be used for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but does not wish to fully log out. However, the effectiveness of this strategy is limited by the Immunity timer mentioned below.
Aggressive monsters may be used for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but does not wish to fully log out. However, the effectiveness of this strategy is limited by the Immunity timer mentioned below.
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