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== Aggression mechanics == When aggressive monsters spot the player, a white exclamation mark '!' will appear above their heads and the monster will perform a brief action indicating they have spotted the player, giving the player a brief moment before they attempt to fight. Aggressive monsters have an aggression radius of five tiles in any direction, equivalent to an 11 by 11-tile square centered around them. This is equivalent to the maximum range of the player's ranged weapon. Aggressive stationary monsters such as [[Floor Tentacle|Floor Tentacles]], [[Spiky Ball|Spiky Balls]] and [[Viper|Vipers]] are an exception to this, as they will only attack the player if they are within range. Only one aggressive monster will attempt to initiate combat at a time. If another player initiates combat with the agressive monster before it can engage its target, another monster will instantly target the player. If the targeted player initiates combat with another monster than the one about to attack them, they will override the initial monster's aggression and initiate combat with the monster of their choice.
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