Easy battle penalty: Difference between revisions

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Line 74: Line 74:
|27%
|27%
|-
|-
|
|72
|39 Zombie
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|
|33
|1 green up
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|28%
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|-
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Line 160: Line 160:
|13%
|13%
|-
|-
|
|72
|51 Mugger
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|
|21
|1 green up
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|15%
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|-
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Line 246: Line 246:
|11%
|11%
|-
|-
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|72
|53 Spiky Ball
|
|
|19
|1 green up
|
|
|12%
|-
|-
|
|

Latest revision as of 20:26, 26 November 2024

The Easy battle penalty is a experience penalty for fighting monsters that are too low level for your current combat level. It starts at 2% when you get to be 11 levels above what you are fighting, and becomes 1% higher for each level beyond that level. Gear does not have an effect on the penalty. It is unknown if there is a cap to the penalty.

Below is some observed data to try and figure out how this mechanic is applied

Watchman
Level Enemy Difference Gear arrow % penalty
Zombie
62 39 Zombie 23 1 green up 17%
63 39 Zombie 24 1 green up 18%
64 39 Zombie 25 1 green up 19%
65 39 Zombie 26 1 green up 20%
66 39 Zombie 27 1 green up 21%
67 39 Zombie 28 1 green up 23%
68 39 Zombie 29 neutral 24%
69 39 Zombie 30 neutral 25%
70 39 Zombie 31 1 green up 26%
71 39 Zombie 32 1 green up 27%
72 39 Zombie 33 1 green up 28%
Mugger
62 51 Mugger 11 1 green up 2%
63 51 Mugger 12 1 green up 3%
64 51 Mugger 13 1 green up 5%
65 51 Mugger 14 1 green up 6%
66 51 Mugger 15 1 green up 7%
67 51 Mugger 16 1 green up 8%
68 51 Mugger 17 neutral 10%
69 51 Mugger 18 neutral 11%
70 51 Mugger 19 1 green up 12%
71 51 Mugger 20 1 green up 13%
72 51 Mugger 21 1 green up 15%
Spiky Ball
62 53 Spiky Ball 9 1 green up 0%
63 53 Spiky Ball 10 1 green up 0%
64 53 Spiky Ball 11 1 green up 2%
65 53 Spiky Ball 12 1 green up 3%
66 53 Spiky Ball 13 1 green up 5%
67 53 Spiky Ball 14 1 green up 6%
68 53 Spiky Ball 15 neutral 7%
69 53 Spiky Ball 16 neutral 8%
70 53 Spiky Ball 17 1 green up 10%
71 53 Spiky Ball 18 1 green up 11%
72 53 Spiky Ball 19 1 green up 12%