Factions: Difference between revisions

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m (Added more specific information on when/where Players choose a faction to join. As well as a warning that this choice is permanent.)
(→‎Factions: rewrite to de-chatgpt-ify it. Source is Transcript:Nullify_the_corruption#Choosing_your_magic)
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===Cryoknight===
===Cryoknight===
[[File:Cryoknight icon.png|24px]] [[Cryoknight]]s harness the magic of ice and paranoia, [[Cryonae]]. They typically use metal weapons and armor, some of which can be created through the [[Blacksmithing]] [[profession]].
The Cryoknight class in Brighter Shores harnesses the power of ice and cold magic to freeze and shatter their enemies. These formidable warriors are known for their icy demeanor and their ability to manipulate frost to both defend and attack in battle. Cryoknights are often seen as the guardians of the frozen wastes, feared by foes and respected by allies.

* [[Cryoknight]]s ([[File:Cryoknight icon.png|18px]]) faction is focused on melee combat, using weapons like [[sword]]s alongside a [[shield]]. Cryoknights are strong against Guardians but weak against Hammermages.
Cryonae is strong against Arborae, and weak against Tempestae.


===Guardian===
===Guardian===
[[File:Guardian icon.png|24px]] [[Guardian]]s are infused with the magic of nature, [[Arborae]]. They can use weapons and armor crafted from bone using the [[Bonewright]] profession.
The Guardian class embodies the essence of protection and defense. These noble warriors are skilled in the art of shielding themselves and their allies from harm. With a focus on resilience and fortitude, Guardians stand firm in the face of danger, using their strength and unwavering resolve to shield those in need. They are the bulwarks of hope in the darkest of times.

* [[Guardian]]s ([[File:Guardian icon.png|18px]]) use ranged combat, preferring to wield weapons like [[crossbow]]s.
Arborae is strong against Tempestae, and weak against Cryonae.
Guardians are users of [[Arborae]] magic. Guardians use weapons and armour crafted from bone and deal primarily [[Arborae]] damage. Guardians are strong against Hammermages but weak against Cryoknights.


===Hammermage===
===Hammermage===
[[File:Hammermage icon.png|24px]] [[Hammermage]]s use the unpredictable magic of lightning, [[Tempestae]]. Their stone weapons (often hammers) and armor can be crafted through the [[Stonemason]] profession.
The Hammermage class combines the brute force of a warrior with the arcane prowess of a mage. Masters of elemental magic and physical combat, Hammermages wield enchanted hammers to crush their enemies with devastating blows. These versatile spellcasters are known for their ability to unleash powerful spells while wielding heavy weaponry, making them a force to be reckoned with on the battlefield.

* The [[Hammermage]] ([[File:Hammermage icon.png|18px]]) faction fights using a mix of melee and magic.
Tempestae is strong against Cryonae, and weak against Arborae.
Hammermages is the faction infused of [[Tempestae]] magic which utilize both stone gear and lightning magics. The primary weapons they use are hammers. Hammermages are strong against Cryoknights but weak against Guardians.


==Update history==
==Update history==

Revision as of 18:58, 17 November 2024

Examples of the three factions.

Factions in Brighter Shores allow the player character to specialise in using a specific combat style, though all factions have access to melee, ranged and magic. Players start off as a guard with the option to choose between being a Cryoknight, Guardian or Hammermage.

Joining a faction takes place during the Nullify the corruption section of the Main Story quest in Hopeforest. This is a permanent choice, and cannot be changed later.

You will discover powerful magic sources and become one of the legendary classes of old: Cryoknight, Guardian or Hammermage. Which is fortunate, because something is corrupting the deepest reaches of the nearby Hopeforest, and only through the strength of your new-found powers will you be able to deal with it.
 
— Official website[1]

Factions

Cryoknight

Cryoknights harness the magic of ice and paranoia, Cryonae. They typically use metal weapons and armor, some of which can be created through the Blacksmithing profession.

Cryonae is strong against Arborae, and weak against Tempestae.

Guardian

Guardians are infused with the magic of nature, Arborae. They can use weapons and armor crafted from bone using the Bonewright profession.

Arborae is strong against Tempestae, and weak against Cryonae.

Hammermage

Hammermages use the unpredictable magic of lightning, Tempestae. Their stone weapons (often hammers) and armor can be crafted through the Stonemason profession.

Tempestae is strong against Cryonae, and weak against Arborae.

Update history

This information has been manually compiled. Some updates may not be included yet.

References

  1. Official Brighter Shores website. 23 March 2024. Archived from the original on 23 March 2024.