Game updates/2024-11-11: Difference between revisions
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InvalidCards (talk | contribs) (Created page with "==Patch notes 11 Nov 2024== {{News|date=2024-11-11T12:20|link=https://store.steampowered.com/news/app/2791440/view/4442331835939160412|build=}} Mostly small bugfixes in today's update. More QOL improvements coming tomorrow! * Make "Prepare for battle" interface indicate the exact reward penalty for fighting low level foes, rather than just saying "less XP". * Slight combat balancing adjustment so fighting low level foes isn't so overpowered. * Make crime den raids requi...") |
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==Patch notes 11 Nov 2024== |
==Patch notes 11 Nov 2024== |
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{{News|date=2024-11-11T12:20|link=https://store.steampowered.com/news/app/2791440/view/4442331835939160412|build=}} |
{{News|date=2024-11-11T12:20|link=https://store.steampowered.com/news/app/2791440/view/4442331835939160412|build=0.3.0-a82ff202948c0ee2}} |
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Mostly small bugfixes in today's update. More QOL improvements coming tomorrow! |
Mostly small bugfixes in today's update. More QOL improvements coming tomorrow! |
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Revision as of 13:22, 11 November 2024
Patch notes 11 Nov 2024
Mostly small bugfixes in today's update. More QOL improvements coming tomorrow!
- Make "Prepare for battle" interface indicate the exact reward penalty for fighting low level foes, rather than just saying "less XP".
- Slight combat balancing adjustment so fighting low level foes isn't so overpowered.
- Make crime den raids require handcuffs, such that upgrading your handcuffs gives the expected XP boost.
- Remove bogus stats from passive combat npc cards.
- Fix bug with combat toad drops.
- Fix 'divide by zero' error showing up during combat.
- Fix detective investigation XP bug (the amount of XP was fixed on Saturday, this update only updates the notification to match).
- Fix spelling mistake on one of the adathril cards.
- Fix various places where we had accidentally written 'is is'.
- Minor chat filter improvements.
- Fix appearance of map interface for "mine road east".
- Fix co-op woodcutting XP (we actually fixed this last Friday but forgot to mention it :)