XP Potion

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Revision as of 09:39, 25 November 2024 by Techhead7890 (talk | contribs) (can't stack or extend them)
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XP Potions enhance your experience gains from active or passive activities. These potions can be crafted using the alchemist profession. Each Episode area features a unique XP potion recipe, with a stronger variant offering higher XP boost percentages.

Normal XP Potions will boost active XP gains for 2 minutes. It is not possible to drink another XP Potion while under the effect of an XP Potion - it will simply show a dialogue box that says "you need to wait for your existing {potion name} to expire".

Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance passive training.

Bear in mind that XP Potions take up an backpack slot, but they will stack for convenience.

Variants

ItemLevel
5% Potion XP Hopeport.png4
6% Potion XP Hopeport.png41
7% Potent Potion XP Hopeport.png50
8% Potion XP Hopeport.png176
10% Potent Potion XP Hopeport.png185
ItemLevel
5% Potion XP Hopeforest.png14
6% Potion XP Hopeforest.png110
7% Potent Potion XP Hopeforest.png116
8% Potion XP Hopeforest.png344
10% Potent Potion XP Hopeforest.png364
ItemLevel
5% Potion XP Mine.png16
6% Potion XP Mine.png122
7% Potent Potion XP Mine.png131
8% Potion XP Mine.png383
10% Potent Potion XP Mine.png412
ItemLevel
5% Potion XP Crenopolis.png18
6% Potion XP Crenopolis.png137
7% Potent Potion XP Crenopolis.png143
8% Potion XP Crenopolis.png431
10% Potent Potion XP Crenopolis.png451
ItemLevel
5% Potion XP Stonemaw Hill.png23
6% Potion XP Stonemaw Hill.png149
7% Potent Potion XP Stonemaw Hill.png158
8% Potion XP Stonemaw Hill.png470
10% Potent Potion XP Stonemaw Hill.png490