XP Potion: Difference between revisions
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'''XP Potions''' enhance experience gained during active or [[passive]] activities, depending on their respective [[variant]]. These [[potion]]s can be crafted using the [[Alchemist]] profession, and some potions can also be purchased from [[The Apothecary Shop]]. Each [[Episode]] area features a unique XP potion recipe, with stronger variants offering higher XP boost percentages. Bear in mind that XP Potions take up a [[Backpack]] slot, but they will stack for convenience.
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Active XP Potions will boost active XP gains for 2 minutes. It is not possible to drink another XP Potion while under the effect of an XP Potion - doing so will display a dialogue box that reads "you need to wait for your existing {potion name} to expire".
Active XP Potions affect XP rewards from [[Bounties]] and [[Album]] unlocks. They do not affect XP rewards from [[Quests]] or [[Ventures]].
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Passive XP potions are identifiable by the "(passive)" suffix included at the end of the potion's name. Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance [[passive training]].
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{{ItemVariantsTable|variant=XP Mine}}
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{{ItemVariantsTable|variant=XP Crenopolis}}
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{{ItemVariantsTable|variant=XP Stonemaw Hill}}
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** Added to game.
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{{Alchemist}}
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Revision as of 03:25, 15 December 2024
XP Potions enhance experience gained during active or passive activities, depending on their respective variant. These potions can be crafted using the Alchemist profession, and some potions can also be purchased from The Apothecary Shop. Each Episode area features a unique XP potion recipe, with stronger variants offering higher XP boost percentages. Bear in mind that XP Potions take up a Backpack slot, but they will stack for convenience.
Active XP Potions
Active XP Potions will boost active XP gains for 2 minutes. It is not possible to drink another XP Potion while under the effect of an XP Potion - doing so will display a dialogue box that reads "you need to wait for your existing {potion name} to expire".
Active XP Potions affect XP rewards from Bounties and Album unlocks. They do not affect XP rewards from Quests or Ventures.
Passive XP Potions
Passive XP potions are identifiable by the "(passive)" suffix included at the end of the potion's name. Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance passive training.
Variants
Hopeport
Item | Level | |
---|---|---|
5% Potion XP Hopeport | 4 | |
6% Potion XP Hopeport | 41 | |
7% Potent Potion XP Hopeport | 50 | |
8% Potion XP Hopeport | 176 | |
10% Potent Potion XP Hopeport | 185 |
Hopeforest
Item | Level | |
---|---|---|
5% Potion XP Hopeforest | 14 | |
6% Potion XP Hopeforest | 110 | |
7% Potent Potion XP Hopeforest | 116 | |
8% Potion XP Hopeforest | 344 | |
10% Potent Potion XP Hopeforest | 364 |
Mine
Item | Level | |
---|---|---|
5% Potion XP Mine | 16 | |
6% Potion XP Mine | 122 | |
7% Potent Potion XP Mine | 131 | |
8% Potion XP Mine | 383 | |
10% Potent Potion XP Mine | 412 |
Crenopolis
Item | Level | |
---|---|---|
5% Potion XP Crenopolis | 18 | |
6% Potion XP Crenopolis | 137 | |
7% Potent Potion XP Crenopolis | 143 | |
8% Potion XP Crenopolis | 431 | |
10% Potent Potion XP Crenopolis | 451 |
Stonemaw Hill
Item | Level | |
---|---|---|
5% Potion XP Stonemaw Hill | 23 | |
6% Potion XP Stonemaw Hill | 149 | |
7% Potent Potion XP Stonemaw Hill | 158 | |
8% Potion XP Stonemaw Hill | 470 | |
10% Potent Potion XP Stonemaw Hill | 490 |
Update history
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