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{{Variant main|potions}} |
{{Variant main|potions}} |
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'''XP Potions''' enhance experience |
'''XP Potions''' enhance your experience gains from active or [[passive]] activities. These [[potion]]s can be crafted using the [[alchemist]] profession. Each [[Episode]] area features a unique XP potion recipe, with a stronger [[variant]] offering higher XP boost percentages. |
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====Active XP Potions==== |
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Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance [[passive training]]. |
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Bear in mind that XP Potions take up an [[backpack]] slot, but they will stack for convenience. |
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====Passive XP Potions==== |
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Passive XP potions are identifiable by the "(passive)" suffix included at the end of the potion's name. Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance [[passive training]]. |
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==Variants== |
==Variants== |
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= |
{{ItemVariantsTable|variant=XP Hopeport}} |
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{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Hopeport |
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!Active |
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!Passive |
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|- |
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|{{ItemVariantsTable|variant=XP Hopeport}} |
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|{{ItemVariantsTable|variant=XP Hopeport (passive)}} |
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|} |
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===Hopeforest=== |
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{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Hopeforest |
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!Active |
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!Passive |
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|- |
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|{{ItemVariantsTable|variant=XP Hopeforest (passive)}} |
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|} |
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===Mine=== |
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{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Mine |
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!Active |
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!Passive |
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|- |
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|{{ItemVariantsTable|variant=XP Mine (passive)}} |
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|} |
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=== Crenopolis === |
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{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Crenopolis |
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!Active |
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!Passive |
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|- |
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|{{ItemVariantsTable|variant=XP Crenopolis (passive)}} |
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|} |
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=== Stonemaw Hill === |
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{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Stonemaw Hill |
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!Active |
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!Passive |
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|- |
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|{{ItemVariantsTable|variant=XP Stonemaw Hill (passive)}} |
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|} |
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==Update history== |
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{{UH| |
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* {{UL|update=2024-11-06|date=6 November 2024}} |
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** Added to game. |
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}} |
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{{Alchemist}} |