Weapons: Difference between revisions
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Weapon damage is primarily determined by the weapon's [[Strength]] stat, which is determined by the formula: |
Weapon damage is primarily determined by the weapon's [[Strength]] stat, which is determined by the formula: |
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<math>\text{Strength} = 5 + 15\times R + L - E </math> |
<math>\text{Strength} = 5\times H + 15\times R + L - E </math> |
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Where <math>R</math> is the number of stars in the Rarity, <math>L</math> is the Item Level, and <math>E</math> is the Elemental damage penalty. |
Where <math>H</math> is the amount of hands used to wield, <math>R</math> is the number of stars in the Rarity, <math>L</math> is the Item Level, and <math>E</math> is the Elemental damage penalty. |
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For non-elemental weapons, the penalty E is always zero, and these weapons will only deal [[File:Impact_damage_icon.png|width=16x16]] [[Impact]] damage. |
For non-elemental weapons, the penalty E is always zero, and these weapons will only deal [[File:Impact_damage_icon.png|width=16x16]] [[Impact]] damage. |