Weapons: Difference between revisions

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Weapon damage is primarily determined by the weapon's [[Strength]] stat, which is determined by the formula:
Weapon damage is primarily determined by the weapon's [[Strength]] stat, which is determined by the formula:


<math>\text{Strength} = 5 + 15\times R + L - E </math>
<math>\text{Strength} = 5\times H + 15\times R + L - E </math>


Where <math>R</math> is the number of stars in the Rarity, <math>L</math> is the Item Level, and <math>E</math> is the Elemental damage penalty.
Where <math>H</math> is the amount of hands used to wield, <math>R</math> is the number of stars in the Rarity, <math>L</math> is the Item Level, and <math>E</math> is the Elemental damage penalty.


For non-elemental weapons, the penalty E is always zero, and these weapons will only deal [[File:Impact_damage_icon.png|width=16x16]] [[Impact]] damage.
For non-elemental weapons, the penalty E is always zero, and these weapons will only deal [[File:Impact_damage_icon.png|width=16x16]] [[Impact]] damage.