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Techhead7890 (talk | contribs) (add more details with info from the game) |
Californ1a (talk | contribs) mNo edit summary |
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Most [[monster]]s, [[skill node]]s, [[item]]s from professions, and [[recipe]]s have '''variants'''. They are a separate part of the name of the object, and are separated from the base name in the title bar by a profession icon. |
Most [[monster]]s, [[skill node]]s, [[item]]s from professions, and [[recipe]]s have '''variants'''. They are a separate part of the name of the object, and are separated from the base name in the title bar by a profession icon. |
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Higher [[profession]] levels unlock variants with more [[experience]], stronger potion effects, or higher [[coin]] value. For skill nodes and monsters, |
Higher [[profession]] levels unlock variants with more [[experience]], stronger potion effects, or higher [[coin]] value. For skill nodes and monsters, the "Past action" option can be used to fight or gather from previous lower-level variants. |
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{{Game mechanics}} |
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[[Category:Mechanics]] |