Variant: Difference between revisions

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(Created page with "{{Unofficial name}} Most profession-based interactables have '''variants'''. They are a separate part of the name of the interactable, and are separated in the title bar by a profession icon. It is not currently known whether interactables have multiple variants, or what the influences of different variants are. Category:Mechanics")
 
(add more details with info from the game)
 
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{{Unofficial name}}
Most profession-based[[monster]]s, interactables[[skill node]]s, [[item]]s from professions, and [[recipe]]s have '''variants'''. They are a separate part of the name of the interactableobject, and are separated from the base name in the title bar by a profession icon. It is not currently known whether interactables have multiple variants, or what the influences of different variants are.
 
Higher [[profession]] levels unlock variants with more [[experience]], stronger potion effects, or higher [[coin]] value. For skill nodes and monsters, by using the "old action" option, old variants can be unlocked.
 
[[Category:Mechanics]]

Latest revision as of 08:18, 16 November 2024

Most monsters, skill nodes, items from professions, and recipes have variants. They are a separate part of the name of the object, and are separated from the base name in the title bar by a profession icon.

Higher profession levels unlock variants with more experience, stronger potion effects, or higher coin value. For skill nodes and monsters, by using the "old action" option, old variants can be unlocked.