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Most [[monster]]s, [[skill node]]s, [[item]]s from professions, and [[recipe]]s have '''variants'''. They are a separate part of the name of the object, and are separated from the base name in the title bar by a profession icon. |
Most [[monster]]s, [[skill node]]s, [[item]]s from professions, and [[recipe]]s have '''variants'''. They are a separate part of the name of the object, and are separated from the base name in the title bar by a profession icon. |
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Higher [[profession]] levels unlock variants with more [[experience]], stronger potion effects, or higher [[coin]] value. For skill nodes and monsters, the " |
Higher [[profession]] levels unlock variants with more [[experience]], stronger potion effects, or higher [[coin]] value. For skill nodes and monsters, by using the "old action" option, old variants can be unlocked. |
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[[Category:Mechanics]] |
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{{Game mechanics}} |