User:LaDestitute/Sandbox:Money making guide: Difference between revisions

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!Requirements
!Requirements
!Category
!Category
!Profession
!Intensity
!Intensity
!Premium Pass
!Premium Pass
Line 17: Line 18:
|{{Currency|174912}}
|{{Currency|174912}}
|N/A
|N/A
|35 [[File:Alchemist icon.png|12px|link=Alchemist]]
|35 [[File:Alchemist icon.png|10px|link=Alchemist]]
|Processing
|Processing
|Alchemist
|Medium
|No
|-
|[[Making +60 Potent Potion (Strength Arborae)]]
|{{Currency|137088}}
|N/A
|62 [[File:Alchemist icon.png|12px|link=Alchemist]]
|Processing
|Alchemist
|Medium
|Medium
|No
|No
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|18 [[File:Fisher icon.png|25px|link=Fisher]]
|18 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
Line 35: Line 47:
|22 [[File:Chef icon.png|25px|link=Chef]]
|22 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Medium
|Medium
|No
|No
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|14 [[File:Fisher icon.png|25px|link=Fisher]]
|14 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|10 [[File:Chef icon.png|25px|link=Chef]]
|10 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Medium
|Medium
|No
|No
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|8 [[File:Chef icon.png|25px|link=Chef]]
|8 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Medium
|Medium
|No
|No
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|16 [[File:Chef icon.png|25px|link=Chef]]
|16 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Medium
|Medium
|No
|No
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|16 [[File:Fisher icon.png|25px|link=Fisher]]
|16 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|8 [[File:Forager icon.png|25px|link=Forager]]
|8 [[File:Forager icon.png|25px|link=Forager]]
|Gathering
|Gathering
|Forager
|Medium
|Medium
|No
|No
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|2 [[File:Chef icon.png|25px|link=Chef]]
|2 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Medium
|Medium
|No
|No
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|22 [[File:Fisher icon.png|25px|link=Fisher]]
|22 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|6 [[File:Forager icon.png|25px|link=Forager]]
|6 [[File:Forager icon.png|25px|link=Forager]]
|Gathering
|Gathering
|Forager
|Medium
|Medium
|No
|No
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|10 [[File:Fisher icon.png|25px|link=Fisher]]
|10 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|4 [[File:Forager icon.png|25px|link=Forager]]
|4 [[File:Forager icon.png|25px|link=Forager]]
|Gathering
|Gathering
|Forager
|Medium
|Medium
|No
|No
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|8 [[File:Fisher icon.png|25px|link=Fisher]]
|8 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|2 [[File:Forager icon.png|25px|link=Forager]]
|2 [[File:Forager icon.png|25px|link=Forager]]
|Gathering
|Gathering
|Forager
|Medium
|Medium
|No
|No
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|12 [[File:Chef icon.png|25px|link=Chef]]
|12 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Low
|Medium
|No
|No
|-
|-
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|12 [[File:Fisher icon.png|25px|link=Fisher]]
|12 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|0 [[File:Forager icon.png|25px|link=Forager]]
|0 [[File:Forager icon.png|25px|link=Forager]]
|Gathering
|Gathering
|Forager
|Medium
|Medium
|No
|No
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|4 [[File:Fisher icon.png|25px|link=Fisher]]
|4 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|2 [[File:Fisher icon.png|25px|link=Fisher]]
|2 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|6 [[File:Fisher icon.png|25px|link=Fisher]]
|6 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|4 [[File:Chef icon.png|25px|link=Chef]]
|4 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Medium
|Medium
|No
|No
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|0 [[File:Chef icon.png|25px|link=Chef]]
|0 [[File:Chef icon.png|25px|link=Chef]]
|Processing
|Processing
|Chef
|Medium
|Medium
|No
|No
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|0 [[File:Fisher icon.png|25px|link=Fisher]]
|0 [[File:Fisher icon.png|25px|link=Fisher]]
|Gathering
|Gathering
|Fisher
|Medium
|Medium
|No
|No
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|12 [[File:Guard icon.png|25px|link=Guard]]
|12 [[File:Guard icon.png|25px|link=Guard]]
|Combat
|Combat
|Guard
|Medium
|Medium
|No
|No
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==Passive==
==Passive==
Common Dab profit is assumed based on a 12 hour limit (as catching them requires one slug and crate each)
Common Dab profit is assumed based on a 12 hour limit (as catching them requires one slug and crate each)<br>
Common Dab Stew is not included as doing them is a net loss in copper/hr


{| class="wikitable sortable align-right-1 align-right-3 align-right-4 align-right-5 align-center-8 align-center-10 align-right-11"
{| class="wikitable sortable align-right-1 align-right-3 align-right-4 align-right-5 align-center-8 align-center-10 align-right-11"
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|20 [[File:Guard icon.png|25px|link=Guard]]
|20 [[File:Guard icon.png|25px|link=Guard]]
|Combat
|Combat
|No
|-
|[[Grinding Slugs]]
|{{Currency|34560}}
|N/A
|20 [[File:Alchemist icon.png|25px|link=Alchemist]]
|Processing
|No
|No
|-
|-

Revision as of 02:40, 13 November 2024

WIP guide to money making using calculations and reference timing in-game
If return on investment says N/A, assume little to no buyable prep items are needed
Estimated hourly profit is based on the time to catch/make each item in the formulas below and includes the time to travel to buy ingredients or to sell the finished products

Contribution/corrections are welcomed

Method Hourly profit Return on investment Requirements Category Profession Intensity Premium Pass
Making 28% Potent Potion (Healing) 174 Silver 912 Copper N/A 35 Processing Alchemist Medium No
Making +60 Potent Potion (Strength Arborae) 137 Silver 88 Copper N/A 62 Processing Alchemist Medium No
Catching Lemon Pufferfish 129 Silver 105 Copper N/A 18 Gathering Fisher Medium No
Making Rocky Jellied Eels 114 Silver 240 Copper N/A 22 Processing Chef Medium No
Catching Yellowtail Gurnards 88 Silver 740 Copper N/A 14 Gathering Fisher Medium No
Making Grey Jellied Eels 84 Silver 864 Copper N/A 10 Processing Chef Medium No
Making Basic Vegetable Stews 82 Silver 892 Copper N/A 8 Processing Chef Medium No
Making Yellowtail Gurnard Soups 77 Silver 760 Copper N/A 16 Processing Chef Medium No
Catching Rocky Eels 68 Silver 818 Copper N/A 16 Gathering Fisher Medium No
Gathering Piper Potatoes 67 Silver 200 Copper N/A 8 Gathering Forager Medium No
Making Lesser Jellied Eels 64 Silver 512 Copper N/A 2 Processing Chef Medium No
Catching Arrowtooth Flounder 63 Silver N/A 22 Gathering Fisher Medium No
Gathering Horn Shells 62 Silver 400 Copper N/A 6 Gathering Forager Medium No
Catching Lonely Pufferfish 58 Silver 185 Copper N/A 10 Gathering Fisher Medium No
Gathering White Periwinkle 56 Silver 160 Copper N/A 4 Gathering Forager Medium No
Catching Grey Eels 53 Silver 525 Copper N/A 8 Gathering Fisher Medium No
Gathering Creamy Wallplant 51 Silver 480 Copper N/A 2 Gathering Forager Medium No
Making Appetizing Bacon Sandwiches 49 Silver 152 Copper 49.23% 12 Processing Chef Medium No
Catching Stone Flounder 48 Silver N/A 12 Gathering Fisher Medium No
Gathering Brown Kelp 48 Silver N/A 0 Gathering Forager Medium No
Catching Sandy Pufferfish 46 Silver 570 Copper N/A 4 Gathering Fisher Medium No
Catching Lesser Eels 42 Silver 55 Copper N/A 2 Gathering Fisher Medium No
Catching Olive Flounder 39 Silver N/A 6 Gathering Fisher Medium No
Making Basic Omelettes 37 Silver 536 Copper N/A 4 Processing Chef Medium No
Making Bacon Sandwiches 30 Silver 720 Copper N/A 0 Processing Chef Medium No
Catching Mottled Flounder 30 Silver N/A 0 Gathering Fisher Medium No
Killing Rookie Sparring Guards 25 Silver 900 Copper N/A 12 Combat Guard Medium No

Passive

Common Dab profit is assumed based on a 12 hour limit (as catching them requires one slug and crate each)
Common Dab Stew is not included as doing them is a net loss in copper/hr

Method Daily profit Return on investment Requirements Category Premium Pass
Foraging Gray Louse 77 Silver 760 Copper N/A 20 Gathering No
Fighting Creepy Street Louse 34 Silver 560 Copper N/A 20 Combat No
Grinding Slugs 34 Silver 560 Copper N/A 20 Processing No
Catching Common Dab Silver 960 Copper 19.21% 20 Gathering No

Math

Processing:
(Time to make a full inventory of items + (Sell trip time per inventory × inventories needed)) / 3600 = Items per hour
Products × (Total time per craft + sell time) / Total crafts = Total seconds
3600 seconds / (Total seconds per trip + sell time) = Trips per hour
Trips per hour × Products = Total hourly items
Total hourly items × Profit per item = Copper per hour

Gathering:
3600 seconds / (Total group respawn time + sell trip time per inventory) = Cycles per hour
Cycles × Max gathers per cycle = Max gather per hour
Gathers per hour × Sell or craft profit = Copper per hour

Combat:
(Time for a full inventory + Sell trip time per inventory) / 3600 = Items per hour
Encounters × (Seconds per kill + sell time) / Items per kill = Total seconds for a full inventory
3600 / (Total seconds for full inventory + sell time) = Trips per hour
Trips per hour × Items per trip = Total items per hour
Total items per hour × Profit per item = Copper per hour