Editing User:Alsang/Sandbox
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{{Variants|Healing}} |
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== Active Potions == |
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{{Infobox Item |
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Potions made at the Standard and Potent potion stations. Assumes that for every inventory of 12 potions, 40 seconds is spent buying new reagents, moving between stations, and banking of selling potions. This allows for 227 standar potions to be mase per hour, or 108 potent potions. Standard potions award a total 1.4% knowledge per potion, and potent potions award 3.0%. These equate to 3.18 knowlege points per hour for standard potions, or 3.24 knowledge points for potent potions. |
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|name = 20% Potion Healing |
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{{#invoke:Sandbox/User:Alsang/PotionList|main}} |
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|image = [[File:20% Potion Healing.png]] |
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|release = 2024-11-06 |
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|episode = Hopeport |
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|quest = No |
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|value = 640 |
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|variant = [[Healing]] |
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|description = Use during combat. Heals 20% of your health. |
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|profession_a = Alchemist |
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|profession_a_level = 2 |
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}} |
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'''20% Potion Healing''' is a [[healing]] potion that can be used to restore the player's health. It is created using the [[Alchemist]] profession by combining a [[bottle]] with [[20% Preparation Healing]] which is created by combining [[Brown Kelp]] and [[Creamy Wallplant]] at a [[Reagent Preparation Station]]. |
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==Creation== |
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== Passive Activities == |
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{{Infobox Recipe/Sandbox |
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Potions made at the passive potion station and Ebsworth work are both passive activities. |
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|facility = Standard Potion Station |
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{{#invoke:Sandbox/User:Alsang/PassivePotionList|main}} |
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|profession = Alchemist |
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|level = 2 |
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|time = 7 |
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|exp = 67 |
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|rawmat1=20% Preparation Healing |
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|rawmat2=Bottle |
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|output1 = 20% Potion Healing |
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|showFull = false |
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}} |
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==Item sources== |
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{{ItemSources}} |
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===Shop locations=== |
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{{ShopList}} |
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==Update history== |
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{{UH| |
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* {{UL|update=2024-11-06|date=6 November 2024}} |
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** Added to game. |
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}} |
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[[Category:Potions]] |