Transcript of Welcome to the Guard

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Talking to Captain Degreene

Attempting to exit through the door first

  • Captain Jal Degreene: You should talk to me before going through that door.

Only on the first time

  • Captain Jal Degreene: Aha, you must be the new recruit.
  • Player: Yes, I'm Player. I've joined the town guard today, and I was told to report to you.
  • Captain Jal Degreene: Player, eh? Welcome to the Hopeport Garrison.
  • Player: Thank you. I'm eager to learn how to be an effective guard.
  • Captain Jal Degreene: Is that so? Well here your first lesson. Address your senior officers as ma'am or sir. You'll be given a hard time in training if you forget that.
  • Choose option
    • Ma'am. Yes, ma'am. Understood, ma'am.
      • Player: Ma'am. Yes, ma'am. Understood, ma'am.
      • Captain Jal Degreene: Don't overdo it. No one likes a toady. So tell me, why do you want to be a town guard?
      • (Continues below.)
    • Okay Jal. I'll try to remember that.
      • Player: Okay Jal. I'll try to remember that.
      • The Captain slaps her forehead.
      • Captain Jal Degreene: I can tell you're going to be hard work. Why do you even want to be a town guard?
      • (Continues below.)
    • Yes, ma'am.
      • Player: Yes, ma'am.
      • Captain Jal Degreene: Very good. So tell me, why do you want to be a town guard?
      • (Continues below.)
  • Choose option
    • I wish to serve this glorious town, ma'am.
      • Player: I wish to serve this glorious town, ma'am.
      • Captain Jal Degreene: My, we are keen.
      • (Continues below.)
    • I'm hoping for excitement and adventure.
      • Player: I'm hoping for excitement and adventure.
      • Captain Jal Degreene: We've had a lot of goblin problems lately, so I'm sure you'll see excitement soon.
      • (Continues below.)
    • I need the money.
      • Player: I need the money.
      • Captain Jal Degreene: Well the pay gets better once you've proved yourself a valuable member of our force.
      • (Continues below.)
    • I don't even know how I ended up here.
      • Player: I don't even know how I ended up here.
      • Captain Jal Degreene: Let me tell you, you've stumbled into a marvelous job.
      • (Continues below.)
  • Captain Jal Degreene: Luckily for you, we have some excellent career opportunities since we lost a squad in the Mine of Mantuban.
  • Camera focuses on the doors. The doors open. The camera pans back.
  • Captain Jal Degreene: Now head to the courtyard through that door and speak to Corporeal Binns to start your training.
  • Choose option
    • Wait. You lost a whole squad. Should I be worried?
      • Player: Wait. You lost a whole squad. Should I be worried?
      • Captain Jal Degreene: Hmm? Oh, we sent a squad into the mines to see why the goblins were getting so aggressive. We've not seen them since.
      • Captain Jal Degreene: You should concern yourself with other things, like reporting to Corporal Binns.
    • Thank you. I'll get right on it.
      • Player: Thank you. I'll get right on it.

Afterwards

  • Captain Jal Degreene: Why are you still here? Head through that door and talk to Corporal Binns in the courtyard.

Talking to Corporal Binns

Only on the first time

  • Choose option
    • Hello mister. I'm told you'll be training me.
      • Player: Hello mister. I'm told you'll be training me.
      • Corporal Binns: Mister? What do you mean, mister? You're in the town guard now and you'll treat your superiors with respect.
      • (Continues below.)
    • Reporting for duty sir.
      • Player: Reporting for duty sir.
      • (Continues below.)
  • Corporal Binns: So Captain Degreene is scraping the bottom of the barrel for new recruits? Okay whelp, head to the quartermaster in this building here, and collect your standard issue gear.
  • Corporal Binns: Then you need to learn some guard magic. Talk to Anjay to the west. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.
  • Corporal Binns: Once you've done all that, report back to me.
  • Choose option
    • I'll get right on it sir.
      • Player: I'll get right on it sir.
    • What's a magic supressor?
      • Player: What's a magic supressor?
      • Corporal Binns: You don't know much, do you? They're people with a special talent for neutralizing magic in the immediate area.
      • Corporal Binns: What's more they can detect the magical signature of individuals and let that magic through. We're lucky to have him here. Not every town has one of his ilk.

Afterwards

  • Corporal Binns: You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground.

Talking to Captain Degreene at this point

  • Captain Jal Degreene: I'm sure you don't need to disturb me right now. Corporal Binns will tell you what you need to do.

Gearing up

Talking to Quartermaster

  • Quartermaster: Ello mate. What can I do for you?
  • Choose option
    • I've been sent to fetch my guard's equipment.
      • Player: I've been sent to fetch my guard's equipment.
      • Quartermaster: Okay this sword is standard issue for new recruits. Please look after it.
      • Player receives Recruit's sword.
      • (If the player has not yet spoken to Anjay:)
        • Quartermaster: You should talk to Anjay to get your magic access.
      • (If the player has spoken to Anjay but not learned guard's magic from Sultar:)
        • Quartermaster: Next you should finish learning your guard's magic.
      • (If the player already learned guard's magic from Sultar:)
        • Quartermaster: You should check in with Corporal Binns.
    • (Non-quest dialogue) Do we need four of you to make a whole master?
    • (Only after speaking to Anjay:) Can you teach me magic?
      • Player: Can you teach me magic?
      • Quartermaster: As it happens I do know one very useful spell...
      • Quartermaster: I will teach you a 'rift' spell which lets you access any equipment you have stored here, no matter where you are.
      • Quartermaster takes a step back and teaches the player the spell Quartermaster Bank Rift.
      • (Shown in a pop-up:)
        • New spell learnt: Quartermaster Bank Rift
    • (Non-quest dialogue) I'm just looking around.

Talking to Corporal Binns at this point

  • Corporal Binns: You need to talk to Anjay to the northwest. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.

Talking to Anjay Sandorman

  • Anjay Sandorman: I sense that you wish to talk to me.
  • Choose option
    • I've been told to ask for guard's magic access.
      • Player: I've been told to ask for guard's magic acc...
      • Anjay Sandorman: I sense that you've been told to ask for guard's magic access.
      • Player: Yeah, very clever.
      • Anjay Sandorman: Okay, I am going to check your magical signature.
      • Anjay places his hand on the player's forehead.
      • Anjay Sandorman: Wow, your aura is ... unusual.
      • Player: Unusual? How's it unusual?
      • Anjay Sandorman: Hard to explain. However your request is fulfilled. You are free to do magic in Hopeport.
      • Player: That's all well and good, but I don't know any magic.
      • Anjay Sandorman: We have a guy who teaches some useful spells for new recruits and I suspect you have the aptitude to learn.
      • Anjay Sandorman: Look for Sultar Malzak. He can be a little full of himself, but he knows his stuff.
    • (Non-quest dialogue) What is it that you do?
    • (Non-quest dialogue) Is that because I opened my mouth in order to talk?
    • (Non-quest dialogue) I sense this conversation is going nowhere.
    • (Non-quest dialogue) You sense wrong. I'm speaking to you by accident.

Talking to Corporal Binns at this point

  • Corporal Binns: You need to finish learning your guard's magic.

Talking to Sultar Malzak

Only on the first time

  • Sultar Malzak: Many greetings to you. I am Sultar Malzak the eminent mage of the Hopeport guard.
  • Choose option
    • ↑ Back to top
      • Player: They told me you were full of yourself.
      • Sultar Malzak: Who told you that? Anjay Sandorman I bet.
      • Sultar Malzak: Don't you pay any attention to him. He's just jealous of my magnificence.
      • (Shows the previous options.)
    • ↑ Back to top
      • Player: I'm told that you can teach me some magic.
      • Sultar Malzak: I can, but first of all I want to test your aptitude for magic.
      • (If you have not learnt the teleport spell:)
        • Player: Alright... What do you need me to do?
        • Sultar Malzak: Visit the portal stone to the northwest, and reach for the magic within.
        • Sultar Malzak: Come back to me when you've done that.
      • (If you have already learnt the teleport spell:)
        • Sultar Malzak: I see you've already learnt the teleport spell. Please show me that you know how to use it.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

Before learning the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • What did I need to do again?
      • Player: What did I need to do again?
      • Sultar Malzak: Visit the portal stone to the northwest, and reach for the magic within.
      • Sultar Malzak: Come back to me when you've done that.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

Activating the portal stone

  • (Shown in a pop-up:)
    • New spell learnt: Teleport to Hopeport

After learning the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • I visited the portal stone like you asked.
      • Player: I visited the portal stone like you asked.
      • Sultar Malzak: Excellent. Try out the new spell you've learnt.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

Before using the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • What did I need to do again?
      • Player: What did I need to do again?
      • Sultar Malzak: Please show me that you know how to use the new teleport spell you've learnt.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

After using the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • Is there any more magic you can teach me?
      • Player: Is there any more magic you can teach me?
      • Sultar Malzak: Yes, I shall teach you the sense spell.
      • Sultar teaches the player the sense spell.
      • (Shown in a pop-up:)
        • New spell learnt: Sense
        • (Continues below.)
      • (If the player does not have guard's equipment:)
        • Sultar Malzak: You should go and talk to the quartermaster next.
      • (If the player already has guard's equipment:)
        • Corporal Binns: Hey you! Player! Come here. I have a task for you.
    • I feel like I'm going round in circles.
      • Player: I feel like I'm going round in circles.
      • Sultar Malzak: Sorry, but magic is a serious business. You'll need to master one spell at a time.
      • (Shows the previous options.)
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

Upon speaking to Corporal Binns, after getting both the guard's equipment and magic

  • The screen fades out and back in. Camera pans towards the guards.
  • Guard: The alarm!
  • Camera pans towards Captain Jal Degreene.
  • Captain Jal Degreene: Goblin attack! To arms.
  • Camera pans towards Robyn Nockright.
  • Robyn Nockright: Squad one. Move out!
  • Camera pans towards Sultar Malzak.
  • Sultar Malzak: Squad four. Move out!
  • Camera returns to Corporal Binns and the player.
  • Corporal Binns: Look lively recruit. A mob of goblins has breached the walls. We need all hands to help defend the town.
  • Corporal Binns: Fetch the other recruits, Jermais, Delana and Toblaine, and meet me here at the garrison gate.
  • Choose option
    • Sir, yes sir.
      • Player: Sir, yes sir.
    • No problem, Binnsy.
      • Player: No problem Binnsy.
      • Corporal Binns: Recruit, address me as Sir, not Binnsy. Do I make myself clear?
      • Corporal Binns: Now hurry up and fetch those others.

Talking to Corporal Binns again

  • Corporal Binns: No sign of your fellow recruits yet. Hurry up and send Jermais, Delana and Toblaine this way.
  • Corporal Binns: They should either be on this training ground or the Barracks to the northeast.

Gathering the other recruits

Recruiting Delana

Talking to Delana

  • Delana: Isn't it great to be a guard. Everyone will respect us in our natty uniforms.
  • Choose option
    • Goblins are invading. Head to the barracks gates.
      • Player: Goblins are invading. Binnsy needs us all to head to the garrison gate.
      • Delana: Oh dear. I'm expected to fight? But I've mislaid my bow.
      • Choose option
        • I'll help you find it.
          • Player: I'll help you find it.
          • Delana: Thank you. Thank you.
          • Choose option
            • Where did you see it last?
              • Player: Where did you see it last?
              • Delana: The Barracks. I had it before I took a little nap earlier. Can't remember seeing it since.
              • Delana: Maybe Jermais took it while I slept. That guy doesn't like me.
            • I'll go look for it now.
              • Player: I'll go look for it now.
          • (Continues below.)
        • That was careless of you.
          • Player: That was careless of you.
          • Delana: It's not my fault. These things just happen to me.
    • (Non-quest dialogue) Not everyone. The criminals won't like us.
    • (Non-quest dialogue) I joined for the adventure, not the fashion.
    • (Non-quest dialogue) Is that the time? I need to go.

Talking to Delana again

  • Delana: I don't suppose you've found my bow yet?
  • Choose option
    • I haven't found it yet.
      • Player: I haven't found it yet.
      • Delana: Me neither. Wherever can I have put it?
      • (Shows the previous options.)
    • Where did you see it last?
      • (Same as above.)
    • (Non-quest dialogue) Is that the time? I need to go.

Talking to Jermais while looking for Delana's bow

  • Jermais: You look fluster. Everything alright?
  • Choose option
    • (Non-quest dialogue) So, why did you want to be a guard?
    • (Non-quest dialogue) What can you tell me about this town?
    • Did you pick up Delana's bow?
      • Player: Did you happen to pick up Delana's bow.
      • Jermais: Are you calling me a thief? The nerve. Why I'll box your ears.
      • Player: No, no, I'm not accusing you of anything. Just looking for her bow.
      • Jermais: Well, I ain't got it. If she's lost it, it's her fault for leaving it somewhere stupid.
      • (Shows the previous options.)
    • (Non-quest dialogue) Goodbye.

Searching the bed

  • You find a bow down the back of the bed.
  • Player receives Delana's bow.

Talking to Delana with the bow

  • Delana: I don't suppose you've found my bow yet?
  • Choose option
    • I found it down the back of your bed.
      • Player: I found it down the back of your bed.
      • The player passes the bow back to Delana.
      • Delana: Oh thank you, thank you. You're a star. However did it end up there?
      • Delana: I'll go see what Corporal Binns needs now.
      • Delana runs towards Corporal Binns.
    • (Non-quest dialogue) Is that the time? I need to go.

Using the bow on Delana

  • Player: I found it down the back of your bed.
  • The player passes the bow back to Delana.
  • Delana: Oh thank you, thank you. You're a star. However did it end up there?
  • Delana: I'll go see what Corporal Binns needs now.
  • Delana runs towards Corporal Binns.

Talking to Jermais

  • Jermais: You look fluster. Everything alright?
  • Choose option
    • Goblins are invading. Head to the barracks gate.
      • Player: Goblins are invading. Binnsy needs us all to head to the garrison gate.
      • Jermais: Yes. Time to fight something at last. See you there.
      • Jermais runs towards Corporal Binns.
    • (Non-quest dialogue) So, why did you want to be a guard?
    • (Non-quest dialogue) What can you tell me about this town?
    • (Non-quest dialogue) Goodbye.

Talking to Toblaine

  • Toblaine: I think I made a mistake becoming a guard.
  • Choose option
    • Goblins are invading. Head to the barracks gate.
      • Player: Goblins are invading. Binnsy needs us all to head to the garrison gate.
      • Toblaine: Goblins? Er. They sound kinda scary. I think I'll stay here.
      • Choose option
        • Binnsy won't be happy. Are you sure you want to annoy him?
          • Player: Binnsy won't be happy. Are you sure you want to annoy him?
          • Toblaine: Hmm. The wraith of Corporal Binns does sound scarier than goblins.
          • Toblaine: Okay, you've persuaded me. I'll see you there.
          • Toblaine runs towards Corporal Binns.
        • Stop being so wet.
          • Player: Stop being so wet.
          • Toblaine: I can't help it. It's my natural demeanor.
          • (Shows the previous options.)
        • I need to go. Hopefully you'll change your mind.
          • Player: I need to go. Hopefully you'll change your mind.
          • Toblaine: The power of hope is overrated.
    • (Non-quest dialogue) Why do you think you made a mistake?
    • (Non-quest dialogue) I'm not interested in your problems.
    • (Non-quest dialogue) Speak to you later.

Talking to Corporal Binns

Before gathering the recruits

  • Corporal Binns: Not all the recruits are here yet.
  • (If Jermais has not been recruited:)
    • Corporal Binns: Tell Jermais to get here on the double.
    • (Continues below.)
  • (If Toblaine has not been recruited:)
    • Corporal Binns: Tell Toblaine to get his lily-livered behind moving.
    • (Continues below.)
  • (If Delana has not been recruited:)
    • Corporal Binns: Get Delana over here pronto.

After gathering the recruits

  • Corporal Binns: At last you're all here. If you lot were any slower, the goblins would have died of old age.
  • Jermais: Ooh. If we could kill them that way, we could wait safely in here until they keel over.
  • Corporal Binns: I'll pretend I didn't here that. Okay, recruits, Through[sic] those gates.
  • Camera pans to the gates opening. Corporal Binns and the recruits run through the gates.

Stone Street

Running through the gate

  • Corporal Binns: Help defend the port. Fight those goblins.
  • Targets appear on two goblins.

Talking to Captain Jel Degreene

  • Jal Degreene is busy fighting goblins.

Talking to Corporal Binns

  • Corporal Binns: This is no time to chat. Fight those goblins.

Talking to Delana

  • Delana is too busy fighting goblins to talk.

Talking to Jermais

  • Jermais is too busy fighting goblins to talk.

Talking to Marcus Mint

  • Marcus Mint: Help. Stop those goblins. Keep them off my wares.

Talking to Toblaine

  • Toblaine: Ah. Goblins everywhere. I don't think I can handle this.
  • Player: Pull yourself together. You're a guard now. You can handle this.

After killing the two goblins

  • Marcus Mint: Hey guard, would you come over please. I require assistance.

Assisting Marcus Mint

Talking to Corporal Binns

  • Binns is busy fighting, but Marcus Mint the merchant looks like he could do with some help.

Talking to Marcus Mint

Only on the first time

  • Marcus Mint: Hey there, I could use some help young [man/lady].
  • Player: What do you need?
  • Marcus Mint: I need help rescuing my wares from the goblins. I'll reward you well. Could you grab that heavy crate please.
  • Player: I think perhaps I should be helping with the goblins?
  • Marcus Mint: I don't think you realize how incredibly important these items are. Quickly now.

Afterwards

  • Marcus Mint: Young [man/lady], could you pick that crate up for me please. I'll reward you well if you help me.

Take crate

  • The player picks up crate.
  • Marcus Mint: Okay, follow me southwards to the town square.

Using crate of merchandise on Delana

  • Nothing happens.

Town Square

Trying to walk out of the town square

  • Marcus Mint: Where are you trying to go with my crate!

Talking to Kristiana Carefree

  • Kristiana Carefree: This square is normally bustling with people, but there's goblins about, so they've all hidden.
  • Player: You've not hidden though?
  • Kristiana Carefree: Yeah I know how to handle myself.

Talking to Marcus Mint

Only on the first time

  • Marcus Mint: Right here we are. If you could please load my crate on this cart. That'd be great.

Afterwards

  • Marcus Mint: Okie dokie. Put my crate on the cart.
  • (Shown in a pop-up titled "PUT THE CRATE ON THE CART":)
    • Click on the cart, and then press 'Put item on'.

Put crate on cart

  • The player puts the crate of merchandise on the cart.
  • Marcus Mint: Thank you so much. Here take this reward.
  • Player receives 9 silver and 600 bronze coins.
  • Delana arrives at the town square.
  • Delana: Player there you are. Corporal Binns is wondering where you went.
  • Delana: You need to get back to Stone Street now, or he'll be having you cleaning the whole training ground with a toothbrush.

Reporting back to Corporal Binns

Walking in the wrong direction

  • Delana: You're going the wrong way. Stone Street is north.

Talking to Delana

  • Delana: Corporal Binns is wondering where you went.
  • Delana: You need to get back to Stone Street now, or he'll be having you cleaning the whole training ground with a toothbrush.

Talking to Marcus Mint

  • Marcus Mint: Thank you so much for your help. You should probably head back to Stone Street, before your superiors realize you've gone.

Entering Stone Street

  • Camera pans towards Corporal Binns.
  • Corporal Binns: Player! Get here this instant!

Talking to Jermais

  • Jermais: If more of those goblins show up, I'm ready for them.

Talking to Captain Jal Degreene

  • Captain Jal Degreene: Ow, ow. The pain.

Talking to Corporal Binns

  • Corporal Binns: Recruit, where the blazes did you disappear to?
  • Choose option
    • I was helping Marcus Mint out.
      • Player: I was helping Marcus Mint out.
      • Corporal Binns: Who? Did you just make that name up?
      • The player turns around and points. Then turns back towards Corporal Binns.
      • Player: He was just over there. Er... he's gone now.
      • (Continues below.)
    • I went nowhere. I've always been here.
      • Player: I went nowhere. I've always been here.
      • Corporal Binns: Don't lie to me recruit. I just saw you come back from wherever you've been.
      • Corporal Binns: If we weren't in a state of emergency, you'd be doing push-ups for your continued insolence.
      • (Continues below.)
    • I just went for a little explore.
      • Player: I just went for a little explore.
      • Corporal Binns: You did what? Are you insane? There's goblins invading.
      • Player: Looks like you've taken care of all the ones in this street.
      • (Continues below.)
  • Corporal Binns: We have another issue right now. Captain Degreene has been seriously injured.
  • Camera pans towards Corporal Binns.
  • Corporal Binns: Fetch Ebsworth from his potions shop over there. He'll know what to do.
  • Camera pans twoards the potion shop and back.
  • Choose option
    • Yes, sir.
      • Player: Yes, sir.
    • I'll get right on it.

Helping Captain Degreene

Walking into a locked area

  • Player: I think my help is needed in Stone Street to the north.

Talking to Corporal Binns

  • Corporal Binns: Captain Degreene has been seriously injured.
  • Camera pans towards Corporal Binns.
  • Corporal Binns: Fetch Ebsworth from his potions shop over there. He'll know what to do.
  • Camera pans twoards the potion shop and back.


Talking to Ebsworth

  • Ebsworth: Oh dear! With all the goblins outside I haven't been able to restock the reagents I need for my potions.
  • Choose option
    • You need to come quick. Captain Degreene is lying hurt in Stone Street.
      • Player: You need to come quick. Captain Degreene is lying hurt in Stone Street.
      • Ebsworth: Okay, I'll see you there.
      • Ebsworth exited the shop through the door.
    • Sorry, I need to go.
      • Player: Sorry, I need to go.

Healing Captain Degreene

Talking to Corporal Binns

  • Corporal Binns: See what help Ebsworth needs in order to heal our captain.

Talking to Delana

  • Delana: I do hope the captain will be alright.

Talking to Ebsworth

  • Ebsworth: The captain seems to be in a bad way. We'll have to make up a healing potion.
  • Ebsworth: Which is going to be tricky when I'm clean out of brown kelp. Could someone run and fetch me a piece.
  • Corporal Binns: Hey you! Player! Head to the beach and bring Ebsworth some brown kelp.
  • Ebsworth: You'll need to head south to the waterfront, then head west.

Getting brown kelp

Talking to Ebsworth

  • Ebsworth: Have you got that brown kelp yet?
  • Player: Not yet.
  • Ebsworth: Remember, head south to the waterfront, then head west.