Transcript:Welcome to the Guard: Difference between revisions
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{{Transcript}} |
{{Transcript}} |
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==Talking to |
==Talking to Captain Degreene== |
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===Attempting to exit through the door first=== |
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* '''Captain Jal Degreene:''' You should talk to me before going through that door. |
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===Only on the first time=== |
===Only on the first time=== |
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* '''Captain Jal Degreene:''' Aha, you must be the new recruit. |
* '''Captain Jal Degreene:''' Aha, you must be the new recruit. |
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===Afterwards=== |
===Afterwards=== |
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* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground. |
* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground. |
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===Talking to Captain Degreene at this point=== |
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==Gearing up== |
==Gearing up== |
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*** (If the player already learned guard's magic from Sultar:) |
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**** '''Quartermaster:''' You should check in with Corporal Binns. |
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*** ''(Shown in a pop-up:) |
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**** New spell learnt: Quartermaster Bank Rift |
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===Talking to Corporal Binns at this point=== |
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* '''Corporal Binns:''' You need to talk to Anjay to the northwest. He's Hopeport's magic supressor. Tell him you need guard's access to use magic. |
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===Talking to Anjay Sandorman=== |
===Talking to Anjay Sandorman=== |
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* '''Anjay Sandorman:''' I sense that you wish to talk to me. |
* '''Anjay Sandorman:''' I sense that you wish to talk to me. |
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** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident. |
** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident. |
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===Talking to |
===Talking to Corporal Binns at this point=== |
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===Talking to Sultar Malzak=== |
===Talking to Sultar Malzak=== |
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** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic. |
** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic. |
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** (Non-quest dialogue) See you later. |
** (Non-quest dialogue) See you later. |
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====Activating the portal stone==== |
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* ''(Shown in a pop-up:) |
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** New spell learnt: Teleport to Hopeport |
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====After learning the teleport spell==== |
====After learning the teleport spell==== |
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*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell. |
*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell. |
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*** (Sultar teaches the player the sense spell.) |
*** (Sultar teaches the player the sense spell.) |
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*** ''(Shown in a pop-up:) |
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**** New spell learnt: Sense |
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**** ''(Continues below.) |
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*** (If the player does not have guard's equipment:) |
*** (If the player does not have guard's equipment:) |
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**** '''Sultar Malzak:''' You should go and talk to the quartermaster next. |
**** '''Sultar Malzak:''' You should go and talk to the quartermaster next. |
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*** (If the player already has guard's equipment:) |
*** (If the player already has guard's equipment:) |
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**** ''' |
**** '''Corporal Binns:''' Hey you! Player! Come here. I have a task for you. |
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** I feel like I'm going round in circles. |
** I feel like I'm going round in circles. |
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*** '''Player:''' I feel like I'm going round in circles. |
*** '''Player:''' I feel like I'm going round in circles. |
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** See you later. |
** See you later. |
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=== |
===Upon speaking to Corporal Binns, after getting both the guard's equipment and magic=== |
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====After getting the guard's equipment==== |
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====After getting both the guard's equipment and magic==== |
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* (The screen fades out and back in. Camera pans towards the guards.) |
* (The screen fades out and back in. Camera pans towards the guards.) |
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* '''Guard:''' The alarm! |
* '''Guard:''' The alarm! |
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** No problem, Binnsy. |
** No problem, Binnsy. |
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*** '''Player:''' No problem Binnsy. |
*** '''Player:''' No problem Binnsy. |
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*** ''' |
*** '''Corporal Binns:''' Recruit, address me as Sir, not Binnsy. Do I make myself clear? |
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*** ''' |
*** '''Corporal Binns:''' Now hurry up and fetch those others. |
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===Talking to Corporal Binns again=== |
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* '''Corporal Binns:''' No sign of your fellow recruits yet. Hurry up and send Jermais, Delana and Toblaine this way. |
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* '''Corporal Binns:''' They should either be on this training ground or the Barracks to the northeast. |
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==Gathering the other recruits== |
==Gathering the other recruits== |
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===Talking to Delana=== |
===Talking to Delana=== |
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* '''Delana:''' Isn't it great to be a guard. Everyone will respect us in our natty uniforms. |
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* Choose option |
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** Goblins are invading. Head to the barracks gates. |
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*** '''Player:''' Goblins are invading. Binnsy needs us all to head to the garrison gate. |
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*** '''Delana:''' Oh dear. I'm expected to fight? But I've mislaid my bow. |
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*** Choose option |
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**** I'll help you find it. |
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**** That was careless of you. |
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** (Non-quest) Not everyone. The criminals won't like us. |
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** (Non-quest) I joined for the adventure, not the fashion. |
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** (Non-quest) Is that the time? I need to go. |
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===Talking to Jermais=== |
===Talking to Jermais=== |
Revision as of 12:24, 7 November 2024
Talking to Captain Degreene
Attempting to exit through the door first
- Captain Jal Degreene: You should talk to me before going through that door.
Only on the first time
- Captain Jal Degreene: Aha, you must be the new recruit.
- Player: Yes, I'm Player. I've joined the town guard today, and I was told to report to you.
- Captain Jal Degreene: Player, eh? Welcome to the Hopeport Garrison.
- Player: Thank you. I'm eager to learn how to be an effective guard.
- Captain Jal Degreene: Is that so? Well here your first lesson. Address your senior officers as ma'am or sir. You'll be given a hard time in training if you forget that.
- Choose option
- Ma'am. Yes, ma'am. Understood, ma'am.
- Player: Ma'am. Yes, ma'am. Understood, ma'am.
- Captain Jal Degreene: Don't overdo it. No one likes a toady. So tell me, why do you want to be a town guard?
- (Continues below.)
- Okay Jal. I'll try to remember that.
- Player: Okay Jal. I'll try to remember that.
- The Captain slaps her forehead.
- Captain Jal Degreene: I can tell you're going to be hard work. Why do you even want to be a town guard?
- (Continues below.)
- Yes, ma'am.
- Player: Yes, ma'am.
- Captain Jal Degreene: Very good. So tell me, why do you want to be a town guard?
- (Continues below.)
- Ma'am. Yes, ma'am. Understood, ma'am.
- Choose option
- I wish to serve this glorious town, ma'am.
- Player: I wish to serve this glorious town, ma'am.
- Captain Jal Degreene: My, we are keen.
- (Continues below.)
- I'm hoping for excitement and adventure.
- Player: I'm hoping for excitement and adventure.
- Captain Jal Degreene: We've had a lot of goblin problems lately, so I'm sure you'll see excitement soon.
- (Continues below.)
- I need the money.
- Player: I need the money.
- Captain Jal Degreene: Well the pay gets better once you've proved yourself a valuable member of our force.
- (Continues below.)
- I don't even know how I ended up here.
- Player: I don't even know how I ended up here.
- Captain Jal Degreene: Let me tell you, you've stumbled into a marvelous job.
- (Continues below.)
- I wish to serve this glorious town, ma'am.
- Captain Jal Degreene: Luckily for you, we have some excellent career opportunities since we lost a squad in the Mine of Mantuban.
- Camera focuses on the doors. The doors open. The camera pans back.
- Captain Jal Degreene: Now head to the courtyard through that door and speak to Corporeal Binns to start your training.
- Choose option
- Wait. You lost a whole squad. Should I be worried?
- Player: Wait. You lost a whole squad. Should I be worried?
- Captain Jal Degreene: Hmm? Oh, we sent a squad into the mines to see why the goblins were getting so aggressive. We've not seen them since.
- Captain Jal Degreene: You should concern yourself with other things, like reporting to Corporal Binns.
- Thank you. I'll get right on it.
- Player: Thank you. I'll get right on it.
- Wait. You lost a whole squad. Should I be worried?
Afterwards
- Captain Jal Degreene: Why are you still here? Head through that door and talk to Corporal Binns in the courtyard.
Talking to Corporal Binns
Only on the first time
- Choose option
- Hello mister. I'm told you'll be training me.
- Player: Hello mister. I'm told you'll be training me.
- Corporal Binns: Mister? What do you mean, mister? You're in the town guard now and you'll treat your superiors with respect.
- (Continues below.)
- Reporting for duty sir.
- Player: Reporting for duty sir.
- (Continues below.)
- Hello mister. I'm told you'll be training me.
- Corporal Binns: So Captain Degreene is scraping the bottom of the barrel for new recruits? Okay whelp, head to the quartermaster in this building here, and collect your standard issue gear.
- Corporal Binns: Then you need to learn some guard magic. Talk to Anjay to the west. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.
- Corporal Binns: Once you've done all that, report back to me.
- Choose option
- I'll get right on it sir.
- Player: I'll get right on it sir.
- What's a magic supressor?
- Player: What's a magic supressor?
- Corporal Binns: You don't know much, do you? They're people with a special talent for neutralizing magic in the immediate area.
- Corporal Binns: What's more they can detect the magical signature of individuals and let that magic through. We're lucky to have him here. Not every town has one of his ilk.
- I'll get right on it sir.
Afterwards
- Corporal Binns: You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground.
Talking to Captain Degreene at this point
- Captain Jal Degreene: I'm sure you don't need to disturb me right now. Corporal Binns will tell you what you need to do.
Gearing up
Talking to Quartermaster
- Quartermaster: Ello mate. What can I do for you?
- Choose option
- I've been sent to fetch my guard's equipment.
- Player: I've been sent to fetch my guard's equipment.
- Quartermaster: Okay this sword is standard issue for new recruits. Please look after it.
- (The player receives Recruit's sword.)
- (If the player has not yet spoken to Anjay:)
- Quartermaster: You should talk to Anjay to get your magic access.
- (If the player has spoken to Anjay but not learned guard's magic from Sultar:)
- Quartermaster: Next you should finish learning your guard's magic.
- (If the player already learned guard's magic from Sultar:)
- Quartermaster: You should check in with Corporal Binns.
- (Non-quest dialogue) Do we need four of you to make a whole master?
- (Only after speaking to Anjay:) Can you teach me magic?
- Player: Can you teach me magic?
- Quartermaster: As it happens I do know one very useful spell...
- Quartermaster: I will teach you a 'rift' spell which lets you access any equipment you have stored here, no matter where you are.
- (Quartermaster takes a step back and teaches the player the spell Quartermaster Bank Rift.)
- (Shown in a pop-up:)
- New spell learnt: Quartermaster Bank Rift
- (Non-quest dialogue) I'm just looking around.
- I've been sent to fetch my guard's equipment.
Talking to Corporal Binns at this point
- Corporal Binns: You need to talk to Anjay to the northwest. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.
Talking to Anjay Sandorman
- Anjay Sandorman: I sense that you wish to talk to me.
- Choose option
- I've been told to ask for guard's magic access.
- Player: I've been told to ask for guard's magic acc...
- Anjay Sandorman: I sense that you've been told to ask for guard's magic access.
- Player: Yeah, very clever.
- Anjay Sandorman: Okay, I am going to check your magical signature.
- (Anjay places his hand on the player's forehead.)
- Anjay Sandorman: Wow, your aura is ... unusual.
- Player: Unusual? How's it unusual?
- Anjay Sandorman: Hard to explain. However your request is fulfilled. You are free to do magic in Hopeport.
- Player: That's all well and good, but I don't know any magic.
- Anjay Sandorman: We have a guy who teaches some useful spells for new recruits and I suspect you have the aptitude to learn.
- Anjay Sandorman: Look for Sultar Malzak. He can be a little full of himself, but he knows his stuff.
- (Non-quest dialogue) What is it that you do?
- (Non-quest dialogue) Is that because I opened my mouth in order to talk?
- (Non-quest dialogue) I sense this conversation is going nowhere.
- (Non-quest dialogue) You sense wrong. I'm speaking to you by accident.
- I've been told to ask for guard's magic access.
Talking to Corporal Binns at this point
- Corporal Binns: You need to finish learning your guard's magic.
Talking to Sultar Malzak
Only on the first time
- Sultar Malzak: Many greetings to you. I am Sultar Malzak the eminent mage of the Hopeport guard.
- Choose option
- They told me you were full of yourself.
- Player: They told me you were full of yourself.
- Sultar Malzak: Who told you that? Anjay Sandorman I bet.
- Sultar Malzak: Don't you pay any attention to him. He's just jealous of my magnificence.
- (Shows the previous options.)
- I'm told that you can teach me some magic.
- Player: I'm told that you can teach me some magic.
- Sultar Malzak: I can, but first of all I want to test your aptitude for magic.
- (If you have not learnt the teleport spell:)
- Player: Alright... What do you need me to do?
- Sultar Malzak: Visit the portal stone to the northwest, and reach for the magic within.
- Sultar Malzak: Come back to me when you've done that.
- (If you have already learnt the teleport spell:)
- Sultar Malzak: I see you've already learnt the teleport spell. Please show me that you know how to use it.
- (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
- (Non-quest dialogue) See you later.
- They told me you were full of yourself.
Before learning the teleport spell
- Sultar Malzak: Sultar Malzak at your service.
- Choose option
- What did I need to do again?
- Player: What did I need to do again?
- Sultar Malzak: Visit the portal stone to the northwest, and reach for the magic within.
- Sultar Malzak: Come back to me when you've done that.
- (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
- (Non-quest dialogue) See you later.
- What did I need to do again?
Activating the portal stone
- (Shown in a pop-up:)
- New spell learnt: Teleport to Hopeport
After learning the teleport spell
- Sultar Malzak: Sultar Malzak at your service.
- Choose option
- I visited the portal stone like you asked.
- Player: I visited the portal stone like you asked.
- Sultar Malzak: Excellent. Try out the new spell you've learnt.
- (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
- (Non-quest dialogue) See you later.
- I visited the portal stone like you asked.
Before using the teleport spell
- Sultar Malzak: Sultar Malzak at your service.
- Choose option
- What did I need to do again?
- Player: What did I need to do again?
- Sultar Malzak: Please show me that you know how to use the new teleport spell you've learnt.
- (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
- (Non-quest dialogue) See you later.
- What did I need to do again?
After using the teleport spell
- Sultar Malzak: Sultar Malzak at your service.
- Choose option
- Is there any more magic you can teach me?
- Player: Is there any more magic you can teach me?
- Sultar Malzak: Yes, I shall teach you the sense spell.
- (Sultar teaches the player the sense spell.)
- (Shown in a pop-up:)
- New spell learnt: Sense
- (Continues below.)
- (If the player does not have guard's equipment:)
- Sultar Malzak: You should go and talk to the quartermaster next.
- (If the player already has guard's equipment:)
- Corporal Binns: Hey you! Player! Come here. I have a task for you.
- I feel like I'm going round in circles.
- Player: I feel like I'm going round in circles.
- Sultar Malzak: Sorry, but magic is a serious business. You'll need to master one spell at a time.
- (Shows the previous options.)
- I'd like to see a demonstration of your eminent magic.
- See you later.
- Is there any more magic you can teach me?
Upon speaking to Corporal Binns, after getting both the guard's equipment and magic
- (The screen fades out and back in. Camera pans towards the guards.)
- Guard: The alarm!
- (Camera pans towards Captain Jal Degreene.)
- Captain Jal Degreene: Goblin attack! To arms.
- (Camera pans towards Robyn Nockright.)
- Robyn Nockright: Squad one. Move out!
- (Camera pans towards Sultar Malzak.)
- Sultar Malzak: Squad four. Move out!
- (Camera returns to Corporal Binns and the player.)
- Corporal Binns: Look lively recruit. A mob of goblins has breached the walls. We need all hands to help defend the town.
- Corporal Binns: Fetch the other recruits, Jermais, Delana and Toblaine, and meet me here at the garrison gate.
- Choose option
- Sir, yes sir.
- Player: Sir, yes sir.
- No problem, Binnsy.
- Player: No problem Binnsy.
- Corporal Binns: Recruit, address me as Sir, not Binnsy. Do I make myself clear?
- Corporal Binns: Now hurry up and fetch those others.
- Sir, yes sir.
Talking to Corporal Binns again
- Corporal Binns: No sign of your fellow recruits yet. Hurry up and send Jermais, Delana and Toblaine this way.
- Corporal Binns: They should either be on this training ground or the Barracks to the northeast.
Gathering the other recruits
Talking to Delana
- Delana: Isn't it great to be a guard. Everyone will respect us in our natty uniforms.
- Choose option
- Goblins are invading. Head to the barracks gates.
- Player: Goblins are invading. Binnsy needs us all to head to the garrison gate.
- Delana: Oh dear. I'm expected to fight? But I've mislaid my bow.
- Choose option
- I'll help you find it.
- That was careless of you.
- (Non-quest) Not everyone. The criminals won't like us.
- (Non-quest) I joined for the adventure, not the fashion.
- (Non-quest) Is that the time? I need to go.
- Goblins are invading. Head to the barracks gates.