Transcript:Welcome to the Guard: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
(Added in dialogue with Captain Degreene at the beginning. Will update the formatting once the templates are updated)
No edit summary
Line 1: Line 1:
{{Transcript}}
{{Transcript}}


==Talking to Jal Degreene==
==Talking to Captain Degreene==
===Attempting to exit through the door first===
* '''Captain Jal Degreene:''' You should talk to me before going through that door.

===Only on the first time===
===Only on the first time===
* '''Captain Jal Degreene:''' Aha, you must be the new recruit.
* '''Captain Jal Degreene:''' Aha, you must be the new recruit.
Line 76: Line 79:
===Afterwards===
===Afterwards===
* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground.
* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground.

===Talking to Captain Degreene at this point===
* '''Captain Jal Degreene:''' I'm sure you don't need to disturb me right now. Corporal Binns will tell you what you need to do.


==Gearing up==
==Gearing up==
===Talking to Quartermaster===
* '''Quartermaster:''' Ello mate. What can I do for you?
* Choose option
** I've been sent to fetch my guard's equipment.
*** '''Player:''' I've been sent to fetch my guard's equipment.
*** '''Quartermaster:''' Okay this sword is standard issue for new recruits. Please look after it.
*** (The player receives [[Recruit's sword]].)
*** (If the player has not yet spoken to Anjay:)
**** '''Quartermaster:''' You should talk to Anjay to get your magic access.
*** (If the player has spoken to Anjay but not learned guard's magic from Sultar:)
**** '''Quartermaster:''' Next you should finish learning your guard's magic.
*** (If the player already learned guard's magic from Sultar:)
**** '''Quartermaster:''' You should check in with Corporal Binns.
** (Non-quest dialogue) Do we need four of you to make a whole master?
** ''(Only after speaking to Anjay:)'' Can you teach me magic?
*** '''Player:''' Can you teach me magic?
*** '''Quartermaster:''' As it happens I do know one very useful spell...
*** '''Quartermaster:''' I will teach you a 'rift' spell which lets you access any equipment you have stored here, no matter where you are.
*** (Quartermaster takes a step back and teaches the player the spell Quartermaster Bank Rift.)
*** ''(Shown in a pop-up:)
**** New spell learnt: Quartermaster Bank Rift
** (Non-quest dialogue) I'm just looking around.

===Talking to Corporal Binns at this point===
* '''Corporal Binns:''' You need to talk to Anjay to the northwest. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.

===Talking to Anjay Sandorman===
===Talking to Anjay Sandorman===
* '''Anjay Sandorman:''' I sense that you wish to talk to me.
* '''Anjay Sandorman:''' I sense that you wish to talk to me.
Line 98: Line 130:
** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident.
** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident.


===Talking to Captain Degreene===
===Talking to Corporal Binns at this point===
* '''Corporal Binns:''' You need to finish learning your guard's magic.
* '''Captain Jal Degreene:''' I'm sure you don't need to disturb me right now. Corporal Binns will tell you what you need to do.

===Talking to Quartermaster===
* '''Quartermaster:''' Ello mate. What can I do for you?
* Choose option
** I've been sent to fetch my guard's equipment.
*** '''Player:''' I've been sent to fetch my guard's equipment.
*** '''Quartermaster:''' Okay this sword is standard issue for new recruits. Please look after it.
*** (The player receives [[Recruit's sword]].)
*** (If the player did not learn guard's magic:)
**** '''Quartermaster:''' Next you should finish learning your guard's magic.
*** (If the player already learnt guard's magic:)
**** '''Quartermaster:''' You should check in with Corporal Binns.
** (Non-quest dialogue) Do we need four of you to make a whole master?
** Can you teach me magic?
*** '''Player:''' Can you teach me magic?
*** '''Quartermaster:''' As it happens I do know one very useful spell...
*** '''Quartermaster:''' I will teach you a 'rift' spell which lets you access any equipment you have stored here, no matter where you are.
*** (Quartermaster takes a step back and teaches the player the spell Quartermaster Bank Rift.)
** (Non-quest dialogue) I'm just looking around.


===Talking to Sultar Malzak===
===Talking to Sultar Malzak===
Line 150: Line 163:
** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
** (Non-quest dialogue) See you later.
** (Non-quest dialogue) See you later.

====Activating the portal stone====
* ''(Shown in a pop-up:)
** New spell learnt: Teleport to Hopeport


====After learning the teleport spell====
====After learning the teleport spell====
Line 176: Line 193:
*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell.
*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell.
*** (Sultar teaches the player the sense spell.)
*** (Sultar teaches the player the sense spell.)
*** ''(Shown in a pop-up:)
**** New spell learnt: Sense
**** ''(Continues below.)
*** (If the player does not have guard's equipment:)
*** (If the player does not have guard's equipment:)
**** '''Sultar Malzak:''' You should go and talk to the quartermaster next.
**** '''Sultar Malzak:''' You should go and talk to the quartermaster next.
*** (If the player already has guard's equipment:)
*** (If the player already has guard's equipment:)
**** '''Corpral Binns:''' Hey you! Player! Come here. I have a task for you.
**** '''Corporal Binns:''' Hey you! Player! Come here. I have a task for you.
** I feel like I'm going round in circles.
** I feel like I'm going round in circles.
*** '''Player:''' I feel like I'm going round in circles.
*** '''Player:''' I feel like I'm going round in circles.
Line 187: Line 207:
** See you later.
** See you later.


===Talking to Corporal Binns===
===Upon speaking to Corporal Binns, after getting both the guard's equipment and magic===
====After getting the guard's equipment====
* '''Corporal Binns:''' You need to finish learning your guard's magic.

====After getting both the guard's equipment and magic====
* (The screen fades out and back in. Camera pans towards the guards.)
* (The screen fades out and back in. Camera pans towards the guards.)
* '''Guard:''' The alarm!
* '''Guard:''' The alarm!
Line 208: Line 224:
** No problem, Binnsy.
** No problem, Binnsy.
*** '''Player:''' No problem Binnsy.
*** '''Player:''' No problem Binnsy.
*** '''Corpral Binns:''' Recruit, address me as Sir, not Binnsy. Do I make myself clear?
*** '''Corporal Binns:''' Recruit, address me as Sir, not Binnsy. Do I make myself clear?
*** '''Corpral Binns:''' Now hurry up and fetch those others.
*** '''Corporal Binns:''' Now hurry up and fetch those others.

===Talking to Corporal Binns again===
* '''Corporal Binns:''' No sign of your fellow recruits yet. Hurry up and send Jermais, Delana and Toblaine this way.
* '''Corporal Binns:''' They should either be on this training ground or the Barracks to the northeast.


==Gathering the other recruits==
==Gathering the other recruits==
===Talking to Delana===
===Talking to Delana===
* '''Delana:''' Isn't it great to be a guard. Everyone will respect us in our natty uniforms.

* Choose option
** Goblins are invading. Head to the barracks gates.
*** '''Player:''' Goblins are invading. Binnsy needs us all to head to the garrison gate.
*** '''Delana:''' Oh dear. I'm expected to fight? But I've mislaid my bow.
*** Choose option
**** I'll help you find it.
**** That was careless of you.
** (Non-quest) Not everyone. The criminals won't like us.
** (Non-quest) I joined for the adventure, not the fashion.
** (Non-quest) Is that the time? I need to go.


===Talking to Jermais===
===Talking to Jermais===

Revision as of 12:24, 7 November 2024

Talking to Captain Degreene

Attempting to exit through the door first

  • Captain Jal Degreene: You should talk to me before going through that door.

Only on the first time

  • Captain Jal Degreene: Aha, you must be the new recruit.
  • Player: Yes, I'm Player. I've joined the town guard today, and I was told to report to you.
  • Captain Jal Degreene: Player, eh? Welcome to the Hopeport Garrison.
  • Player: Thank you. I'm eager to learn how to be an effective guard.
  • Captain Jal Degreene: Is that so? Well here your first lesson. Address your senior officers as ma'am or sir. You'll be given a hard time in training if you forget that.
  • Choose option
    • Ma'am. Yes, ma'am. Understood, ma'am.
      • Player: Ma'am. Yes, ma'am. Understood, ma'am.
      • Captain Jal Degreene: Don't overdo it. No one likes a toady. So tell me, why do you want to be a town guard?
      • (Continues below.)
    • Okay Jal. I'll try to remember that.
      • Player: Okay Jal. I'll try to remember that.
      • The Captain slaps her forehead.
      • Captain Jal Degreene: I can tell you're going to be hard work. Why do you even want to be a town guard?
      • (Continues below.)
    • Yes, ma'am.
      • Player: Yes, ma'am.
      • Captain Jal Degreene: Very good. So tell me, why do you want to be a town guard?
      • (Continues below.)
  • Choose option
    • I wish to serve this glorious town, ma'am.
      • Player: I wish to serve this glorious town, ma'am.
      • Captain Jal Degreene: My, we are keen.
      • (Continues below.)
    • I'm hoping for excitement and adventure.
      • Player: I'm hoping for excitement and adventure.
      • Captain Jal Degreene: We've had a lot of goblin problems lately, so I'm sure you'll see excitement soon.
      • (Continues below.)
    • I need the money.
      • Player: I need the money.
      • Captain Jal Degreene: Well the pay gets better once you've proved yourself a valuable member of our force.
      • (Continues below.)
    • I don't even know how I ended up here.
      • Player: I don't even know how I ended up here.
      • Captain Jal Degreene: Let me tell you, you've stumbled into a marvelous job.
      • (Continues below.)
  • Captain Jal Degreene: Luckily for you, we have some excellent career opportunities since we lost a squad in the Mine of Mantuban.
  • Camera focuses on the doors. The doors open. The camera pans back.
  • Captain Jal Degreene: Now head to the courtyard through that door and speak to Corporeal Binns to start your training.
  • Choose option
    • Wait. You lost a whole squad. Should I be worried?
      • Player: Wait. You lost a whole squad. Should I be worried?
      • Captain Jal Degreene: Hmm? Oh, we sent a squad into the mines to see why the goblins were getting so aggressive. We've not seen them since.
      • Captain Jal Degreene: You should concern yourself with other things, like reporting to Corporal Binns.
    • Thank you. I'll get right on it.
      • Player: Thank you. I'll get right on it.

Afterwards

  • Captain Jal Degreene: Why are you still here? Head through that door and talk to Corporal Binns in the courtyard.

Talking to Corporal Binns

Only on the first time

  • Choose option
    • Hello mister. I'm told you'll be training me.
      • Player: Hello mister. I'm told you'll be training me.
      • Corporal Binns: Mister? What do you mean, mister? You're in the town guard now and you'll treat your superiors with respect.
      • (Continues below.)
    • Reporting for duty sir.
      • Player: Reporting for duty sir.
      • (Continues below.)
  • Corporal Binns: So Captain Degreene is scraping the bottom of the barrel for new recruits? Okay whelp, head to the quartermaster in this building here, and collect your standard issue gear.
  • Corporal Binns: Then you need to learn some guard magic. Talk to Anjay to the west. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.
  • Corporal Binns: Once you've done all that, report back to me.
  • Choose option
    • I'll get right on it sir.
      • Player: I'll get right on it sir.
    • What's a magic supressor?
      • Player: What's a magic supressor?
      • Corporal Binns: You don't know much, do you? They're people with a special talent for neutralizing magic in the immediate area.
      • Corporal Binns: What's more they can detect the magical signature of individuals and let that magic through. We're lucky to have him here. Not every town has one of his ilk.

Afterwards

  • Corporal Binns: You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground.

Talking to Captain Degreene at this point

  • Captain Jal Degreene: I'm sure you don't need to disturb me right now. Corporal Binns will tell you what you need to do.

Gearing up

Talking to Quartermaster

  • Quartermaster: Ello mate. What can I do for you?
  • Choose option
    • I've been sent to fetch my guard's equipment.
      • Player: I've been sent to fetch my guard's equipment.
      • Quartermaster: Okay this sword is standard issue for new recruits. Please look after it.
      • (The player receives Recruit's sword.)
      • (If the player has not yet spoken to Anjay:)
        • Quartermaster: You should talk to Anjay to get your magic access.
      • (If the player has spoken to Anjay but not learned guard's magic from Sultar:)
        • Quartermaster: Next you should finish learning your guard's magic.
      • (If the player already learned guard's magic from Sultar:)
        • Quartermaster: You should check in with Corporal Binns.
    • (Non-quest dialogue) Do we need four of you to make a whole master?
    • (Only after speaking to Anjay:) Can you teach me magic?
      • Player: Can you teach me magic?
      • Quartermaster: As it happens I do know one very useful spell...
      • Quartermaster: I will teach you a 'rift' spell which lets you access any equipment you have stored here, no matter where you are.
      • (Quartermaster takes a step back and teaches the player the spell Quartermaster Bank Rift.)
      • (Shown in a pop-up:)
        • New spell learnt: Quartermaster Bank Rift
    • (Non-quest dialogue) I'm just looking around.

Talking to Corporal Binns at this point

  • Corporal Binns: You need to talk to Anjay to the northwest. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.

Talking to Anjay Sandorman

  • Anjay Sandorman: I sense that you wish to talk to me.
  • Choose option
    • I've been told to ask for guard's magic access.
      • Player: I've been told to ask for guard's magic acc...
      • Anjay Sandorman: I sense that you've been told to ask for guard's magic access.
      • Player: Yeah, very clever.
      • Anjay Sandorman: Okay, I am going to check your magical signature.
      • (Anjay places his hand on the player's forehead.)
      • Anjay Sandorman: Wow, your aura is ... unusual.
      • Player: Unusual? How's it unusual?
      • Anjay Sandorman: Hard to explain. However your request is fulfilled. You are free to do magic in Hopeport.
      • Player: That's all well and good, but I don't know any magic.
      • Anjay Sandorman: We have a guy who teaches some useful spells for new recruits and I suspect you have the aptitude to learn.
      • Anjay Sandorman: Look for Sultar Malzak. He can be a little full of himself, but he knows his stuff.
    • (Non-quest dialogue) What is it that you do?
    • (Non-quest dialogue) Is that because I opened my mouth in order to talk?
    • (Non-quest dialogue) I sense this conversation is going nowhere.
    • (Non-quest dialogue) You sense wrong. I'm speaking to you by accident.

Talking to Corporal Binns at this point

  • Corporal Binns: You need to finish learning your guard's magic.

Talking to Sultar Malzak

Only on the first time

  • Sultar Malzak: Many greetings to you. I am Sultar Malzak the eminent mage of the Hopeport guard.
  • Choose option
    • They told me you were full of yourself.
      • Player: They told me you were full of yourself.
      • Sultar Malzak: Who told you that? Anjay Sandorman I bet.
      • Sultar Malzak: Don't you pay any attention to him. He's just jealous of my magnificence.
      • (Shows the previous options.)
    • I'm told that you can teach me some magic.
      • Player: I'm told that you can teach me some magic.
      • Sultar Malzak: I can, but first of all I want to test your aptitude for magic.
      • (If you have not learnt the teleport spell:)
        • Player: Alright... What do you need me to do?
        • Sultar Malzak: Visit the portal stone to the northwest, and reach for the magic within.
        • Sultar Malzak: Come back to me when you've done that.
      • (If you have already learnt the teleport spell:)
        • Sultar Malzak: I see you've already learnt the teleport spell. Please show me that you know how to use it.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

Before learning the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • What did I need to do again?
      • Player: What did I need to do again?
      • Sultar Malzak: Visit the portal stone to the northwest, and reach for the magic within.
      • Sultar Malzak: Come back to me when you've done that.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

Activating the portal stone

  • (Shown in a pop-up:)
    • New spell learnt: Teleport to Hopeport

After learning the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • I visited the portal stone like you asked.
      • Player: I visited the portal stone like you asked.
      • Sultar Malzak: Excellent. Try out the new spell you've learnt.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

Before using the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • What did I need to do again?
      • Player: What did I need to do again?
      • Sultar Malzak: Please show me that you know how to use the new teleport spell you've learnt.
    • (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
    • (Non-quest dialogue) See you later.

After using the teleport spell

  • Sultar Malzak: Sultar Malzak at your service.
  • Choose option
    • Is there any more magic you can teach me?
      • Player: Is there any more magic you can teach me?
      • Sultar Malzak: Yes, I shall teach you the sense spell.
      • (Sultar teaches the player the sense spell.)
      • (Shown in a pop-up:)
        • New spell learnt: Sense
        • (Continues below.)
      • (If the player does not have guard's equipment:)
        • Sultar Malzak: You should go and talk to the quartermaster next.
      • (If the player already has guard's equipment:)
        • Corporal Binns: Hey you! Player! Come here. I have a task for you.
    • I feel like I'm going round in circles.
      • Player: I feel like I'm going round in circles.
      • Sultar Malzak: Sorry, but magic is a serious business. You'll need to master one spell at a time.
      • (Shows the previous options.)
    • I'd like to see a demonstration of your eminent magic.
    • See you later.

Upon speaking to Corporal Binns, after getting both the guard's equipment and magic

  • (The screen fades out and back in. Camera pans towards the guards.)
  • Guard: The alarm!
  • (Camera pans towards Captain Jal Degreene.)
  • Captain Jal Degreene: Goblin attack! To arms.
  • (Camera pans towards Robyn Nockright.)
  • Robyn Nockright: Squad one. Move out!
  • (Camera pans towards Sultar Malzak.)
  • Sultar Malzak: Squad four. Move out!
  • (Camera returns to Corporal Binns and the player.)
  • Corporal Binns: Look lively recruit. A mob of goblins has breached the walls. We need all hands to help defend the town.
  • Corporal Binns: Fetch the other recruits, Jermais, Delana and Toblaine, and meet me here at the garrison gate.
  • Choose option
    • Sir, yes sir.
      • Player: Sir, yes sir.
    • No problem, Binnsy.
      • Player: No problem Binnsy.
      • Corporal Binns: Recruit, address me as Sir, not Binnsy. Do I make myself clear?
      • Corporal Binns: Now hurry up and fetch those others.

Talking to Corporal Binns again

  • Corporal Binns: No sign of your fellow recruits yet. Hurry up and send Jermais, Delana and Toblaine this way.
  • Corporal Binns: They should either be on this training ground or the Barracks to the northeast.

Gathering the other recruits

Talking to Delana

  • Delana: Isn't it great to be a guard. Everyone will respect us in our natty uniforms.
  • Choose option
    • Goblins are invading. Head to the barracks gates.
      • Player: Goblins are invading. Binnsy needs us all to head to the garrison gate.
      • Delana: Oh dear. I'm expected to fight? But I've mislaid my bow.
      • Choose option
        • I'll help you find it.
        • That was careless of you.
    • (Non-quest) Not everyone. The criminals won't like us.
    • (Non-quest) I joined for the adventure, not the fashion.
    • (Non-quest) Is that the time? I need to go.

Talking to Jermais

Talking to Toblaine