Transcript:Welcome to the Guard: Difference between revisions

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{{Transcript}}
{{Transcript}}


==Talking to Jal Degreene==
==Talking to Captain Degreene==
===Attempting to exit through the door first===
* '''Captain Jal Degreene:''' You should talk to me before going through that door.

===Only on the first time===
===Only on the first time===
* '''Captain Jal Degreene:''' Aha, you must be the new recruit.
* '''Captain Jal Degreene:''' Aha, you must be the new recruit.
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===Afterwards===
===Afterwards===
* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground.
* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground.

===Talking to Captain Degreene at this point===
* '''Captain Jal Degreene:''' I'm sure you don't need to disturb me right now. Corporal Binns will tell you what you need to do.


==Gearing up==
==Gearing up==
===Talking to Quartermaster===
* '''Quartermaster:''' Ello mate. What can I do for you?
* Choose option
** I've been sent to fetch my guard's equipment.
*** '''Player:''' I've been sent to fetch my guard's equipment.
*** '''Quartermaster:''' Okay this sword is standard issue for new recruits. Please look after it.
*** (The player receives [[Recruit's sword]].)
*** (If the player has not yet spoken to Anjay:)
**** '''Quartermaster:''' You should talk to Anjay to get your magic access.
*** (If the player has spoken to Anjay but not learned guard's magic from Sultar:)
**** '''Quartermaster:''' Next you should finish learning your guard's magic.
*** (If the player already learned guard's magic from Sultar:)
**** '''Quartermaster:''' You should check in with Corporal Binns.
** (Non-quest dialogue) Do we need four of you to make a whole master?
** ''(Only after speaking to Anjay:)'' Can you teach me magic?
*** '''Player:''' Can you teach me magic?
*** '''Quartermaster:''' As it happens I do know one very useful spell...
*** '''Quartermaster:''' I will teach you a 'rift' spell which lets you access any equipment you have stored here, no matter where you are.
*** (Quartermaster takes a step back and teaches the player the spell Quartermaster Bank Rift.)
*** ''(Shown in a pop-up:)
**** New spell learnt: Quartermaster Bank Rift
** (Non-quest dialogue) I'm just looking around.

===Talking to Corporal Binns at this point===
* '''Corporal Binns:''' You need to talk to Anjay to the northwest. He's Hopeport's magic supressor. Tell him you need guard's access to use magic.

===Talking to Anjay Sandorman===
===Talking to Anjay Sandorman===
* '''Anjay Sandorman:''' I sense that you wish to talk to me.
* '''Anjay Sandorman:''' I sense that you wish to talk to me.
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** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident.
** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident.


===Talking to Captain Degreene===
===Talking to Corporal Binns at this point===
* '''Corporal Binns:''' You need to finish learning your guard's magic.
* '''Captain Jal Degreene:''' I'm sure you don't need to disturb me right now. Corporal Binns will tell you what you need to do.

===Talking to Quartermaster===
* '''Quartermaster:''' Ello mate. What can I do for you?
* Choose option
** I've been sent to fetch my guard's equipment.
*** '''Player:''' I've been sent to fetch my guard's equipment.
*** '''Quartermaster:''' Okay this sword is standard issue for new recruits. Please look after it.
*** (The player receives [[Recruit's sword]].)
*** (If the player did not learn guard's magic:)
**** '''Quartermaster:''' Next you should finish learning your guard's magic.
*** (If the player already learnt guard's magic:)
**** '''Quartermaster:''' You should check in with Corporal Binns.
** (Non-quest dialogue) Do we need four of you to make a whole master?
** Can you teach me magic?
*** '''Player:''' Can you teach me magic?
*** '''Quartermaster:''' As it happens I do know one very useful spell...
*** '''Quartermaster:''' I will teach you a 'rift' spell which lets you access any equipment you have stored here, no matter where you are.
*** (Quartermaster takes a step back and teaches the player the spell Quartermaster Bank Rift.)
** (Non-quest dialogue) I'm just looking around.


===Talking to Sultar Malzak===
===Talking to Sultar Malzak===
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** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic.
** (Non-quest dialogue) See you later.
** (Non-quest dialogue) See you later.

====Activating the portal stone====
* ''(Shown in a pop-up:)
** New spell learnt: Teleport to Hopeport


====After learning the teleport spell====
====After learning the teleport spell====
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*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell.
*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell.
*** (Sultar teaches the player the sense spell.)
*** (Sultar teaches the player the sense spell.)
*** ''(Shown in a pop-up:)
**** New spell learnt: Sense
**** ''(Continues below.)
*** (If the player does not have guard's equipment:)
*** (If the player does not have guard's equipment:)
**** '''Sultar Malzak:''' You should go and talk to the quartermaster next.
**** '''Sultar Malzak:''' You should go and talk to the quartermaster next.
*** (If the player already has guard's equipment:)
*** (If the player already has guard's equipment:)
**** '''Corpral Binns:''' Hey you! Player! Come here. I have a task for you.
**** '''Corporal Binns:''' Hey you! Player! Come here. I have a task for you.
** I feel like I'm going round in circles.
** I feel like I'm going round in circles.
*** '''Player:''' I feel like I'm going round in circles.
*** '''Player:''' I feel like I'm going round in circles.
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** See you later.
** See you later.


===Talking to Corporal Binns===
===Upon speaking to Corporal Binns, after getting both the guard's equipment and magic===
====After getting the guard's equipment====
* '''Corporal Binns:''' You need to finish learning your guard's magic.

====After getting both the guard's equipment and magic====
* (The screen fades out and back in. Camera pans towards the guards.)
* (The screen fades out and back in. Camera pans towards the guards.)
* '''Guard:''' The alarm!
* '''Guard:''' The alarm!
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** No problem, Binnsy.
** No problem, Binnsy.
*** '''Player:''' No problem Binnsy.
*** '''Player:''' No problem Binnsy.
*** '''Corpral Binns:''' Recruit, address me as Sir, not Binnsy. Do I make myself clear?
*** '''Corporal Binns:''' Recruit, address me as Sir, not Binnsy. Do I make myself clear?
*** '''Corpral Binns:''' Now hurry up and fetch those others.
*** '''Corporal Binns:''' Now hurry up and fetch those others.

===Talking to Corporal Binns again===
* '''Corporal Binns:''' No sign of your fellow recruits yet. Hurry up and send Jermais, Delana and Toblaine this way.
* '''Corporal Binns:''' They should either be on this training ground or the Barracks to the northeast.


==Gathering the other recruits==
==Gathering the other recruits==
===Talking to Delana===
===Talking to Delana===
* '''Delana:''' Isn't it great to be a guard. Everyone will respect us in our natty uniforms.

* Choose option
** Goblins are invading. Head to the barracks gates.
*** '''Player:''' Goblins are invading. Binnsy needs us all to head to the garrison gate.
*** '''Delana:''' Oh dear. I'm expected to fight? But I've mislaid my bow.
*** Choose option
**** I'll help you find it.
**** That was careless of you.
** (Non-quest) Not everyone. The criminals won't like us.
** (Non-quest) I joined for the adventure, not the fashion.
** (Non-quest) Is that the time? I need to go.


===Talking to Jermais===
===Talking to Jermais===