Transcript:Welcome to the Guard: Difference between revisions
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Southeaster (talk | contribs) (Added in dialogue with Captain Degreene at the beginning. Will update the formatting once the templates are updated) |
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{{Transcript}} |
{{Transcript}} |
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==Talking to |
==Talking to Captain Degreene== |
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===Attempting to exit through the door first=== |
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* '''Captain Jal Degreene:''' You should talk to me before going through that door. |
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===Only on the first time=== |
===Only on the first time=== |
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* '''Captain Jal Degreene:''' Aha, you must be the new recruit. |
* '''Captain Jal Degreene:''' Aha, you must be the new recruit. |
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===Afterwards=== |
===Afterwards=== |
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* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground. |
* '''Corporal Binns:''' You need to get geared up. Head to the quartermaster in the building to the southeast of this training ground. |
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===Talking to Captain Degreene at this point=== |
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==Gearing up== |
==Gearing up== |
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*** (If the player already learned guard's magic from Sultar:) |
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**** '''Quartermaster:''' You should check in with Corporal Binns. |
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*** ''(Shown in a pop-up:) |
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**** New spell learnt: Quartermaster Bank Rift |
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===Talking to Corporal Binns at this point=== |
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* '''Corporal Binns:''' You need to talk to Anjay to the northwest. He's Hopeport's magic supressor. Tell him you need guard's access to use magic. |
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===Talking to Anjay Sandorman=== |
===Talking to Anjay Sandorman=== |
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* '''Anjay Sandorman:''' I sense that you wish to talk to me. |
* '''Anjay Sandorman:''' I sense that you wish to talk to me. |
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** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident. |
** (Non-quest dialogue) You sense wrong. I'm speaking to you by accident. |
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===Talking to |
===Talking to Corporal Binns at this point=== |
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===Talking to Sultar Malzak=== |
===Talking to Sultar Malzak=== |
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** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic. |
** (Non-quest dialogue) I'd like to see a demonstration of your eminent magic. |
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** (Non-quest dialogue) See you later. |
** (Non-quest dialogue) See you later. |
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====Activating the portal stone==== |
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* ''(Shown in a pop-up:) |
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** New spell learnt: Teleport to Hopeport |
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====After learning the teleport spell==== |
====After learning the teleport spell==== |
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*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell. |
*** '''Sultar Malzak:''' Yes, I shall teach you the sense spell. |
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*** (Sultar teaches the player the sense spell.) |
*** (Sultar teaches the player the sense spell.) |
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*** ''(Shown in a pop-up:) |
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**** New spell learnt: Sense |
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**** ''(Continues below.) |
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*** (If the player does not have guard's equipment:) |
*** (If the player does not have guard's equipment:) |
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**** '''Sultar Malzak:''' You should go and talk to the quartermaster next. |
**** '''Sultar Malzak:''' You should go and talk to the quartermaster next. |
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*** (If the player already has guard's equipment:) |
*** (If the player already has guard's equipment:) |
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**** ''' |
**** '''Corporal Binns:''' Hey you! Player! Come here. I have a task for you. |
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** I feel like I'm going round in circles. |
** I feel like I'm going round in circles. |
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*** '''Player:''' I feel like I'm going round in circles. |
*** '''Player:''' I feel like I'm going round in circles. |
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** See you later. |
** See you later. |
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=== |
===Upon speaking to Corporal Binns, after getting both the guard's equipment and magic=== |
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====After getting the guard's equipment==== |
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====After getting both the guard's equipment and magic==== |
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* (The screen fades out and back in. Camera pans towards the guards.) |
* (The screen fades out and back in. Camera pans towards the guards.) |
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* '''Guard:''' The alarm! |
* '''Guard:''' The alarm! |
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** No problem, Binnsy. |
** No problem, Binnsy. |
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*** '''Player:''' No problem Binnsy. |
*** '''Player:''' No problem Binnsy. |
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*** ''' |
*** '''Corporal Binns:''' Recruit, address me as Sir, not Binnsy. Do I make myself clear? |
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*** ''' |
*** '''Corporal Binns:''' Now hurry up and fetch those others. |
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===Talking to Corporal Binns again=== |
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* '''Corporal Binns:''' No sign of your fellow recruits yet. Hurry up and send Jermais, Delana and Toblaine this way. |
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* '''Corporal Binns:''' They should either be on this training ground or the Barracks to the northeast. |
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==Gathering the other recruits== |
==Gathering the other recruits== |
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===Talking to Delana=== |
===Talking to Delana=== |
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* '''Delana:''' Isn't it great to be a guard. Everyone will respect us in our natty uniforms. |
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* Choose option |
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** Goblins are invading. Head to the barracks gates. |
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*** '''Player:''' Goblins are invading. Binnsy needs us all to head to the garrison gate. |
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*** '''Delana:''' Oh dear. I'm expected to fight? But I've mislaid my bow. |
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*** Choose option |
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**** I'll help you find it. |
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**** That was careless of you. |
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** (Non-quest) Not everyone. The criminals won't like us. |
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** (Non-quest) I joined for the adventure, not the fashion. |
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** (Non-quest) Is that the time? I need to go. |
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===Talking to Jermais=== |
===Talking to Jermais=== |