Transcript:Nullify the corruption: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
Girmrepear (talk | contribs) |
Girmrepear (talk | contribs) (→Gathering the remaining items: finished transcript. New quest under [Get clearance from Jal]) |
||
Line 278: | Line 278: | ||
==Gathering the remaining items== |
==Gathering the remaining items== |
||
===Picking glowing mushroom=== |
|||
* You pick the glowing mushroom and put it into your main quest inventory. |
|||
===Picking glowing honey hive a second time=== |
|||
* You have already taken some honey. |
|||
===Glowing Fern=== |
|||
====Talking to Ferryman==== |
|||
* '''Ferryman:''' Good day traveler. |
|||
* {{Tselect|Choose option}} |
|||
** {{Topt|May I use your ferry?}} |
|||
*** (Before choosing the Maybe I could fix the hole option:) |
|||
**** '''Player:''' May I use your ferry? |
|||
**** '''Ferryman:''' Not sure how you expect to do that. There's a gaping hole in it. |
|||
**** {{Tselect|Choose option}} |
|||
***** {{Topt|Maybe I could fix the hole?}} |
|||
****** '''Player:''' Maybe I could fix the hole? |
|||
****** '''Ferryman:''' That would very helpful. You'll need four coarse ash planks. Check out the carpenter's shop in Timberwell village. |
|||
***** {{Topt|How did it get a hole?}} |
|||
****** '''Player:''' How did it get a hole? |
|||
****** '''Ferryman:''' I don't know. I got here this morning and found it like this. |
|||
****** {{Tact|previous}} |
|||
***** {{Topt|It doesn't look like you're doing much to mend it.}} |
|||
****** '''Player:''' It doesn't look like you're doing much to mend it. |
|||
****** '''Player:''' Surely sitting around, looking at a broken boat is a poor business model. |
|||
****** '''Ferryman:''' I'm waiting for an engineer at Hopeport to come and fix it. |
|||
****** '''Player:''' How long is that going to take? |
|||
****** '''Ferryman:''' Hard to know. Could be hours. Could be days ... Could be weeks even. |
|||
****** {{Tact|previous}} |
|||
*** (Before fixing the ferry:) |
|||
**** '''Ferryman:''' Have you managed to fix the ferry? |
|||
**** '''Player:''' Not yet. |
|||
**** '''Ferryman:''' Remember you'll need some coarse ash planks. Check out the carpenter's shop in Timberwell village. |
|||
*** (After fixing the ferry:) |
|||
**** '''Player:''' May I use your ferry? |
|||
**** '''Ferryman:''' Sure, no problem. You fixed it after all. |
|||
**** {{Qact|Screen fades out and back in. Ferryman and the player are on the ferry.}} |
|||
**** '''Ferryman:''' We're nearly there. The currents are a bit strong today. |
|||
**** {{Qact|The ferry quakes.}} |
|||
**** '''Ferryman:''' What under the three moons was that! |
|||
**** {{Qact|}} |
|||
** {{Topt|What's on the other side of this river?}} |
|||
*** '''Player:''' What's on the other side of this river? |
|||
*** '''Ferryman:''' A short way down the path you'll find some ruins of houses dating to the Himatik civilization. |
|||
*** '''Ferryman:''' It's a fascinating historical site well worth a look. |
|||
*** '''Ferryman:''' You can't much beyond, because you'll come to private land belonging to Lord Hopeport. |
|||
====Fix ferry==== |
|||
=====Without four coarse ash planks===== |
|||
* You do not have any Coarse {{Colour|brown|Ash Planks}} to fix the ferry. |
|||
=====With four coarse ash planks===== |
|||
* {{Qact|The player begins fixing the ferry. Screen fades out and back in. The ferry is now fixed.}} |
|||
* The ferry is now completely fixed. |
|||
* {{Qact|Screen fades out and back in.}} |
|||
====Killing the newt==== |
|||
* {{Qact|Screen fades out and back in.}} |
|||
* '''Player:''' Wow. Does that sort of thing happen often in the ferrying business? |
|||
* '''Ferryman:''' No not at all. Giant newts are as docile as sheep. |
|||
* '''Player:''' Not today though. I'm surprised wildlife this far from the crystal has been affected. |
|||
* '''Ferryman:''' Eh? You what now? |
|||
* '''Player:''' Don't worry about it. |
|||
====Picking glowing fern==== |
|||
* You pick the glowing fern and put it into your main quest inventory. |
|||
===Dryad=== |
|||
====Talk to==== |
|||
* '''Dryad:''' Well done. The crystal is looking better already. But it's only partially restored. |
|||
* (Before gathering all the benign magic items:) |
|||
** '''Dryad:''' You will need to explore the forest and find other sources of distilled benign magic. |
|||
** '''Dryad:''' They should have a similar glow to those beetles. |
|||
** {{Tact|continue}} |
|||
* (After gathering all the benign magic items:) |
|||
** '''Dryad:''' Thou hath gathered sufficient magics.Thou must apply these artifacts to the crystal, thus driving out the evil of Vilzax. |
|||
* {{Tselect|Choose option}} |
|||
** {{Topt|Any idea where I should look?}} |
|||
*** '''Player:''' Any idea where I should look? |
|||
*** '''Dryad:''' Not entirely. I do have some inklings of magic within mine realm. |
|||
*** (Before picking the glowing mushroom:) |
|||
**** '''Dryad:''' The closet magic here lies hidden beyond the tangled briar. |
|||
**** {{Tact|continue}} |
|||
*** (Before picking the glowing fern:) |
|||
**** '''Dryad:''' There is an item containing much magic beyond a river. |
|||
**** {{Tact|continue}} |
|||
*** (Before picking the glowing bee hive:) |
|||
**** '''Dryad:''' Some magic is guarded by something that was once my creature, but became corrupted like the stag. |
|||
**** '''Dryad:''' Now it hath multiple heads. |
|||
** {{Topt|I'll be right back. I need to do a thing.}} |
|||
*** '''Player:''' I'll be right back. I need to do a thing. |
|||
====Using benign magic item==== |
|||
* '''Dryad:''' Magnificent. That is precisely the sort of magic infused item we need. Use it upon yonder crystal. |
|||
===Upon cleansing the giant crystal=== |
|||
* '''Dryad:''' My gratitude traveler. The corruption has been purged from the crystal. Hopefully with time, my forest shall heal. |
|||
* '''Dryad:''' But wait ... Now that the crystal is healed, I sense another source of corruption. Tis even fouler than the one we just banished. It emanates from a mine to the southeast of the forest. |
|||
* '''Player:''' Maybe that is why the mine goblins have been so aggressive lately. Maybe it's even the cause of the storm over Hopeport. |
|||
* '''Dryad:''' Maybe. There is certainly something unnatural about that storm. |
|||
* '''Player:''' We need to go stop the darkness. Come on, let's go. |
|||
* '''Dryad:''' Alas there are too few plants which grow in the mines. I cannot pass that way. |
|||
* '''Dryad:''' Fortunately thou hast my leaf, if you bring it to the source of corruption I can aid thy flow of magic from here. |
|||
* '''Player:''' Okay. I'll head off to the mine. |
|||
==To the mines== |
|||
===Talking to Dryad=== |
|||
* '''Dryad:''' You need to find the source of corruption in the mine. |
|||
* '''Dryad:''' Contact me with your dryad leaf when you find it. |
|||
===Invoke dryad leaf=== |
|||
* '''Dryad:''' Thou must find the source of corruption in the mine. Contact me when thou hath found it. |
|||
===Talking to Barricade Guard=== |
|||
* (Talk to:) |
|||
** '''Barricade Guard:''' Morning. Sorry, you can't pass. It's not safe. We lost a whole squad of the town guard in here. |
|||
** {{Tact|continue}} |
|||
* (Pass barricade:) |
|||
** '''Barricade Guard:''' You can't head this way. It's not safe. We lost a whole squad of the town guard in here. |
|||
** {{Tact|continue}} |
|||
* {{Tselect|Choose option}} |
|||
** {{Topt|But I need to get in. There is a darkness I must stop.}} |
|||
*** '''Player:''' But I need to get in. There is a darkness I must stop. |
|||
*** '''Barricade Guard:''' It's an underground mine. You can't stop it being dark. |
|||
*** {{Tselect|Choose option}} |
|||
**** {{Topt|The darkness is not a lack of sunlight, but an abundance of evil.}} |
|||
***** '''Player:''' The darkness is not a lack of sunlight, but an abundance of evil. |
|||
***** '''Barricade Guard:''' Yeah, like I said, it's not safe. You'll have to get permission from Captain Jal Degreene if you want in. |
|||
***** {{Tact|continue}} |
|||
**** {{Topt|Just let me in already.}} |
|||
***** '''Player:''' Just let me in already. |
|||
***** '''Barricade Guard:''' You'll have to get permission from Captain Jal Degreene if you want in. |
|||
***** {{Tact|continue}} |
|||
*** '''Player:''' Okay. I'll go get that now. |
|||
** {{Topt|quest=no|Thanks for the warning.}} |
|||
** {{Topt|quest=no|Not safe? I laugh in the face of not safe.}} |