Editing Transcript:Nullify the corruption
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 280: | Line 280: | ||
==Gathering the remaining items== |
==Gathering the remaining items== |
||
===Picking glowing mushroom=== |
|||
* You pick the glowing mushroom and put it into your main quest inventory. |
|||
===Picking glowing honey hive a second time=== |
|||
* You have already taken some honey. |
|||
===Glowing Fern=== |
|||
====Talking to Ferryman==== |
|||
* '''Ferryman:''' Good day traveler. |
|||
* {{Tselect|Choose option}} |
|||
** {{Topt|May I use your ferry?}} |
|||
*** (Before choosing the Maybe I could fix the hole option:) |
|||
**** '''Player:''' May I use your ferry? |
|||
**** '''Ferryman:''' Not sure how you expect to do that. There's a gaping hole in it. |
|||
**** {{Tselect|Choose option}} |
|||
***** {{Topt|Maybe I could fix the hole?}} |
|||
****** '''Player:''' Maybe I could fix the hole? |
|||
****** '''Ferryman:''' That would very helpful. You'll need four coarse ash planks. Check out the carpenter's shop in Timberwell village. |
|||
***** {{Topt|How did it get a hole?}} |
|||
****** '''Player:''' How did it get a hole? |
|||
****** '''Ferryman:''' I don't know. I got here this morning and found it like this. |
|||
****** {{Tact|previous}} |
|||
***** {{Topt|It doesn't look like you're doing much to mend it.}} |
|||
****** '''Player:''' It doesn't look like you're doing much to mend it. |
|||
****** '''Player:''' Surely sitting around, looking at a broken boat is a poor business model. |
|||
****** '''Ferryman:''' I'm waiting for an engineer at Hopeport to come and fix it. |
|||
****** '''Player:''' How long is that going to take? |
|||
****** '''Ferryman:''' Hard to know. Could be hours. Could be days ... Could be weeks even. |
|||
****** {{Tact|previous}} |
|||
*** (Before fixing the ferry:) |
|||
**** '''Ferryman:''' Have you managed to fix the ferry? |
|||
**** '''Player:''' Not yet. |
|||
**** '''Ferryman:''' Remember you'll need some coarse ash planks. Check out the carpenter's shop in Timberwell village. |
|||
*** (After fixing the ferry:) |
|||
**** '''Player:''' May I use your ferry? |
|||
**** '''Ferryman:''' Sure, no problem. You fixed it after all. |
|||
**** {{Qact|Screen fades out and back in. Ferryman and the player are on the ferry.}} |
|||
**** '''Ferryman:''' We're nearly there. The currents are a bit strong today. |
|||
**** {{Qact|The ferry quakes.}} |
|||
**** '''Ferryman:''' What under the three moons was that! |
|||
**** {{Qact|}} |
|||
** {{Topt|What's on the other side of this river?}} |
|||
*** '''Player:''' What's on the other side of this river? |
|||
*** '''Ferryman:''' A short way down the path you'll find some ruins of houses dating to the Himatik civilization. |
|||
*** '''Ferryman:''' It's a fascinating historical site well worth a look. |
|||
*** '''Ferryman:''' You can't much beyond, because you'll come to private land belonging to Lord Hopeport. |
|||
====Fix ferry==== |
|||
=====Without four coarse ash planks===== |
|||
* You do not have any Coarse {{Colour|brown|Ash Planks}} to fix the ferry. |
|||
=====With four coarse ash planks===== |
|||
* {{Qact|The player begins fixing the ferry. Screen fades out and back in. The ferry is now fixed.}} |
|||
* The ferry is now completely fixed. |
|||
* {{Qact|Screen fades out and back in.}} |
|||
====Killing the newt==== |
|||
* {{Qact|Screen fades out and back in.}} |
|||
* '''Player:''' Wow. Does that sort of thing happen often in the ferrying business? |
|||
* '''Ferryman:''' No not at all. Giant newts are as docile as sheep. |
|||
* '''Player:''' Not today though. I'm surprised wildlife this far from the crystal has been affected. |
|||
* '''Ferryman:''' Eh? You what now? |
|||
* '''Player:''' Don't worry about it. |
|||
====Picking glowing fern==== |
|||
* You pick the glowing fern and put it into your main quest inventory. |
|||
===Dryad=== |
|||
====Talk to==== |
|||
* '''Dryad:''' Well done. The crystal is looking better already. But it's only partially restored. |
|||
* (Before gathering all the benign magic items:) |
|||
** '''Dryad:''' You will need to explore the forest and find other sources of distilled benign magic. |
|||
** '''Dryad:''' They should have a similar glow to those beetles. |
|||
** {{Tact|continue}} |
|||
* (After gathering all the benign magic items:) |
|||
** '''Dryad:''' Thou hath gathered sufficient magics.Thou must apply these artifacts to the crystal, thus driving out the evil of Vilzax. |
|||
* {{Tselect|Choose option}} |
|||
** {{Topt|Any idea where I should look?}} |
|||
*** '''Player:''' Any idea where I should look? |
|||
*** '''Dryad:''' Not entirely. I do have some inklings of magic within mine realm. |
|||
*** (Before picking the glowing mushroom:) |
|||
**** '''Dryad:''' The closet magic here lies hidden beyond the tangled briar. |
|||
**** {{Tact|continue}} |
|||
*** (Before picking the glowing fern:) |
|||
**** '''Dryad:''' There is an item containing much magic beyond a river. |
|||
**** {{Tact|continue}} |
|||
*** (Before picking the glowing bee hive:) |
|||
**** '''Dryad:''' Some magic is guarded by something that was once my creature, but became corrupted like the stag. |
|||
**** '''Dryad:''' Now it hath multiple heads. |
|||
** {{Topt|I'll be right back. I need to do a thing.}} |
|||
*** '''Player:''' I'll be right back. I need to do a thing. |
|||
====Using benign magic item==== |
|||
* '''Dryad:''' Magnificent. That is precisely the sort of magic infused item we need. Use it upon yonder crystal. |
|||
===Upon cleansing the giant crystal=== |
|||
* '''Dryad:''' My gratitude traveler. The corruption has been purged from the crystal. Hopefully with time, my forest shall heal. |
|||
* '''Dryad:''' But wait ... Now that the crystal is healed, I sense another source of corruption. Tis even fouler than the one we just banished. It emanates from a mine to the southeast of the forest. |
|||
* '''Player:''' Maybe that is why the mine goblins have been so aggressive lately. Maybe it's even the cause of the storm over Hopeport. |
|||
* '''Dryad:''' Maybe. There is certainly something unnatural about that storm. |
|||
* '''Player:''' We need to go stop the darkness. Come on, let's go. |
|||
* '''Dryad:''' Alas there are too few plants which grow in the mines. I cannot pass that way. |
|||
* '''Dryad:''' Fortunately thou hast my leaf, if you bring it to the source of corruption I can aid thy flow of magic from here. |
|||
* '''Player:''' Okay. I'll head off to the mine. |
|||
==To the mines== |
|||
===Talking to Dryad=== |
|||
* '''Dryad:''' You need to find the source of corruption in the mine. |
|||
* '''Dryad:''' Contact me with your dryad leaf when you find it. |
|||
===Invoke dryad leaf=== |
|||
* '''Dryad:''' Thou must find the source of corruption in the mine. Contact me when thou hath found it. |
|||
===Talking to Barricade Guard=== |
|||
* (Talk to:) |
|||
** '''Barricade Guard:''' Morning. Sorry, you can't pass. It's not safe. We lost a whole squad of the town guard in here. |
|||
** {{Tact|continue}} |
|||
* (Pass barricade:) |
|||
** '''Barricade Guard:''' You can't head this way. It's not safe. We lost a whole squad of the town guard in here. |
|||
** {{Tact|continue}} |
|||
* {{Tselect|Choose option}} |
|||
** {{Topt|But I need to get in. There is a darkness I must stop.}} |
|||
*** '''Player:''' But I need to get in. There is a darkness I must stop. |
|||
*** '''Barricade Guard:''' It's an underground mine. You can't stop it being dark. |
|||
*** {{Tselect|Choose option}} |
|||
**** {{Topt|The darkness is not a lack of sunlight, but an abundance of evil.}} |
|||
***** '''Player:''' The darkness is not a lack of sunlight, but an abundance of evil. |
|||
***** '''Barricade Guard:''' Yeah, like I said, it's not safe. You'll have to get permission from Captain Jal Degreene if you want in. |
|||
***** {{Tact|continue}} |
|||
**** {{Topt|Just let me in already.}} |
|||
***** '''Player:''' Just let me in already. |
|||
***** '''Barricade Guard:''' You'll have to get permission from Captain Jal Degreene if you want in. |
|||
***** {{Tact|continue}} |
|||
*** '''Player:''' Okay. I'll go get that now. |
|||
** {{Topt|quest=no|Thanks for the warning.}} |
|||
** {{Topt|quest=no|Not safe? I laugh in the face of not safe.}} |