Transcript:News: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
Thingummywut (talk | contribs) (Updating to current.) |
No edit summary |
||
Line 3: | Line 3: | ||
<div style="background: #000000; color: #FFFFFF; padding: 15px;"> |
<div style="background: #000000; color: #FFFFFF; padding: 15px;"> |
||
<span style="color: #FFF080;>Patch notes for |
<span style="color: #FFF080;>Patch notes for 28th Nov 2024</span> |
||
<span style="color: #FFF080;>Leaderboards improvements</span> |
|||
• New "Compare" tab, which lets you compare your scores with any other player in the leaderboards.<br> |
|||
• New outer "Friends Rank" tab, which shows how you rank compared to your friends in each profession.<br> |
|||
• Fixed inner "Friends Rank" tab to sort by rank correctly. |
|||
If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface. |
|||
Then click on the 'community' interface (the same place your friends list is displayed) to see your rank. |
|||
<span style="color: #FFF080;>Quality of life improvements</span> |
<span style="color: #FFF080;>Quality of life improvements</span> |
||
• Scrollpanes can now be scrolled by dragging anywhere on the scrollpane. This makes it a lot easier to play on Steam Link.<br> |
|||
• Characters will automatically switch from ranged weapon to melee weapon when running out of ammo.<br> |
|||
• Make important NPCs show in front of other players.<br> |
|||
• Improve melee combat routing, so your character more reliably moves adjacent to your opponent.<br> |
|||
• Improve automatic weapon selection when auto retaliating or switching from range weapon.<br> |
|||
• Stop Head Chef from wandering around (this was in the previous update but was not mentioned).<br> |
|||
• Improve the professions interface to make it clearer that active combat foes have a different unlock level to their combat level.<br> |
|||
• Hermar's Homeware in Cobble Corner has been rearranged to allow more time to spot thieves operating in the area. |
|||
• Leaderboards now auto scroll so your own entry is in the middle of the view. |
|||
<span style="color: #FFF080;>Music</span> |
|||
• Crenopolis has a new (additional) piece of music. |
|||
<span style="color: #FFF080;> |
<span style="color: #FFF080;>Sound</span> |
||
• |
• Add a sound when you apply the final reward from the quest 'The Brannof Inheritance'. |
||
<span style="color: #FFF080;>Bug fixes</span> |
<span style="color: #FFF080;>Bug fixes</span> |
||
• The level indicator on the Detective Investigations bounty board now updates to match the level of bounties it gives.<br> |
|||
• Removed an elevated tile the goblin chiefs could become trapped on during combat (this was in the previous update but was not mentioned).<br> |
|||
• Leaderboards no longer let your compare yourself with yourself.<br> |
|||
• Fixed small monument piece outline and shadow.<br> |
|||
• |
• Other players splashing into the water is now affected by the 3rd party SFX volume control.<br> |
||
• |
• Other player's projectile sounds are now affected by the 3rd party SFX volume control.<br> |
||
• |
• Fix a bug which prevented some players from completing the quest 'Lost and Found'.<br> |
||
• Fix map in Fortunehold Meadow.<br> |
|||
• Fixed a bug in the 'Lost and Found' quest where you could place items in the podiums without investigating them first, causing some people to get into a confusing state.<br> |
|||
⚫ | |||
• Fixed a bug where an amethyst was visible before it was meant to be.<br> |
|||
• The child on Tanners Road now actually says something when you try to talk to her.<br> |
|||
• Sturdy Basalt and Andesite no longer have card descriptions intended for Sturdy Flint.<br> |
|||
• Fixed a bug in the 'Battle of Fortunehold' quest, whereby you could refill a crate while part way through pushing it, causing the original push action to suddenly stop.<br> |
|||
• Fixed incorrect adjective when slicing lobsters.<br> |
|||
• Fixed a bug where selling individual items left the incorrect items ticked on the sell all interface.<br> |
|||
• Fixed a bug which could occasionally leave players stuck inside a ship.<br> |
|||
⚫ | |||
<span style="color: #FFF080;>Early Access</span> |
<span style="color: #FFF080;>Early Access</span> |