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<span style="color: #FFF080;>Patch notes for 27th Nov 2024</span>
<span style="color: #FFF080;>Patch notes for 28th Nov 2024</span>

<span style="color: #FFF080;>Leaderboards improvements</span>

• New "Compare" tab, which lets you compare your scores with any other player in the leaderboards.<br>
• New outer "Friends Rank" tab, which shows how you rank compared to your friends in each profession.<br>
• Fixed inner "Friends Rank" tab to sort by rank correctly.

If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface.

Then click on the 'community' interface (the same place your friends list is displayed) to see your rank.


<span style="color: #FFF080;>Quality of life improvements</span>
<span style="color: #FFF080;>Quality of life improvements</span>


• Scrollpanes can now be scrolled by dragging anywhere on the scrollpane. This makes it a lot easier to play on Steam Link.<br>
• Characters will automatically switch from ranged weapon to melee weapon when running out of ammo.<br>
• Make important NPCs show in front of other players.<br>
• Improve melee combat routing, so your character more reliably moves adjacent to your opponent.<br>
• Improve automatic weapon selection when auto retaliating or switching from range weapon.<br>
• Stop Head Chef from wandering around (this was in the previous update but was not mentioned).<br>
• Improve the professions interface to make it clearer that active combat foes have a different unlock level to their combat level.<br>
• Hermar's Homeware in Cobble Corner has been rearranged to allow more time to spot thieves operating in the area.
• Leaderboards now auto scroll so your own entry is in the middle of the view.

<span style="color: #FFF080;>Music</span>

• Crenopolis has a new (additional) piece of music.


<span style="color: #FFF080;>Graphics</span>
<span style="color: #FFF080;>Sound</span>


Improved the animation when you apply the final reward from the quest 'The Brannof Inheritance'.
Add a sound when you apply the final reward from the quest 'The Brannof Inheritance'.


<span style="color: #FFF080;>Bug fixes</span>
<span style="color: #FFF080;>Bug fixes</span>


• The level indicator on the Detective Investigations bounty board now updates to match the level of bounties it gives.<br>
• Removed an elevated tile the goblin chiefs could become trapped on during combat (this was in the previous update but was not mentioned).<br>
• Leaderboards no longer let your compare yourself with yourself.<br>
• Fixed small monument piece outline and shadow.<br>
Show the quest completed tick at the correct point for the quest 'The Brannof Inheritance'.<br>
Other players splashing into the water is now affected by the 3rd party SFX volume control.<br>
Fixed error when Anjay leaves the training ground during the quest 'The Obelisk'.<br>
Other player's projectile sounds are now affected by the 3rd party SFX volume control.<br>
Fixed a bug causing some people to not be able to complete the final step of the Spirit Essence quest.<br>
Fix a bug which prevented some players from completing the quest 'Lost and Found'.<br>
• Fix map in Fortunehold Meadow.<br>
• Fixed a bug in the 'Lost and Found' quest where you could place items in the podiums without investigating them first, causing some people to get into a confusing state.<br>
Fix various typos.
• Fixed a bug where an amethyst was visible before it was meant to be.<br>
• The child on Tanners Road now actually says something when you try to talk to her.<br>
• Sturdy Basalt and Andesite no longer have card descriptions intended for Sturdy Flint.<br>
• Fixed a bug in the 'Battle of Fortunehold' quest, whereby you could refill a crate while part way through pushing it, causing the original push action to suddenly stop.<br>
• Fixed incorrect adjective when slicing lobsters.<br>
• Fixed a bug where selling individual items left the incorrect items ticked on the sell all interface.<br>
• Fixed a bug which could occasionally leave players stuck inside a ship.<br>
Fixed various typos.


<span style="color: #FFF080;>Early Access</span>
<span style="color: #FFF080;>Early Access</span>