Transcript:News: Difference between revisions
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Thingummywut (talk | contribs) (Updating to current.) |
Thingummywut (talk | contribs) (Updating to current.) |
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<span style="color: #FFF080;>Patch notes for 27th Nov 2024</span> |
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The leaderboards are now active! |
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• New "Compare" tab, which lets you compare your scores with any other player in the leaderboards.<br> |
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• New outer "Friends Rank" tab, which shows how you rank compared to your friends in each profession.<br> |
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• Fixed inner "Friends Rank" tab to sort by rank correctly. |
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If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface. |
If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface. |
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Then click on the 'community' interface (the same place your friends list is displayed) to see your rank. |
Then click on the 'community' interface (the same place your friends list is displayed) to see your rank. |
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⚫ | |||
<span style="color: #FFF080;>Quality of life improvements</span> |
<span style="color: #FFF080;>Quality of life improvements</span> |
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• Characters will automatically switch from ranged weapon to melee weapon when running out of ammo.<br> |
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• Add an additional reward to the quest 'The Brannof Inheritance'. If you have already completed the quest you can claim the additional reward from the treasure chest.<br> |
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• Improve melee combat routing, so your character more reliably moves adjacent to your opponent.<br> |
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• Change the 'Target is already engaged with another player.' message to be a notification, instead of a dialog.<br> |
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• Stop Head Chef from wandering around (this was in the previous update but was not mentioned).<br> |
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• Add damage kind icon to the weapon crafting design books.<br> |
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• Hermar's Homeware in Cobble Corner has been rearranged to allow more time to spot thieves operating in the area. |
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• Players in a passive activity can no longer be engaged in combat by aggressive monsters. |
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<span style="color: #FFF080;>Music</span> |
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• Crenopolis has a new (additional) piece of music. |
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<span style="color: #FFF080;>Graphics |
<span style="color: #FFF080;>Graphics</span> |
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• Improved the animation when you apply the final reward from the quest 'The Brannof Inheritance'. |
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• Improve rapier attack animations. |
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<span style="color: #FFF080;>Bug fixes</span> |
<span style="color: #FFF080;>Bug fixes</span> |
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• Removed an elevated tile the goblin chiefs could become trapped on during combat (this was in the previous update but was not mentioned).<br> |
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• Fix incorrectly applied XP penalty (when doing a passive activity that is higher level than you via a level boost potion).<br> |
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• Fixed small monument piece outline and shadow.<br> |
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• Fix all spottable thieves disappearing if you are on a particular step in The Battle for Fortunehold quest.<br> |
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• Show the quest completed tick at the correct point for the quest 'The Brannof Inheritance'.<br> |
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• Fixed error when Anjay leaves the training ground during the quest 'The Obelisk'.<br> |
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• Stop the player crawling in various places.<br> |
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• Fixed a bug causing some people to not be able to complete the final step of the Spirit Essence quest.<br> |
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• Fix oak tree not outlining in Treeway Trail.<br> |
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• Fixed a bug in the 'Lost and Found' quest where you could place items in the podiums without investigating them first, causing some people to get into a confusing state.<br> |
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• Fix sense spell sometimes highlighting things which are outside the current room.<br> |
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• Fixed a bug where an amethyst was visible before it was meant to be.<br> |
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• The child on Tanners Road now actually says something when you try to talk to her.<br> |
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• Fix long keybind names not rendering correctly on the combat interface.<br> |
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• Sturdy Basalt and Andesite no longer have card descriptions intended for Sturdy Flint.<br> |
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• Fix some tiles on the map not clickable.<br> |
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• Fixed a bug in the 'Battle of Fortunehold' quest, whereby you could refill a crate while part way through pushing it, causing the original push action to suddenly stop.<br> |
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• Fix some tiles which the player incorrectly could not walk on. (for example Bramble Path).<br> |
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• Fixed incorrect adjective when slicing lobsters.<br> |
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• Fix missing damage kind icon sometimes missing on the weapon crafting interface.<br> |
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• Fixed a bug where selling individual items left the incorrect items ticked on the sell all interface.<br> |
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• Fix player portraits not always being updated when the player changes equipment.<br> |
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• Fixed a bug which could occasionally leave players stuck inside a ship.<br> |
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• Further improve the route finding of large npcs.<br> |
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• Fixed various typos. |
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<span style="color: #FFF080;>Early Access</span> |
<span style="color: #FFF080;>Early Access</span> |