Transcript:News: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
(Updating to current.)
(Updating to current.)
Line 2: Line 2:


<div style="background: #000000; color: #FFFFFF; padding: 15px;">
<div style="background: #000000; color: #FFFFFF; padding: 15px;">

<span style="color: #FFF080;>Patch notes for 20th Nov 2024</span>
<span style="color: #FFF080;>New Feature - Leaderboards</span>

The leaderboards are now active!

If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface.

Then click on the 'community' interface (the same place your friends list is displayed) to see your rank.

<span style="color: #FFF080;>Patch notes for 24th Nov 2024</span>


<span style="color: #FFF080;>Quality of life improvements</span>
<span style="color: #FFF080;>Quality of life improvements</span>


• Add an additional reward to the quest 'The Brannof Inheritance'. If you have already completed the quest you can claim the additional reward from the treasure chest.<br>
• Make Hopeport hairdresser able to change your entire appearance (not just your hair). I know this doesn't thematically make sense, but {{Sic|its}} the quickest way to get this feature in to the game :)<br>
• Change bone spikes to require, and be boosted by, hand rakes (matching the animation).<br>
• Change the 'Target is already engaged with another player.' message to be a notification, instead of a dialog.<br>
Show damage numbers when watching other players doing combat.<br>
Add damage kind icon to the weapon crafting design books.<br>
• Players in a passive activity can no longer be engaged in combat by aggressive monsters.
• Make 'use item' the default action on the reagent preparation station.


<span style="color: #FFF080;>Graphics improvements</span>
<span style="color: #FFF080;>Graphics improvements</span>


• Improve rapier attack animations.
• Tweak combat flinch outlines a little more.


<span style="color: #FFF080;>Bug fixes</span>
<span style="color: #FFF080;>Bug fixes</span>


• Fix incorrectly applied XP penalty (when doing a passive activity that is higher level than you via a level boost potion).<br>
• Fix various typos.<br>
• Fix all spottable thieves disappearing if you are on a particular step in The Battle for Fortunehold quest.<br>
• Fix brown cow leather offcuts to show the correct graphic.<br>
• Made it harder to miss out on the reward for minecart work by skipping the chat.<br>
• Use correct icon for grade 2 sickle.<br>
Fix Daguer to tell you the correct level requirement for the first cape.<br>
Stop the player crawling in various places.<br>
• Fix incorrect "Not enough backpack space" message when equipping potions.<br>
• Fix oak tree not outlining in Treeway Trail.<br>
• Fix sense spell sometimes highlighting things which are outside the current room.<br>
• Bug fixses to 'cast net' fish, they no longer vanish or appear incorrectly when other players are using them.<br>
• Fix various places where other players skip across a tile, instead of travelling across it normally.<br>
• Fix passive combat to show damage number, flicnh outlines, and not hide other players in the same room.
• Fix long keybind names not rendering correctly on the combat interface.<br>
• Fix some tiles on the map not clickable.<br>
• Fix some tiles which the player incorrectly could not walk on. (for example Bramble Path).<br>
• Fix missing damage kind icon sometimes missing on the weapon crafting interface.<br>
• Fix player portraits not always being updated when the player changes equipment.<br>
• Further improve the route finding of large npcs.<br>
• Fix various typos.


<span style="color: #FFF080;>Early Access</span>
<span style="color: #FFF080;>Early Access</span>
Line 36: Line 52:
• Combat improvements, including special attacks on epic weapons to make the different factions more distinct.<br>
• Combat improvements, including special attacks on epic weapons to make the different factions more distinct.<br>
• Episode 5 - Stonemaw Hill.<br>
• Episode 5 - Stonemaw Hill.<br>
Leaderboards.<br>
Leaderboards.<br>
• Additional (higher level) quests.<br>
• Additional (higher level) quests.<br>
• Party system.
• Party system.

Revision as of 04:01, 26 November 2024

New Feature - Leaderboards

The leaderboards are now active!

If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface.

Then click on the 'community' interface (the same place your friends list is displayed) to see your rank.

Patch notes for 24th Nov 2024

Quality of life improvements

• Add an additional reward to the quest 'The Brannof Inheritance'. If you have already completed the quest you can claim the additional reward from the treasure chest.
• Change the 'Target is already engaged with another player.' message to be a notification, instead of a dialog.
• Add damage kind icon to the weapon crafting design books.
• Players in a passive activity can no longer be engaged in combat by aggressive monsters.

Graphics improvements

• Improve rapier attack animations.

Bug fixes

• Fix incorrectly applied XP penalty (when doing a passive activity that is higher level than you via a level boost potion).
• Fix all spottable thieves disappearing if you are on a particular step in The Battle for Fortunehold quest.
• Made it harder to miss out on the reward for minecart work by skipping the chat.
• Stop the player crawling in various places.
• Fix oak tree not outlining in Treeway Trail.
• Fix sense spell sometimes highlighting things which are outside the current room.
• Fix various places where other players skip across a tile, instead of travelling across it normally.
• Fix long keybind names not rendering correctly on the combat interface.
• Fix some tiles on the map not clickable.
• Fix some tiles which the player incorrectly could not walk on. (for example Bramble Path).
• Fix missing damage kind icon sometimes missing on the weapon crafting interface.
• Fix player portraits not always being updated when the player changes equipment.
• Further improve the route finding of large npcs.
• Fix various typos.

Early Access

Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs!

Please send any bug reports to [email protected]

There are some very important features we want to finish ASAP, and before we consider the game to no longer be in 'early access'. These include:
• Player vs player combat (PvP).
• Player to player trading.
• Combat improvements, including special attacks on epic weapons to make the different factions more distinct.
• Episode 5 - Stonemaw Hill.
✓ Leaderboards.
• Additional (higher level) quests.
• Party system.

There will NOT be a save reset at the end of early access.