Transcript:News: Difference between revisions
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<span style="color: #FFF080;>Patch notes for 20th Nov 2024</span>▼
<span style="color: #FFF080;>New Feature - Leaderboards</span>
The leaderboards are now active!
If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface.
Then click on the 'community' interface (the same place your friends list is displayed) to see your rank.
<span style="color: #FFF080;>Quality of life improvements</span>
• Add an additional reward to the quest 'The Brannof Inheritance'. If you have already completed the quest you can claim the additional reward from the treasure chest.<br>
• Change
•
• Players in a passive activity can no longer be engaged in combat by aggressive monsters.
<span style="color: #FFF080;>Graphics improvements</span>
• Improve rapier attack animations.
<span style="color: #FFF080;>Bug fixes</span>
• Fix incorrectly applied XP penalty (when doing a passive activity that is higher level than you via a level boost potion).<br>
• Fix various typos.<br>▼
• Fix all spottable thieves disappearing if you are on a particular step in The Battle for Fortunehold quest.<br>
• Made it harder to miss out on the reward for minecart work by skipping the chat.<br>
•
• Fix
• Fix sense spell sometimes highlighting things which are outside the current room.<br>
• Fix various places where other players skip across a tile, instead of travelling across it normally.<br>
• Fix long keybind names not rendering correctly on the combat interface.<br>
• Fix some tiles on the map not clickable.<br>
• Fix some tiles which the player incorrectly could not walk on. (for example Bramble Path).<br>
• Fix missing damage kind icon sometimes missing on the weapon crafting interface.<br>
• Fix player portraits not always being updated when the player changes equipment.<br>
• Further improve the route finding of large npcs.<br>
<span style="color: #FFF080;>Early Access</span>
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• Combat improvements, including special attacks on epic weapons to make the different factions more distinct.<br>
• Episode 5 - Stonemaw Hill.<br>
• Additional (higher level) quests.<br>
• Party system.
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Revision as of 04:01, 26 November 2024
New Feature - Leaderboards
The leaderboards are now active!
If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface.
Then click on the 'community' interface (the same place your friends list is displayed) to see your rank.
Patch notes for 24th Nov 2024
Quality of life improvements
• Add an additional reward to the quest 'The Brannof Inheritance'. If you have already completed the quest you can claim the additional reward from the treasure chest.
• Change the 'Target is already engaged with another player.' message to be a notification, instead of a dialog.
• Add damage kind icon to the weapon crafting design books.
• Players in a passive activity can no longer be engaged in combat by aggressive monsters.
Graphics improvements
• Improve rapier attack animations.
Bug fixes
• Fix incorrectly applied XP penalty (when doing a passive activity that is higher level than you via a level boost potion).
• Fix all spottable thieves disappearing if you are on a particular step in The Battle for Fortunehold quest.
• Made it harder to miss out on the reward for minecart work by skipping the chat.
• Stop the player crawling in various places.
• Fix oak tree not outlining in Treeway Trail.
• Fix sense spell sometimes highlighting things which are outside the current room.
• Fix various places where other players skip across a tile, instead of travelling across it normally.
• Fix long keybind names not rendering correctly on the combat interface.
• Fix some tiles on the map not clickable.
• Fix some tiles which the player incorrectly could not walk on. (for example Bramble Path).
• Fix missing damage kind icon sometimes missing on the weapon crafting interface.
• Fix player portraits not always being updated when the player changes equipment.
• Further improve the route finding of large npcs.
• Fix various typos.
Early Access
Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs!
Please send any bug reports to [email protected]
There are some very important features we want to finish ASAP, and before we consider the game to no longer be in 'early access'. These include:
• Player vs player combat (PvP).
• Player to player trading.
• Combat improvements, including special attacks on epic weapons to make the different factions more distinct.
• Episode 5 - Stonemaw Hill.
✓ Leaderboards.
• Additional (higher level) quests.
• Party system.
There will NOT be a save reset at the end of early access.