Transcript:Get clearance from Jal: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
(added transcript)
 
m (finished the quest)
 
Line 12: Line 12:


==Talking to Captain Jal Degreene==
==Talking to Captain Jal Degreene==
===Only on the first time===
* '''Captain Jal Degreene:''' Ah, Player. Can I help you?
* '''Captain Jal Degreene:''' Ah, Player. Can I help you?
* {{Tselect|Choose option}}
* {{Tselect|Choose option}}
Line 50: Line 49:
*** '''Captain Jal Degreene:''' Oh, that's ... nice. Hello to you too.
*** '''Captain Jal Degreene:''' Oh, that's ... nice. Hello to you too.


===Afterwards===
==Level up==
===Talking to Captain Jal Degreene===
====Before having level 60 of Hopeforest and total level 153====
* '''Player:''' Can I enter the mine yet?
* '''Player:''' Can I enter the mine yet?
* '''Captain Jal Degreene:''' You'll need a Hopeforest level of 60 and a total level of 153 before I will grant you clearance.
* '''Captain Jal Degreene:''' You'll need a Hopeforest level of 60 and a total level of 153 before I will grant you clearance.

====After having level 60 of Hopeforest and total level 153====
* '''Player:''' I have attained the levels you said I needed to be allowed in the mine.
* '''Captain Jal Degreene:''' I suppose you can handle yourself. Okay. I will send word to the barricade that you are to be allowed access.
* QYEST COMPLETE!

Latest revision as of 08:51, 13 November 2024

Pass barricade[edit source]

  • Barricade Guard: Have you got Jal Degreene's permission yet?
  • Player: No.
  • Barricade Guard: Well I suggest you head back the barracks and get permission if you want to come in.
  • You'll need a Hopeforest level of 60 and a total level of 153 to receive clearance.

Talking to Corpoal Binns[edit source]

  • Corporal Binns: What are you doing in here disturbing the captain?
  • Captain Jal Degreene: Oh stop being a fusspot, corporal.

Talking to Captain Jal Degreene[edit source]

  • Captain Jal Degreene: Ah, Player. Can I help you?
  • Choose option
    • I need to get into the Mine of Mantuban.
      • Player: I need to get into the Mine of Mantuban.
      • Captain Jal Degreene: No. That place is not safe. I've lost the whole squad two in there already.
      • Choose option
        • But there is a terrible evil in there.
          • Player: But there is a terrible evil in there.
          • Corporal Binns: That sounds like a good reason to stay clear.
          • Captain Jal Degreene: Do you know something of this evil? Do you know what killed my expedition squad?
          • Choose option
            • I discovered a crystal in Hopeforest.
              • Player: I discovered a crystal in Hopeforest. It corrupted everything around it and caused Jermais to kill Andrath and Channette.
              • Player: I think there is a similar crystal in the mine. It's made the goblins aggressive, it explains the disappearance of your squad. Maybe it even caused the storm at the harbor.
              • Corporal Binns: How could you know there's a crystal in the mine?
              • (Continues below.)
            • I met of dryad who could detect evil.
              • (Continues below.)
          • Player: I met of dryad who could detect evil.
          • Captain Jal Degreene: A dryad? Are you sure? I've heard tales of such beings, but never met anyone who's seen one.
          • Corporal Binns: The legends say dryads are tricksters, and that they secretly hate humans, especially humans who live in towns.
          • Player: This dryad was nice. She helped me defuse an evil crystal.
          • Captain Jal Degreene: If something evil is happening down that mine, maybe I should send another squad to investigate, but what if they become corrupted by the crystal?
          • Corporal Binns: If a recruit like Player can cope with one of these crystals, I'm sure Hopeport's finest can, ma'am.
          • Player: You don't understand. They dryad gave me some magic or I'd have gone as psychotic as Jermais.
          • Corporal Binns: Magic from a dryad? Is it safe to have you here?
          • Player: It's not exactly dryad magic. I've got something called the magic of [Arborae/Cryonae/Tempestae] in me.
          • Captain Jal Degreene: [Arborae/Cryonae/Tempestae]? Like the [cryoknights/guardians/hammermages] of old? If that's true, it makes you a valuable asset.
          • Captain Jal Degreene: Maybe a little too valuable in fact. We can't let you wander off into the mine alone until you can handle yourself a little better.
          • You'll need a Hopeforest level of 60 and a total level of 153 to receive clearance.
        • Oh. Maybe I should stay away.
          • Player: Oh. Maybe I should stay away.
          • Captain Jal Degreene: Good choice.
    • Just popping in to say hello.
      • Player: Just popping in to say hello.
      • Captain Jal Degreene: Oh, that's ... nice. Hello to you too.

Level up[edit source]

Talking to Captain Jal Degreene[edit source]

Before having level 60 of Hopeforest and total level 153[edit source]

  • Player: Can I enter the mine yet?
  • Captain Jal Degreene: You'll need a Hopeforest level of 60 and a total level of 153 before I will grant you clearance.

After having level 60 of Hopeforest and total level 153[edit source]

  • Player: I have attained the levels you said I needed to be allowed in the mine.
  • Captain Jal Degreene: I suppose you can handle yourself. Okay. I will send word to the barricade that you are to be allowed access.
  • QYEST COMPLETE!